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Everything posted by NodSaibot
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As far as I know, it's not possible unless you have a modded client or if the server has the same music
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Quality communication is all about clarity In today's most popular games such as Overwatch and League of Legends, "skins" typically involve more than a simple retexture.
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Would you want a new skin or additions to the model? When I read skin, I think of you want a new material to be used for it
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Well, you're comparing a completely different game to RenX. While it has team objectives and stuff, there's usually no "base" with buildings that you have to defend. RenX map design is a completely different animal than different shooters. Among other things, sneaking is an especially important thing that has to be considered when designing a map if balance is in mind. It's not entirely impossible, but creating a balanced map isn't quite the easiest task.
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Updated. What's New in Version 0.9.7 Changed lights (TK) Changed sky (TK) Added BG mountains (TK) Changed a few particle effects Fixed water volume Optimized size of team volumes Harvesters pathing completed Added bot pathing to map Enabled culling/rebalanced culling distances
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Already done, unless you want to make a "more proper" version. I just got one done for testing's sake. I will polish it in Photoshop later unless you want to do it.
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That's kind of the idea. However, it would require people to actually see the map and see the mine count as well.
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That would be great, thanks! I will start on the culling and send it over if you want after that. I will be having it rendered later today as well, so that's when I will do the minimap.
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I've also attempted end game cameras, but I can not get them correctly. They always spin around instead of looking straight Paths finally done (again)
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Working on paths, minimap and culling now. (The boring parts!)
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Already started finishing it, again. Have to redo all the bot paths again and the minimap.
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Are you trying to load into an AGN server or any server?
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Map discontinued.
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And lawdy this is amazing
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¯\_(ツ)_/¯ No question is a dumb question in my opinion. That's just my train of thought, I could be completely wrong
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I'm not extremely familiar with that side of the code, but I would imagine if it was that simple it would have been done already. It may also be that they have more important things to do, I am not very sure.
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Reconnect to the server
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[CMG] Custom Map Game - Supporting new map releases!
NodSaibot replied to Madkill40's topic in Renegade X
I can change the vanilla server into a test server if you guys need. Just let me know which files you want on there and I'd be happy to load it up for you. We also have the fast downloads ingame, so that makes it pretty easy for me to update it for you. -
That's not necessarily the case. We have setup the download system that downloads at a more normal speed. However, there is light compiling, which people may think is a bug or whatever and exit the game. Also, we don't have a 100% working way to force downloads of maps. IE: Map ends, people choose Outposts. Everyone who doesn't have it then is disconnected from the server. The only way I can think of making this work is adding the map files in some packages and attaching it on a mutator. However, this would increase loading time for players and I am not sure how it would affect the ability of some people to join.
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AGN will be staying at 50 players for now. We won't be upping the count to 60 or lowering it for now
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Xmountain destroy rafinery and airstrip nod with 1 ion
NodSaibot replied to -Neostyle-'s topic in Feedback & Bug Reports
Also, this is like at the furthest part of the Nod base. It's so far back, if they manage to defend and plant the ion, then I guess it is well deserved.