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Everything posted by Sn4ke
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New players are always welcome - and this game is great
Sn4ke replied to ex_member's topic in Renegade X
* Xeon Wraith, Gliven, Madkill, .... funny why people never mention any tankers -
@Sarah! please post a birds eye view* screenshot (SDK) from the whole map. thx. *or is it "top view"? dont know
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@Madkill40 you should also take a look at @limsups 0.8 imgur gallery http://imgur.com/a/nsDOh
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@Madkill40 here's an excerpt from my log when I started the Toxi server
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finally. after years of research @Madkill40 invented Machine Gun Towers that fire cannon shells but the progress is looking good. will post some screenshots later Edit: - GDI Turrets are only visible in Skirmish - can't load Temple of Nod (shitton of warnings etc etc while starting the server) -> cant see the Temple - will post screenshots later @Madkill40
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depends on map design. you can beat arty range on most maps with a mammoth (cuz of arty positioning due to landscape) and.... Artilleries are the backbone of Nods vehicle forces.....
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to take down a mammoth tank you need teamplay.... while the mammoth tanker can solo beat a couple of Nod tanks. add 1-2 field repairs to the Mammoth and he takes much more. in the end.... everything depends on the individual skill. but a heavy tank that can almost insta-kill stank / arty (guns-rocket-guns). thats why I consider the mammoth too powerfull (OP)
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Hi, recent patch brought Elite self-regen and this made certain units even more OP than they were before. Here are a few suggestions which could help to rebalance the teams (fractions) again [self-regen is just a hook, not all the balance-suggestions have to do with that ]. Feel free to comment / post own suggestions. Mammoth: nerf overall dmg and reduce max. range (esp. on Heroic) or reduce mammoth tank HP or make mammoth tank slower or less shots per minute [Mammoth tanks are beasts... esp. since the Vet System was introduced. And now a decent Elite Mammoth tanker is even less dependant on field repairs..] If you dont want to nerf Mammoth tanks.... buff Flame Tanks manoeuvrability with each vet rank. Arty / MRLS: reduce splash dmg radius Light Tank: increase RoF or increase base dmg equal splash dmg radius with medium tank (at least: increase the damn radius for LTs) LCG / SBH: remove unlimited ammunition for both units or reduce LCG armor [Note: the argument that LCG/SBH shoot lasers... is no argument for unlimited ammunition at all. It's not about "logic", but about "balance" here... @yosh56 A unit which gets self-regen at Elite and never has to run back to base to refill ammunitions? With Heroic it was never such a problem, as most players never get Heroic (or only at the very very end of a match).] Gunner: equal LCG / Gunner armor values Patch: remove Elite-Hit-Scan (or Heroic only) Soldier: reduce HS multi Grenadier: reduce kevlar/non-armor multi either reduce armor value or [see below] Flame Trooper: equal armor values with GDI Grenadier Grenades: increase recharge timer (at least make a CAP. heroics can throw emp every 30 seconds....) Repair-Tool: remove unlimited recharges, give them ~2-3 clips instead; with a longer reload time? DMG-vs-MCT: To buff teamplay I'd like to see a nerf to early solo sneaking, but if e.g. c4 gets nerfed, any weapon dmg vs. MCT needs a nerf (otherwise Doza, PIC/Raver sneak would become too OP). Rather difficult topic... But it would be interesting to see what would happen if Hotties can only Solo kill a building on Elite... Regards, Sn4ke
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then stop posting here and start a new thread?
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R.I.P. Sand
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join the server, leave again. check your logs for the IP. easy.
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couldnt understand nvidiatitan most of the time was too quiet. bad microphone settings?
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stop bullying Madkill to edit his posts
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small base defences are "vehicles" after all
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I really wonder why you keep editing maps from others...... IllumZar is not inactive for that a long period.... did you personally ask for permission [he never set this map as "free to use by anyone"]? @TK0104 is making his own remake of the original CNC-Sand - so why editing Illum's version?
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first of all: I'm anything but a saint.... but @dr.schrott you should keep in mind that poi tends to trigger such "hate-chat" by chat & ingame behavior. constantly t-baggin' anyone & humiliating others on global chat fuels those who dislike poi. but since poi keeps considerably calm & reasonable during the last days I guess someone put his foot down... [and don't be so modest @dr.schrott we all know about your skill]
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this is most likely the biggest (sole) tiberium crystal on a RenX map ever
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ofc it is... and still it's hard for the ignorant
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this glitch beacon is one of the hardest. I doubt he placed it intentionally, more likely he misplaced it by chance
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the background (forest) doesnt really fit into a tropical islands setting
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Hello to all Russian! (If any) I've opened my Discord server for Renegade and its mods / remakes. If you want to talk, come to us! Link to Discord server - I'm just curious... is google translator doing it's job correctly this time? anyway: welcome to RenX
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That's his decision, not mine. Anyway, back to the actual topic: what... is causing this? Before it started to happen I fought a Doza / SBH at GDI PP tunnel entrance. Not sure if there was also a Raver. Once I drove away the viual hits started (Blue Doza Smoke, Tib Rifle Alt Fire / SBH / Raver shots hitting me).
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no, @iTweek.s TS3 server (with bots I think) @Radeon3 he told me about Under. and yes it's a very nasty move, he admitted that. But accusing him of using cheats / wallhacks? do you have any proof? Did you start a demoRec, anything? I've been on the field with a LT most of the game, so I couldn't see what you were complaining about. But I trust him (+ he's a well known player) and until I see some solid proof of either gamebreaking exploits or hacks there is no reason for me to mistrust him.