@Backfromhell I say it jokingly of course with the ethics course. People will be people, come as they may
bottom line, I think the current role and power structure of commander is too concentrated. I think the concept would work better spread between 2-3 people.
not a fully squad system, but something like a "offensive lead", (has radar, smoke and offensive buff - and able to use /r commands) "defensive lead" (has radar, emp and defensive buff, and able to use /r commands) and "scout lead" (has radar and able to use /r commands)
this would help mitigate blame and 'pressure' from one player, plus it would force team work even between those with "leadership" roles.
again this is coming from someone who frequently used the commander role. I hope changes can be made in some way to encourage MORE players to want to try it.