Jump to content

LavaDr4gon

Totem Arts Staff
  • Posts

    730
  • Joined

  • Last visited

Personal Information

  • Allegiance
    GDI
  • Steam ID
    LavaDr4gon

Recent Profile Visitors

3065 profile views

LavaDr4gon's Achievements

Newbie

Newbie (1/14)

  • Conversation Starter Rare
  • Very Popular Rare
  • Dedicated Rare
  • Week One Done Rare
  • One Month Later Rare

Recent Badges

186

Reputation

  1. 1. Will it be available on steam or origin? 2. Is firestorm UE4 or UE5? 3. Is it a separate game that I will have to download? 4. Does EA know about this? Any risk of a shutdown? 5. No one heals me in Ren, what do you have to make people heal for firestorm? 5. Will there be jump jets?
  2. I believe the gliding Engie is due to the chinook. Sometimes the player model will be sticking out of the chinook and on rarer cases, be completely outside the vehicle.
  3. Should you pay a price for team swapping? This won't apply if you were to swap to a team with at least 3 players down.
  4. Actually, I saw the development of the Recon Bike from beginning to end and there is a story with it. When the Recon Bike model was made the original plan was for it to be a purchasable vehicle. I wasn't the person to make the final decision but I was involved with the discussion. What happened was there was another issue being brought up. There was a discussion regarding early game vs. late game balance. A majority agreed that Nod had an early game while GDI had a late game with their mammoth tanks, especially when they hit elite or heroic. Nod doesn't have any vehicles that can counter mammoth effectively as they had low armor and low firepower to stand up against a mammoth tank. So an idea was brought up with giving Nod a heavy tank to stand up against the mammoth. Remember, the Recon bike was recently made so giving Nod two new vehicles was viewed as a bad call. Not only would it help Nod's late game but it would help the early game as well. Therefore, we would essentially nerf GDI on both ends. Then to counteract the nerfs we would need to make another vehicle for GDI and cause a chain reaction of confusion with adding stuff to balance each other out. Then the Recon Bike is released as a crate vehicle. Other arguments were made regarding how effective the bike will be. It would have been an early game unit. Combine it with buggies and you can dominate the field while the artys move in. Not only that but orcas will become worthless with Nod having a cheaper option to counter them. Also having more options doesn't mean its better. The game has vehicle limits and having more choices can cause more harm. In summary, the Recon Bike was planned to be purchasable. It became a crate vehicle as a consequence of another balance issue being brought up. Then more thought went into balance before finalizing the decision.
  5. Internet polls against my opinion are always wrong. Polls that agree with my opinion are always right
  6. Google Translate to save a few clicks: If we talk about the most serious, this is: * an imbalance of commanders. No one wants to play for losers. * Rare updates. I do not know why, oh, I personally feel that there has been little content lately. What for? Well ... as if tomorrow I'll post a bunch of concept art on this topic. Like this. And it's not about the content. The sight on a rifle with an optical sight was fixed only after my complaint. * It seems to me, but the physics of shooting and aiming are pretty outdated.
  7. I should have specified that 64 player setting goes under Server Settings. That vote might be higher than it actually is.
  8. Community. I always here people saying the game should grow. The player base should be much larger because the game is so great. Because of that I started making videos to promote the gameplay, showing the great moments. I even recorded PUG videos to show how much fun players are having when communicating to each other to win. But yet, the player base still remains constant. The same players are still here and the new players that stay replace the old ones that leave. The community is not growing because the community refuses to accept the new players. There is no help and no guidance to guide the new players around the game. They refuse to stay on long enough to experience the entire game because a few players make their experience miserable. There is no difficult learning curve in the game because the players can't even play the game when they can't leave the base. I want to see the community grow. Others do too and try to create new ways to grow it by advertising it. But it comes down to the veteran players being accepting to the new players when they come into the game.
  9. Topic is now unlocked for discussion. The poll will remain open if you still haven't voted yet. The results at the time are: 46 members have voted. 1. Team Stacking, 24 votes 2. Community, 18 votes 3. Other, 9 votes The least frustrating part of the game is: 1. Bugs/Glitches/Hacks/Exploits, 2 votes You may now discuss the results in a public forum for the world to see. Are you surprised by the results or as expected? What are your solutions for handling the situations? If you voted "other" please explain what other frustrating elements are in the game.
  10. What makes Renegade X frustrating to play? Any nail biting, rage inducing moments that you wish were fixed? This poll will help us understand what makes players want to leave the game and prevent new players from trying the game. You can chose more than one option if there are multiple problems. The topic will be kept locked until the results are in. After some time it will be unlocked and you can discuss the results.
  11. The animation issue he might be referring to are the arms through the body
  12. I hope the devs won't leave after 1.0 is released considering how every update brings out so, so many bugs that need a hotfix.
×
×
  • Create New...