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Everything posted by isupreme
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Your question is valid. I would agree that the changes in the game can be overwhelming. I felt that feeling when the new HUD was released. But i learned to adjust and i trust that other players will do the same. The game is in development and now is the time for change, even if it is difficult at times. ~~~~~~~~~~~~~~~~~~~~~~~~~ I like it! but i will admit it is not hard to spot who needs help currently as the health bars are very prominent. What is needed is a way to encourage the interaction between healer and infantry.. ~~~~~~~~~~~~~~~~~~~~~~~~ i gathered from the past that the game design did not want to put too much emphasis on the healing of infantry. I recall that it was reasoned as making them too powerful. Did i get that right and is that still true? While i understand that line of thought, it seems like any step which encourages teamwork is powerful. I have no problem with making teamwork the most powerful part of the game.
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So.... .. right now repairs are generic. It works on everything. What if repairs all did buildings, but you purchase one type of repair for vehicles, and another for infantry. Each having slightly differing characteristics. ~~~~~~~~~~~~ I am not arguing in favor of this idea. I merely consider it and welcome comment.
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The 'Double Buff' - Your opinions wanted...
isupreme replied to Mystic~'s topic in Feedback & Bug Reports
Divest all powers from the commander and give them to players. <my usual stance. ~~~~~~~~ Or if Commanders had Captains ... they could share efforts. -
I think we are sorely lacking in any kind of communication that is positive. Building secure would be a good step. Not everything should be screams of pain. Some options that communicate a positive situation would help the overall tone of the game.
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I still hope!
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Don't punish those who are willing to swap to balance teams.
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I have been looking into Star Citizen. Considering spending 40$ and trying it out. Anyone got the inside scoop?
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Happy new year. Lets be positive in 2020 What a beautiful night it has turned out to be............... ahhh.. livin it. Hope i catch some good waves this spring!
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Well, yes they do indicate, but only an Alive or Dead status. What i would was wondering was if they could be incremental.
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Very interesting. I would like to see this as a player character ability, or as part of a new building in the base. Is this Idea worthy of a separate forum post?
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I cannot help but wonder if in today's world political environment - placing flags by players names in the game could allow for some negative situations. I prefer to keep the real world problems out of my virtual gaming, unlike the current situation with GTA where Hong Kong and Chinese players are acting out their real world animosity.
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BTW, It is great all the progress this game continues to make. The new HUD included. But i was wondering if.... In the new Hud, ... The small squares with the building symbols could be made to show the building health status. ? Just a color change sequence from green to red to dead. { that's kinda a pun } or maybe an up and down level marker. I know they are shown on the map page, but i often do not have the freedom of time/controls to check that during an intense fight.
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The Position of polls dilutes the commander's voice
isupreme replied to isupreme's topic in Feedback & Bug Reports
I don't suppose there could be a seperation between all the programed votes .... and the typed out words stuff ? Allow the official center and reduce and/or move the typed out stuff. ? -
The Position of polls dilutes the commander's voice
isupreme replied to isupreme's topic in Feedback & Bug Reports
More than i see the commander center texts, I see alot of Long worded, Big Votes. Since votes are often used to say the most stupid and sometimes offense things players feel like saying.... It just seems like giving that crap center stage is wrong. -
Polls are both Vital and Useless trash. Sometimes polls are important, and sometimes players use them to Proclaim a bunch of CRAP. The position Center Top is by far the Most important on the screen. Allowing random worthless polls to occupy this position not only detracts from the Commander getting attention, it allows the must stupid crap any player comes up with to take center stage. Not good. Kick it screen left with all the other stuff.
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I now have to constantly adjust brightness.
isupreme replied to isupreme's topic in Feedback & Bug Reports
yeah mostly and then there is one that dark.... i forget its name. -
Put: reason to kick is AFK in the Anouncement. Too much work? It would save us a lot of chat.......
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I now have to constantly adjust brightness. o wait.. let me adjust.... Ok.. now i got it... i can see what is going on now... wait.. a bit more.. ok .. now this map is ok. god help me the next map will probably be bright white.... sigh....
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Lotsa laughs. I ate that up like candy. That is some great art. Ever consider a Renegade X series?
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Post Battle Entry I'm not sure which i prefer to work with, vehicles or infantry. It is so easy to fall in behind some armor and help push. That's like support 101 Right? But truth be told, i enjoy supporting the hell out of any vehicle that is actively pushing out. ( freakin campers.... i will never understand their minds.... ) So Hey! I say push the local front lines out and keep them alive and that will give the enemy something to think about. .. but then again there is the infantry... a whole nother story. Hard as hell to help, but when our forces are Really really pushing it hard, they seem to be the KEY. Best i can figure so far is to find some cover near the front and offer support. While it is tempting to heal those who are hurt and falling back, it feels more productive to heal the infantry at the very front , the ones getting hurt as they make the enemy feel the pain. But the infantry dance so fast and my repair beam is so narrow. ... sigh....
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I really like the less in your face ladder. An interesting and consequential decision, that i hope will bear fruit. The chat maybe is tooo diminished... idk. maybe if i get used to looking for it down there..... Is there a way to see my own progression... ie. if my shots are hitting or i am just blasting air. I used to see that on the ladder. Very clean and open feeling. ++
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i have not encountered the swan silvertones. Sweeeeet you ought to been there.... when we stomped some nod ..
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sigh.. well since i am checking this thread i suppose i should contribute. Music to Engineer a Win........