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Handepsilon

Totem Arts Staff
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    2007
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Everything posted by Handepsilon

  1. Isn't that what Eyes are ALREADY infamous for? Vehicle crates?
  2. PT is not working in Beta 5 now, plz correct the kismet's Get and Set Credits node if you haven't already
  3. It's your map, with your latest code compiled in (referencing from your last post)
  4. I'm not sure but we had a 5 vs 5 in EKT, ping spiked up all in a sudden there. If I compile the latest code right, this could be a problem...
  5. If that's a thing... Titan is kinda uncomparable to Titan. NOW if you're talking about Med tank, that'll be more acceptable
  6. Because Bro hasn't included the links : The proof that kenz3001 has declared it as 'cursed' : found in : viewtopic.php?f=136&t=75144 BroTranquilty's progress : viewtopic.php?f=135&t=75211
  7. Good word, JFK the second (lol). Yosh said he want to look on the code about one of the commonly annoying issue : Tank not firing but still unloading its' ammo. I might continue to update my map after some more testing and fixing more glitch spots (Lighting build duration demoralize me at times D: and I also need to borrow someone's system *looks at Ruud* to get the maps decently made using Lightmass with Production quality) though I'm still in the process of downloading from B0NG's mirror. Indonesian internet is so unreliable. 200 KBps for 6 GBs is really.... ugh. If anyone knows some shortcut I'd appreciate it. In the mean time, I cannot use the updated features but the maps in B0NG's server and possibly EKT 2, if SilentKnight is really going to insert approved custom maps into the rotation, will still be playable
  8. Handepsilon

    TS GDI Gate

    Play C&C Reloaded now and build gates as GDI and Nod. You'll notice just how different they are Also, my gate only matches the shape (somewhat). But since Nod is identical with black and red, I guess my Gate DOES make a good TS Nod gate, also with visual updates In truth it's just a garage door, which I believe is actually the one from Under. Perhaps it's also used in GDI WF? I forgot
  9. According to Goku he may be able to get an easy installer working. Problem is that the game does not provide a directory in the system's registry (Uninstall registry is quite unreliable due to randomization in every user's registry)
  10. Extending shouldn't have given an issue. It might be the download itself that gives the wrong data
  11. yeah, the method is to reset the update process so you'd get the right files the next time you download and apply updates. You need to restart sometimes if you get the 'file is being used' error
  12. I notice that there's huge performance spike on full server in CT. I didn't get this much in EKT tbh. Perhaps something in your mod? Also, the mod downloads at 10 kbps. takes about one + minute to download
  13. Something must be wrong with the package then... very well
  14. Try a reupdate through the launcher. Change the ini files as noted here : viewtopic.php?f=128&p=151230#p151230 Restart, open back the RenX launcher, wait for reupdating
  15. Nah, got a message that it's a scrapped unit
  16. It seems that the game is using a new resource loading method. I load up slow on startup, but maps are fast to load in....
  17. Okay, so I got this weird error that some of the applied files are being used on another process (I closed my RenX beforehand btw). And now when I open the launcher, it says up to date. I still have the update files (which is seemingly in hashcode, so I can't apply them manually), but I can no longer retry the update process. Am I condemned to download beta 5 manually? Edit : Never mind, the solution is to change these in DefaultRenegadeX.ini in UDKGame/Config dir GameVersion="Open Beta 5" GameVersionNumber=5001 to GameVersion="Open Beta 4.02" GameVersionNumber=4009
  18. *whips around* kneel to the devs! lol jk, anyway... Time for Ruud to update his map and get the Titan script synchronized
  19. wait what did I say? I haven't even finished downloading Beta 5 SDK yet
  20. And inf path glitch on lakeside, where is the fix?? D: looking good tho
  21. This is for temporary. I see most people have some trouble installing the maps due to a lot of things such as not understanding the structure of Renegade X folder, so I made this SFX installer to ease your burden. Unfortunately according to Goku's registry search, there is no registry that points to RenX Installation directory... If anyone can make a better installer that will direct people to the install dir immediately, it would be appreciated Anyway, here is my installation, packed and converted with WinRAR into .exe file. It should be usable by everyone, with WinRAR or not Apply patch according to version. Do so cumulatively Version 3 (August 12th 2015) https://drive.google.com/file/d/0B6yEH_ ... sp=sharing (WARNING) 900 MB file size Version 2 (July 21st 2015) [OBSOLETE] https://drive.google.com/file/d/0B6yEH_ ... sp=sharing Version 2 Patch 2.1 [iNSTALL VERSION 2 FIRST, install rule is same as Version 2] [OBSOLETE] https://drive.google.com/file/d/0B6yEH_ ... sp=sharing Version 2 Patch 2.2 [iNSTALL VERSION 2 AND PATCH 2.1 FIRST, install rule is same as Version 2] [OBSOLETE] https://drive.google.com/file/d/0B6yEH_ ... sp=sharing Version 1 (July 7th 2015) [OBSOLETE] https://drive.google.com/file/d/0B6yEH_ ... sp=sharing Version 1 Patch 1.1 [iNSTALL VERSION 1 FIRST, install rule is same as Version 1] [OBSOLETE] https://drive.google.com/file/d/0B6yEH_ ... sp=sharing To anyone who doesn't install the Renegade X to default folder (C:/Program Files/Renegade X or C:/Program Files (x86)/Renegade X) here's a guide to get the installation right 1. Open the installer 2. You should notice this window here and a box with directory 3. Browse your RenX directory with the Browse... button. Then click OK example : I installed in D:/Program Files (x86)/Renegade X, so I change the directory to example 2 : I installed it in C:/AwesomeGame/FirstPersonShooter/The Renegade X, so I change this to : Hope this installation works for you. See you on the WIP battlefield!
  22. Agent, would this be the thing that stops the content from downloading? It's in UDKEngine.ini ConnectionTimeout=30.0 Feel free to move this on another topic
  23. Uh, well.... he cleared it up in one of the Let's Make a Renegade X Map episodes. The secret is to make 2 landscapes, place them in the same X and Y coordinate and play around with the heights... and paint the visibility to delete some of the unneeded surfaces on both the landscapes. One Landscape forms the tunnel, another forms the hole
  24. *C130 lands* Cabal : Panzercycle ready....
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