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Everything posted by isupreme
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Radical Plan Zebra is the code name for a program to make RenX friendly to new players. Buckle up. Strange turns ahead. So... i have always liked the equality of playing in Renegade. Grab a character and go fight. Earn some creds and you can buy more stuff. Win or lose it all scrubs out and we start over again as equals. I do not wish to abandon that ideal, but the following idea goes against it to some degree. Could the game be set up so when a BRAND new player comes online, they are only able to do basic stuff, and then as they play... higher level things are opened to them. Speed of progression would be very fast ... but its more like unlocking branches of a tree than opening levels. if i like using infantry i start up that ladder. Maybe i really like using engrs and as i heal i get access to hotwire? I don't know specifics, maybe it works off vet points? Maybe one good game could give general access to most everything. This type of scenario would have several benefits. Chiefly it would give new players an INVESTMENT in the game. This Investment is one of the critical factors in player retention is it not? Make them choose which paths to open first and you have them. Make the paths quickly accessible with no grinding. Still it will put them on a path of investment. Secondly it gives new players a reason to watch others and think about what they can do and do well. More investment. Choices and then experiences in the game start to shape a player's view of themselves as valuable. Investment. ?? Allowing Brand New Players full access to the game is possibly detrimental to their enjoying it?? ++ And then of course we have the chance to prevent new players from having Bad mining experiences by slowing their access to it. My thought is to in NO WAY make players feel inferior to others in a match, but to allow them to quickly try new options....just .. not.. TOO quickly. ~~~~~~~~~~~~~~~~~~~ Another thoughtful exercise that may or may not bear fruit.... mmm apple pie.
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Is it silly that one reason i like this game is... because while it can be frantic and insanely chaotic, there are often opportunities to take a breath, think about what is going on and formulate some kind of plan. Sometimes i just grab a support technician and support the front lines while watching the action and considering the next move. I like things go go go . but sometimes a chance to check chat, donate to a team member, or look at the map is what makes the frenzy more fun.
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Why can a sniper rifle be moved/aimed as fast as a pistol ?
isupreme replied to isupreme's topic in Renegade X
Nice information especially about the role of spread, thank you. I am using a pistol only as an example in the discussion. I should title it as a thought discussion. I guess I am wondering if we can/do/could? limit how fast a sniper rifle moves around. Left right up down when you run along. Thus more accurately simulating the mass of a real weapon, and maybe helping gameplay a bit by limiting some of the player frustrations with snipers. Why can a sniper rifle be aimed so effectively by a player on the run? -
I want to understand why the game limits how fast my tank can move its turret, how fast projectiles fly, but makes no attempt ( ? i guess ? ) to limit the ability for a sniper rifle to be moved. i.e. In a tunnel when i and a sniper cross paths on the run and they .. ( i guess -i never get to see it ).... swing their rifle up and pop me dead before i can aim a pistol at them. I am not arguing against players being able to be good and make good head shots, it just seems to me as i play that there should be some limitation on the abilities of snipers to act like 007 on the move in tight quarters. Am i just suffering from lag? Am i a wuss? - just trying to understand those times when things don't seem right......
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1. Too many players and maps so big its hard to follow events.... and too many players on a small map. 2. In a tunnel - Snipers that can swing a huge sniper rifle around and kill me faster than i can even aim a pistol at them. 3. Lack of team squad organization. ( why not give some of command abilities to the players?) ( where are the leaders we need to organize tunnels or field when the commander is busy?) Stolen vehicles due to stupidity. 4. A general lack of STRATEGY in teams beyond forming mass rushes in the base. 5. Repeating maps over and over. 6. Antiquated radio commands. ( where is the radio command that says: Tunnel rush inbound!!! or : We Hold the Tunnels.)
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I wonder about the overall % for All of the maps played in a given time.
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Thank you for your well written and clear Posting. May your mods be strong and your players happy. I appreciate the effort to provide competitive gaming.
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Destroyed building mines can be removed by player w repair gun
isupreme replied to isupreme's topic in Renegade X
3 likes! cough cough -
Firstly i would like to say that it is a great addition to the game. Is it officially part of the game or is it just something added by the server? I would hope that it is part of game. ~~~~~~~~~~~~~ Additionally it would be great if there was some kind of general pronouncement from time to time or at the player entry to educate the current play rules.
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Destroyed building mines can be removed by player w repair gun
isupreme posted a topic in Renegade X
It's great that a commander can remove building mines..... but what if we let players do it with their repair tool when a building has died? i.e. The weapons factory is killed. Then those players who were just there healing the building could erase the mines on their way out the door. Have we already discussed this option? >seems like talking about mines is a perpetual topic........ -
Changing the map after an early building kill sucks For me... because i just was really into the game and now its yanked out from under me. I know, i know, I KNOW! that players vote to change the map because they fear " it will kill the server!".. etc.... But i really hate this mechanic. I have always enjoyed the immersion this game provides. But when i play the game right, REally Get Into It and find a few players who are thinking alike -- and we play HARD to achieve an important objective..... It really SUCKS to just have that take away. What this says to me is .. hey! if you learn how to play well you just get screwed. It's best you just don't shake things up.. so just play the game in a certain way. _____ End of vent. Yall know i love this game and will continue to play it. Thanks for letting me share my experience.
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Winter X map. How does artillary kill me inside Barr?
isupreme replied to isupreme's topic in Renegade X
snow x sorry -
Winter X map. How does artillary kill me inside Barr?
isupreme replied to isupreme's topic in Renegade X
I am asking because i don't think it was possible and it felt like someone was cheating. I don't like to make accusations in the game, and i like to know what is legit and what is not. Can nod artillery hit into the gdi barracks from the nod base? -
How does that work? i.e. where is the artillery? i was standing just inside the doors a bit, and got repeatedly killed by artillery. I was just wondering how that works. It was a general stand off with no nod vehicles in our base.
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New update and the server is ..... ?
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I had to make this channel mine when i saw it. In Pandora, i was browsing genre and ran across the : Video Game Music Radio channel. The image displayed was for Red Alert II you know the cover art... says command and conquer across the top. Green and red graphics looks like a sniper scope.....
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Ive been getting this error daily lately. A bummer. Ran our of video memory . Exiting.... How can i fix this? i searched forums and all i found was report your specs and log. if that is the case.. how do i record my log? .. Never had this before this week... willing to help if i can bug kill.
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12 copies of mygame long name and 6 of renx ?
isupreme replied to isupreme's topic in Technical Support
>backs away slowly and prays nothing got hurt....... -
I was cleaning up apps on my pc and found i have: 12 copies of my game long name (Renx logo) and 6 of renegade X. All with various dates on them. How can i clean this up and what the heck is going on with that? Can i delete all but one and be ok? Should i keep the latest or the earliest?
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Server info request. Who is in charge of this server? Is it really an "Official " server and what does that mean? Are there going to be any guidelines similar to other servers which discourage swearing at other players, etc?
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10 % off vehicle when you buy at wpns factory...and so on..
isupreme replied to isupreme's topic in Renegade X
Fffreak9999 you raise some very good points. I have noticed that many discussions revolve around the opening of the game, the flow of credits and how they can be spent. I guess that was not such a good idea. I wonder if we could raise the other prices by 5%? o0 It just seems like the individual buildings could be made to be a bit more unique in how they are used, not just different in function. -
Have we considered making the buildings in our bases a little more unique? I mean it is great to be able to go into any building and buy anything .. but would it be fun if we allowed each building a slight value in terms of your character being actually in that one as opposed to another? So if i am in Weapons, vehicles are 10 % off. If i am in the Hand, infantry is discounted. and so on.... (i ponder the Oblisk, and wonder if a technician discount would break the game... not) I think one of the BEST elements of this game is the base consisting of multiple buildings with differing effects on game play. Maybe we could amplify that a bit.
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SideNote: i would be happy to fly a flag. New thought: Could every server be enabled to allow the players to vote to move to the Official server? And of course the players could vote to move back. ( I would assume this to be a temporary feature until we have more players... and it would be strictly by the choice of the server ofc)