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About TK0104

  • Birthday 04/03/2001

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  1. We're still working very hard on Firestorm to have it released as of early next year. The reason you don't hear anything new is because we're busy working on the game for the best experience. Plus we're a small scale team of volunteers that do this in their spare time, so there will be times we're less productive than usual. Firestorm Asault - something we announced at the beginning of the year - will be released post-launch. Instead we are working on a simplified version of the Command & Conquer Conquest game mode we've showcased a lot during our DevTalks. Furthermore I can say is stay tuned for more details that will be coming sooner or later.
  2. We do have a Nod Crush remix in the game!
  3. I need to rig those cars!
  4. Now that you mention the goggles do look more orange than red. With that being said I've applied your feedback to the game!
  5. "Welcome Back, Commander!" Patch 5.65.380 brings us another handful of bug fixes that occurred in a previous patches, adjustments to our code and a handful of map fixes. Check them out below!
  6. I thought this was City!
  7. "Welcome Back, Commander!" This hotfix patch resolves a bunch of issues discovered over the last 24 hours, all patch notes for any further updates (including yesterday's patch notes) are below. Over the past months, we've seen unexpected bugs and glitches occurring in patches that we weren't aware of before launch. Some of these have been in the game for a longer period of time while they were unintended. With the release of Patch 5.64a.312, we've solved a number of these issues that were most critical and were in need of a fix. With that, we've also included some minor balance changes and additional map fixes. Check it out! Internal Revision: 12172
  8. "Welcome Back, Commander!" Patch 5.61.245 mainly addresses some of the issues from previous patches. Over the past weeks, we've been replicating the so called particle bug and we were succesfully in finding the cause of it. And now, we can officially announce that the particle bug has been pruned. We're also including in this build a potential fix for the sound bug in hope that might be fixed aswell. Check it out!
  9. Elusive Chameleon - Cameron Symons Kodiak Stranded - Cameron Symons Hostile Lands - Tommy van Leth Valves - Tommy van Leth Heroism - Tommy van Leth Slave to the System - Cameron Symons Dusk Hour - Tommy van Leth Knockout Toxin - Cameron Symons March of the Titans - Jos Vermeulen Lone Trooper - Tommy van Leth Pharotek - Tommy van Leth Silent T-Bomb - Cameron Symons Killing Machines - Cameron Symons Combat Patrol - Tommy van Leth Stomp (Trailer Version) - Sinne de Rooij Scouting - Tommy van Leth
  10. Hey @tehdanerer Unfortunately due to EA's policies, we are not able release this on any major gaming platforms such as Steam. It is and will remain exclusively available on our download section
  11. Hey Dagama! Thanks for reporting, I've just addressed these issues
  12. Hi there, Unfortunately we're not planning on porting Renegade X to consoles in the near future. Renegade X will remain a PC exclusive. Maybe in the future we can consider this question again when we do the engine swap to Unreal Engine 5
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