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TK0104

Totem Arts Staff
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    2004
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Everything posted by TK0104

  1. POV: 7 years later you're working on a new version
  2. Great to see content from former staff members! I'm not sure Cooperative was fully finished when we added it to the SDK, as far as I remember Defensive Survival was the only custom game mode that was fully functional. I think it was @Handepsilon (who wrote the code for a Cooperative mode) halted the development of this game mode.
  3. Hey AshbyJones, Yes, City will still be remade for Renegade X! I've made some good progress on the map, I can safely say it is the best version ever created. We've even had a first playtest a while back which turned out great with a lot of positive reactions. However due to the fact we're all dedicated to Firestorm right now, barely any progress is being made as we speak. Hopefully when we get closer to launch, there will be some more space to jump back into development of this map. The foundation is there, even some decoration has already been done. Here's a peek we released a while back 😉
  4. We're still working very hard on Firestorm to have it released as of early next year. The reason you don't hear anything new is because we're busy working on the game for the best experience. Plus we're a small scale team of volunteers that do this in their spare time, so there will be times we're less productive than usual. Firestorm Asault - something we announced at the beginning of the year - will be released post-launch. Instead we are working on a simplified version of the Command & Conquer Conquest game mode we've showcased a lot during our DevTalks. Furthermore I can say is stay tuned for more details that will be coming sooner or later.
  5. Now that you mention the goggles do look more orange than red. With that being said I've applied your feedback to the game!
  6. "Welcome Back, Commander!" Patch 5.65.380 brings us another handful of bug fixes that occurred in a previous patches, adjustments to our code and a handful of map fixes. Check them out below!
  7. I thought this was City!
  8. "Welcome Back, Commander!" This hotfix patch resolves a bunch of issues discovered over the last 24 hours, all patch notes for any further updates (including yesterday's patch notes) are below. Over the past months, we've seen unexpected bugs and glitches occurring in patches that we weren't aware of before launch. Some of these have been in the game for a longer period of time while they were unintended. With the release of Patch 5.64a.312, we've solved a number of these issues that were most critical and were in need of a fix. With that, we've also included some minor balance changes and additional map fixes. Check it out! Internal Revision: 12172
  9. "Welcome Back, Commander!" Patch 5.61.245 mainly addresses some of the issues from previous patches. Over the past weeks, we've been replicating the so called particle bug and we were succesfully in finding the cause of it. And now, we can officially announce that the particle bug has been pruned. We're also including in this build a potential fix for the sound bug in hope that might be fixed aswell. Check it out!
  10. Elusive Chameleon - Cameron Symons Kodiak Stranded - Cameron Symons Hostile Lands - Tommy van Leth Valves - Tommy van Leth Heroism - Tommy van Leth Slave to the System - Cameron Symons Dusk Hour - Tommy van Leth Knockout Toxin - Cameron Symons March of the Titans - Jos Vermeulen Lone Trooper - Tommy van Leth Pharotek - Tommy van Leth Silent T-Bomb - Cameron Symons Killing Machines - Cameron Symons Combat Patrol - Tommy van Leth Stomp (Trailer Version) - Sinne de Rooij Scouting - Tommy van Leth
  11. Hey @tehdanerer Unfortunately due to EA's policies, we are not able release this on any major gaming platforms such as Steam. It is and will remain exclusively available on our download section
  12. Hey Dagama! Thanks for reporting, I've just addressed these issues
  13. Hi there, Unfortunately we're not planning on porting Renegade X to consoles in the near future. Renegade X will remain a PC exclusive. Maybe in the future we can consider this question again when we do the engine swap to Unreal Engine 5
  14. That is an great question that everyone wants to know hehe😉 We're still aiming for a 2021 release, currently we're slowly exiting Phase 5 Testing. The big summer break is coming up very soon and we hope to be very productive in those weeks to speed up our process. As Agent said in her reply above, we cannot promise a 2021 deadline. That is why there is no specific date. Our internal alpha testers are giving us very good feedback and we hope we can set a feature lock after the summer break. From then on it's refining the gameplay, polishing the visuals and implementing the art that is in progress. We hope we can share more with the public soon
  15. It would be cool if we could turn Renegade X into 'Command & Conquer: Renegade Remastered' when we do the engine swap to UE4 / UE5. I don't see a sequel happening unfortunately
  16. Hey Community, A couple days ago I announced in my Valley post that there would be another (unreleased) map coming out soon. And soon is today! I'm pleased to announce that CNC-Ash is finally available to play in Skirmish with just one single click on the download button. After we scrapped Valley from the base game, it was obvious that Ash would never make the official rotation. So after catching dust for too long, we've finally decided to share this with the community instead of keeping it internally. The community are our fans and they deserve to see stuff we've never shared before. With that being said, I have only one thing to see and that is: Enjoy!
  17. View File CNC-Ash [Infantry Only Map] Original Creator: HappyConscript CNC-Ash, one of Renegade X' unreleased official maps finally seeing the light of day! Similair to CNC-Valley, this map only features a Power Plant and Barracks / Hand of Nod. It also features 4 capturable Silo's, 2 of them pre-captured in the bases. The side entrances of the base are covered by energy shields, so you're pretty safe behind those. Also be careful not to fall into the Tiberium water, located in the middle of the two bases. Submitter TK0104 Submitted 05/23/2021 Category Levels  
  18. Version 1.0.0

    353 downloads

    Original Creator: HappyConscript CNC-Ash, one of Renegade X' unreleased official maps finally seeing the light of day! Similair to CNC-Valley, this map only features a Power Plant and Barracks / Hand of Nod. It also features 4 capturable Silo's, 2 of them pre-captured in the bases. The side entrances of the base are covered by energy shields, so you're pretty safe behind those. Also be careful not to fall into the Tiberium water, located in the middle of the two bases.
  19. Hey Community! Yes, it is finally back! We're pleased to re-introduce you to CNC-Valley, the return of the infantry battles. The reason why we took the map out of the base game is because we figured out infantry only map weren't as successful as in OG Renegade. Yet, there was still love for this map and that's why we decided to make this map available for download here on our website. Nothing has changed since the last time you've played. We've respected the design of the map how it is. I hope with the release on the download page, we've given this map some justice for being available for the community. Also, stay tuned because there is another unreleased map coming out really soon on our website. Enjoy!
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