Hi guys!
After watching a hefty amount of kenz3001's "Making a RenegadeX Map" video series, I decided to start making my own map. This is the first time I've used UDK, so there's been a lot of trial, error, and newbiness. I've been happy with the result of a couple day's work, and feel ready to share with you guys my current progress.
The map is called Hallstatt Bay, after a picturesque mountain/lakeside village in Europe. But, I was also going for an Iceland beach feel. Does anyone know how to fix overlapping or wrapping UVs? I keep getting a problem with those.
Bird's eye view.
GDI base. Backs to the wall!
Nod base. Foothold on the beach.
Wrecked coastal defense.
Tiberian silo with bunkers and watchtowers.