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roweboat

Totem Arts Staff
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Everything posted by roweboat

  1. I keep forgetting to check the new version of this map out... ill have to check it out soon =D
  2. Many of us still going strong, 7+ years later =D
    I've always thought this map has alot of charm!
  3. Yes I've never noticed it before either. but I'm sure it's one of those things that's always been there haha
  4. None of the fun stuff ever happens when I'm in game
  5. the worst part is, there is nothing stating that the gun requires a "press and hold to fire", so many new players might not understand how to fire the weapon.
  6. roweboat

    Renegade X - The Bad Ending

    Doesn't matter. All I need are Rockets.
  7. Yes I think its great, add it. But don't change anything else, please
  8. I'd be interested in checking it out @iridesence, is there a more recent version than what was posted in March?
  9. I think something like this is being developed for Firestorm, but don't quote me
  10. Pilot auto heals passengers? Interesting idea. I'm sure that would throw balance way off somewhere though. The VP for transportation sounds interesting, but how would that be dictated exactly? What would determine a "trip" lol
  11. roweboat

    Love Party

    Probably the best map to do it is Steppe. On Nod's side between the air strip and power plant. Driving is tricky, but possible! you can't really see much of course! XD
  12. roweboat

    Love Party

    Nice! I think the max mammoth's I've ever stacked is 6.
  13. That's really awesome info!! I think from what we found from experience before, was that, simply - less people played. Majority of people don't want to be the "first" or even "fifth" to join a new server, when another server shows 40-50 people. my 2 cents.
  14. nothing can replace a legit tutorial, something the game desperately needs since it's so unique.
  15. Hold Alt & Ctrl keys for options To be honest when commander mode was introduced, none of us knew really how to use it. We learned through practice
  16. Rest in Pieces Teleporters, gone too soon.
  17. I think once an in-launcher lobby is available, the problem will be less. Many times now if a server isn't full, people will boot up the game, see there are only 10-30 people in a active server, and then leave without joining. Now if they could also see, okay 30 people in game, but another 10 sitting in the launcher lobby, they might be more willing to join an active game because they know others might do the same relatively soon.
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