Totem Arts Staff LavaDr4gon Posted October 9, 2017 Totem Arts Staff Share Posted October 9, 2017 Link to comment Share on other sites More sharing options...
Hohndo Posted October 14, 2017 Share Posted October 14, 2017 On 10/3/2017 at 8:58 PM, DarkSn4ke said: if noone votes, the first map of the possible choices gets picked by default. Maybe add in a functionality for random map vote? Seems like that would be a pretty low effort thing to put in. Link to comment Share on other sites More sharing options...
--==00G==-- Posted October 15, 2017 Share Posted October 15, 2017 Hello all! If there are spots available, I'd love to begin joining these organized games! Link to comment Share on other sites More sharing options...
Sn4ke Posted October 15, 2017 Share Posted October 15, 2017 (edited) @Psypher join the official Renegade X Discord [ https://discordapp.com/invite/t7wr6zE ], you'll find a "Weekly Pick Up Games" tab with #rules [which you should read ] here's the official calender link (time when you should show up!): https://renegade-x.com/calendar/1-calendar/ Quote boxes / campinJeff - 26.09.2017 Games start every SATURDAY at 11am PST: which is 2 pm UTC+5 (guess this is your local time zone?) Regards, Sn4ke Edited October 15, 2017 by DarkSn4ke 1 Link to comment Share on other sites More sharing options...
Agent Posted October 15, 2017 Share Posted October 15, 2017 @DarkSn4ke The permanent link to the Discord is https://renegade-x.com/discord 2 Link to comment Share on other sites More sharing options...
--==00G==-- Posted October 16, 2017 Share Posted October 16, 2017 Understood! Thank you! Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted October 19, 2017 Totem Arts Staff Share Posted October 19, 2017 (edited) PUG - October 14th 2017 Round 1: Complex Round 2: Xmountain Round 3: Volcano Round 4: Field Round 5: Walls Edited October 19, 2017 by TK0104 1 Link to comment Share on other sites More sharing options...
boxes Posted October 21, 2017 Share Posted October 21, 2017 Just a heads up, we will be starting up the Sunday PUGs once again, starting now. 4 Link to comment Share on other sites More sharing options...
BlackHand1337 Posted October 24, 2017 Share Posted October 24, 2017 On 18.7.2015 at 2:51 PM, yosh56 said: Requirements: 1. TeamSpeak 3. You are not required to have a mic, but you NEED to be on Teamspeak to keep communication as smoothly as possible AND to acquire the password for the server. We use the ConstructiveTyranny TS server for PUGs now, so once you have Teamspeak connect to " ts.constructiveTyranny.com " using your in-game name for a nickname. There is no password to the TS server. Is this up to date? CT TS directs me to discord. Link to comment Share on other sites More sharing options...
Sn4ke Posted October 24, 2017 Share Posted October 24, 2017 41 minutes ago, BlackHand1337 said: Is this up to date? CT TS directs me to discord. the post is not up to date. RenX PUGs are organised on the official RenX Discord http://renegade-x.com/discord 1 Link to comment Share on other sites More sharing options...
Agent Posted October 25, 2017 Share Posted October 25, 2017 Updated original post. Link to comment Share on other sites More sharing options...
RoundShades Posted November 27, 2017 Share Posted November 27, 2017 Remember that job change to get the weekend for RenX? Well, I made the change and... that made things EVEN WORSE. Now I work 60 hrs per week, and inevitably that falls on a Saturday. At least until the end of the year. Then, either schedule will become better, or I swear these guys are going to have to find someone else. This is crazy. I got stuff to do. Link to comment Share on other sites More sharing options...
Guest Gliven Posted November 27, 2017 Share Posted November 27, 2017 Make all the monies Yagi Link to comment Share on other sites More sharing options...
Guest Gliven Posted November 29, 2017 Share Posted November 29, 2017 Mo hours, mo monies Link to comment Share on other sites More sharing options...
RoundShades Posted December 1, 2017 Share Posted December 1, 2017 I want a MML Romhack, not monies tbh. I'm a very simple small-footprint man. 1 Link to comment Share on other sites More sharing options...
isupreme Posted December 4, 2017 Share Posted December 4, 2017 I was bummed to miss out on the old ren pug. How did it go? I know not everyone is into the old game but i am and i was curious if there was a turn out. Link to comment Share on other sites More sharing options...
Fffreak9999 Posted December 5, 2017 Share Posted December 5, 2017 Went about as well as expected. Moderately low turn out (20 players). Few minor bugs that needed to be worked out... stupid remix/rebalance system (good for Public, not for PUG) didn't shut off... Bandwidth issues (Sorted that out, by upping the limit) But otherwise appeared to have good gameplay once we nerfed some of the crate spawn settings (since Ion Storms appeared before the old one ended ) Link to comment Share on other sites More sharing options...
RoundShades Posted December 6, 2017 Share Posted December 6, 2017 I had missed that and was bummed too. I was called into work... on a day they decided not to hold work... I went in for no reason, and could have attended this if I'd just told them "fuck off aye" ahead of time. Bummer, really. Link to comment Share on other sites More sharing options...
isupreme Posted December 8, 2017 Share Posted December 8, 2017 Sounds to me like its time to TEST that Sh.t again. ! Link to comment Share on other sites More sharing options...
Fffreak9999 Posted December 8, 2017 Share Posted December 8, 2017 If people would like to experience it again, I don’t see why we can’t do it again at some point. Link to comment Share on other sites More sharing options...
Moderator Quinc3y Posted January 11, 2018 Moderator Share Posted January 11, 2018 No posts in this topic for 1 month? This cannot be! I had a blast on the saturday PUG, my team was great. Imo insane performance by @jpjtyld (even by his standards). Especially on Tomb, it would be a struggle to fight all the LCGs and Raveshaws without him. As always, solid tank play from @Xeon Wraith , @DarkSn4ke and Danvik. You always want to have these guys on your team. Also shoutout to all the guys repairing, especially @Cephyrus for whom it was the first PUG and who did an amazing job. As for myself, 80% of the time I was running around as a hotty/tech repairing & sneaking & sometimes planning and giving orders. 10/10 commander gameplay, would recommend. Link to comment Share on other sites More sharing options...
Guest Gliven Posted January 12, 2018 Share Posted January 12, 2018 @Quincy The after PUG chat has pretty much been moved over to discord. It is just so much easier and convenient to talk/type directly into the discord chat after the PUG. Link to comment Share on other sites More sharing options...
Moderator Quinc3y Posted January 12, 2018 Moderator Share Posted January 12, 2018 @GlivenYeah I'm aware, posting here just cuz of sentiment / memories 1 Link to comment Share on other sites More sharing options...
Cephyrus Posted January 13, 2018 Share Posted January 13, 2018 Well it was my first PUG and thank you @Quincy for the feedback and i´m happy i was part of the Team (also it is my first post here on the Forum too). And yeah we did some awesome Teamwork out there! Would be nice to see you all on the battlefield again in an hour 1 Link to comment Share on other sites More sharing options...
Xtractor Posted January 20, 2018 Share Posted January 20, 2018 Never Lag That much ..Teleporting Disconnecting and all this stuff ..Had to quit was impossible to play Link to comment Share on other sites More sharing options...
Fffreak9999 Posted January 20, 2018 Share Posted January 20, 2018 Did you try using F5 Stat Net? See if you were getting Packet Loss? Link to comment Share on other sites More sharing options...
Xtractor Posted January 20, 2018 Share Posted January 20, 2018 6 minutes ago, Fffreak9999 said: Did you try using F5 Stat Net? See if you were getting Packet Loss? I didn know this but Gilven Did on Steam as he had the same i think Link to comment Share on other sites More sharing options...
Fffreak9999 Posted January 20, 2018 Share Posted January 20, 2018 Gliven didn't have any loss, but you would need to do it, since it is unique per person (except if they are on the same connection) Link to comment Share on other sites More sharing options...
Xtractor Posted January 20, 2018 Share Posted January 20, 2018 and what will have to do to fix ..if i can do something? Link to comment Share on other sites More sharing options...
Fffreak9999 Posted January 20, 2018 Share Posted January 20, 2018 It will allow us to see if there is any problem with your connection to the game server, or if the problem is more on the Server side. 1 Link to comment Share on other sites More sharing options...
Xtractor Posted January 20, 2018 Share Posted January 20, 2018 Gilven said he had to leave ..what exactly the symptons he had idk Link to comment Share on other sites More sharing options...
Fffreak9999 Posted January 20, 2018 Share Posted January 20, 2018 Please join the game and do F5 Stat Net and provide us with a screenshot. If you still get the issue with "Lag" I will be able to hopefully identify whats causing it. (It will need to be a CT server) Link to comment Share on other sites More sharing options...
Xtractor Posted January 20, 2018 Share Posted January 20, 2018 (edited) I have no problem on agn right now pug is ended so next time Edited January 20, 2018 by Xtractor Link to comment Share on other sites More sharing options...
bfors Posted January 21, 2018 Share Posted January 21, 2018 I had the same lag spike problem, it started with connection to the warm up map. I switched to a VPN after the second game and the problem went away. My VPN was routed through the USA. The common element with the 3 players who had the problem is that we are all in Canada. Link to comment Share on other sites More sharing options...
Xtractor Posted January 21, 2018 Share Posted January 21, 2018 So probably a temporary issue ..route to the CT server was mb broken somewhere 36 minutes ago, bfors said: I had the same lag spike problem, it started with connection to the warm up map. I switched to a VPN after the second game and the problem went away. My VPN was routed through the USA. The common element with the 3 players who had the problem is that we are all in Canada. Link to comment Share on other sites More sharing options...
Ryz Posted January 22, 2018 Share Posted January 22, 2018 On 21-1-2018 at 1:14 AM, bfors said: I had the same lag spike problem, it started with connection to the warm up map. I switched to a VPN after the second game and the problem went away. My VPN was routed through the USA. The common element with the 3 players who had the problem is that we are all in Canada. Don't know the names but @Gliven disconnected a few times and I noticed exact the same 3 players on the other team disconnected at the same time twice (so when they rejoined it happened another time 10 or 20 min later). Looks like problems with their ISP... Link to comment Share on other sites More sharing options...
Schmitzenbergh Posted February 4, 2018 Share Posted February 4, 2018 I saw a miracle on the PUG today. Even better than Kane himself, this is the real leader of nod. Spoiler 1 Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted February 4, 2018 Totem Arts Staff Share Posted February 4, 2018 Just now, Schmitzenbergh said: I saw a miracle on the PUG today. Even better than Kane himself, this is the real leader of nod. Hide contents Thank. You. This is art. Link to comment Share on other sites More sharing options...
TONY-STARK Posted February 9, 2018 Share Posted February 9, 2018 1 Link to comment Share on other sites More sharing options...
Sn4ke Posted February 11, 2018 Share Posted February 11, 2018 With all due respect, I think the current team picking system for PUGs is broken. For the past weeks (if not months) teams have been imbalanced in ~8/10 cases. We have enough seasoned players who can judge the skill of the participating players to split them fairly, but for some reason it's not happening. PUGs should be competitive but fair matches. If players had assigned Discord roles for PUGs, commanders might be able to split them more fairly. Roles like: tanker, infantry, support, etc. Currently there's no point for me to join PUGs any longer. If I want slaughter, rage-quitting and tilting at windmills I could just join a public match. [just posting here for the record as I'll get drowned in Discord spam soon enough] 2 Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted February 19, 2018 Totem Arts Staff Share Posted February 19, 2018 Link to comment Share on other sites More sharing options...
swaffelen Posted February 26, 2018 Share Posted February 26, 2018 Not from the pug but happened shortly after the pug: ...and then there was this: That hotfix needs to come pretty quick. 1 Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted March 7, 2018 Totem Arts Staff Share Posted March 7, 2018 On 2/11/2018 at 3:59 PM, DarkSn4ke said: If players had assigned Discord roles for PUGs, commanders might be able to split them more fairly. Roles like: tanker, infantry, support, etc. ^ Role / Experience +++ Because finding someone to be commander but who knows the players such as what they can do is a bit of an issue really. It doesn't even need to be too complex really, just infantry and tanker. See it as an alignment, players are usually better at one than the other. You could add more depth, sub-class to Infantry would be Sniper, sub-class to Tanker would be Artilleryman etc. I don't mind doing the time-consuming task to assign roles to each specific player in the RenX Discord, (temp-permissions permitting...) the easiest way to assign such roles for players is for each player to fill out a form where they select the main roles and categories etc... This is all just to make PUG teams be organised more fairly 1 Link to comment Share on other sites More sharing options...
TONY-STARK Posted March 8, 2018 Share Posted March 8, 2018 next pug bringing the SOLO N_K_S back. 1 Link to comment Share on other sites More sharing options...
Fffreak9999 Posted March 8, 2018 Share Posted March 8, 2018 8 hours ago, Madkill40 said: I don't mind doing the time-consuming task to assign roles to each specific player in the RenX Discord, (temp-permissions permitting...) the easiest way to assign such roles for players is for each player to fill out a form where they select the main roles and categories etc... This is all just to make PUG teams be organised more fairly We can use Dyno (discord bot) for this. Like we currently have in the CT discord to choose a role of Plays: (X), you can limit it to 1 per user, they can choose the role they want and stick with it, or if they want to be a different role on another pug, they can just change their active role using the bot. 2 Link to comment Share on other sites More sharing options...
TONY-STARK Posted March 18, 2018 Share Posted March 18, 2018 1 Link to comment Share on other sites More sharing options...
Sn4ke Posted May 13, 2018 Share Posted May 13, 2018 About todays PUG (10 players / team max.) # TK -vs- Whistle 2 - 2 Nod wins only... # Teams were balanced, and I can only speak for team TK, but I guess we lost both maps with GDI because we were way too "passive" at the start. Dunno why, but we couldnt agree on a hard push at the start of both Islands & Tunnels. From experience I'd say.... If you're playing low pop and both teams are balanced, Nod wins the majority of all matches because GDI is.... too cautious. On Islands we were... literally waiting for Nod to siege GDI base, same on Tunnels. We had a lot of good suggestions, but for various reasons the team couldnt stick to one. Can't really blame TK though as there were a lot of "dominant" voices on Discord (including me ). I think if we just stuck on the most aggressive initial push (after 1st harvy dump) - we'd most likely could have won both maps easily. Islands: lock Nod inside their base with tanks asap or rocket rush ref from field through arc as soon, as the team can afford them... which is.... (assuming 0 inital cash -> possible after 125 seconds just through ref tick). [if that fails - just switch focus on arties so GDI doesn't lose Field control Tunnels: once harv is secured -> double humvee action, hide behind WF, get an engi into each humvee and just push the rest of the team (except for the defender) through the map until you got to strip or (as suggested ingame) 2 APC asap, 1 filled with rockets ONLY, 1 as distraction - 5 rockets soldiers on perma break buildings within ~10 seconds max. [assuming they dont get killed, and they use right click only. in theory it's possible to get the armour break faster if I remember correctly] or just mass MEDS in GDI base and push all together through strip tunnel until you're inside Nods base [good old GDI steamroll which is super rare since the introduction of the VP system {even on organized matches!!!}] Whatever GDI does.... just don't let Nod get the field control. and if you have to face Nod on maps with plenty of hard (visual cover)... just do anything that is possible to get the first building kill, even if it's "just" the Ref or the PP. The latter will at least stall Nod#s possibilities to use their organized guerilla techniques. ### Can't really explain "how", but on Goldrush I sensed @boxes around the PP / HoN area. There was... a distraction (OB got triggered) and he hasn't been called out for some time... (or at least I knew he was not seen away from Nod base at this moment). It was just... a typical "boxes" moment. If you know what I mean... the time frame before a building just goes "b00m". So I just fell back and scanned the whole area but not aggressively - just as silent as possible. Think I never ever killed boxes that easy before. -> If you think there is something odd going on.... just go where you "think" that you saw a movement or... guess some players know what I mean whatever I write here - if you have an assigned role... just tell your tanker / inf mates, that you have to check something, which I tried to do most of the time The funny thing is.... I had a similar moment on Tunnels. Thought there was someone sneaking bar while GDI PP & WF got attacked simultaneously (early game...) but as I doubted that Nod had advanced INF at that time... I ignored it and... whoever the sneaker was... almost got the perma break on BAR as soldier... god damn, that was well played. It was pure luck that some GDI didn't "lose" 15 VP to Nod. And Nod needs as much VP as they can get to counter Elite GDI units (assuming GDI lasts that long to get meds / mammoths). 2 Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted July 13, 2018 Author Totem Arts Staff Share Posted July 13, 2018 Should squad wars really still be pinned over this? Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted July 13, 2018 Totem Arts Staff Share Posted July 13, 2018 Well it isn't anymore Link to comment Share on other sites More sharing options...
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