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Sn4ke

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Everything posted by Sn4ke

  1. * Xeon Wraith, Gliven, Madkill, .... funny why people never mention any tankers
  2. @Sarah! please post a birds eye view* screenshot (SDK) from the whole map. thx. *or is it "top view"? dont know
  3. @Madkill40 you should also take a look at @limsups 0.8 imgur gallery http://imgur.com/a/nsDOh
  4. @Madkill40 here's an excerpt from my log when I started the Toxi server
  5. finally. after years of research @Madkill40 invented Machine Gun Towers that fire cannon shells but the progress is looking good. will post some screenshots later Edit: - GDI Turrets are only visible in Skirmish - can't load Temple of Nod (shitton of warnings etc etc while starting the server) -> cant see the Temple - will post screenshots later @Madkill40
  6. depends on map design. you can beat arty range on most maps with a mammoth (cuz of arty positioning due to landscape) and.... Artilleries are the backbone of Nods vehicle forces.....
  7. to take down a mammoth tank you need teamplay.... while the mammoth tanker can solo beat a couple of Nod tanks. add 1-2 field repairs to the Mammoth and he takes much more. in the end.... everything depends on the individual skill. but a heavy tank that can almost insta-kill stank / arty (guns-rocket-guns). thats why I consider the mammoth too powerfull (OP)
  8. Hi, recent patch brought Elite self-regen and this made certain units even more OP than they were before. Here are a few suggestions which could help to rebalance the teams (fractions) again [self-regen is just a hook, not all the balance-suggestions have to do with that ]. Feel free to comment / post own suggestions. Mammoth: nerf overall dmg and reduce max. range (esp. on Heroic) or reduce mammoth tank HP or make mammoth tank slower or less shots per minute [Mammoth tanks are beasts... esp. since the Vet System was introduced. And now a decent Elite Mammoth tanker is even less dependant on field repairs..] If you dont want to nerf Mammoth tanks.... buff Flame Tanks manoeuvrability with each vet rank. Arty / MRLS: reduce splash dmg radius Light Tank: increase RoF or increase base dmg equal splash dmg radius with medium tank (at least: increase the damn radius for LTs) LCG / SBH: remove unlimited ammunition for both units or reduce LCG armor [Note: the argument that LCG/SBH shoot lasers... is no argument for unlimited ammunition at all. It's not about "logic", but about "balance" here... @yosh56 A unit which gets self-regen at Elite and never has to run back to base to refill ammunitions? With Heroic it was never such a problem, as most players never get Heroic (or only at the very very end of a match).] Gunner: equal LCG / Gunner armor values Patch: remove Elite-Hit-Scan (or Heroic only) Soldier: reduce HS multi Grenadier: reduce kevlar/non-armor multi either reduce armor value or [see below] Flame Trooper: equal armor values with GDI Grenadier Grenades: increase recharge timer (at least make a CAP. heroics can throw emp every 30 seconds....) Repair-Tool: remove unlimited recharges, give them ~2-3 clips instead; with a longer reload time? DMG-vs-MCT: To buff teamplay I'd like to see a nerf to early solo sneaking, but if e.g. c4 gets nerfed, any weapon dmg vs. MCT needs a nerf (otherwise Doza, PIC/Raver sneak would become too OP). Rather difficult topic... But it would be interesting to see what would happen if Hotties can only Solo kill a building on Elite... Regards, Sn4ke
  9. then stop posting here and start a new thread?
  10. R.I.P. Sand
  11. join the server, leave again. check your logs for the IP. easy.
  12. couldnt understand nvidiatitan most of the time was too quiet. bad microphone settings?
  13. stop bullying Madkill to edit his posts
  14. small base defences are "vehicles" after all
  15. I really wonder why you keep editing maps from others...... IllumZar is not inactive for that a long period.... did you personally ask for permission [he never set this map as "free to use by anyone"]? @TK0104 is making his own remake of the original CNC-Sand - so why editing Illum's version?
  16. first of all: I'm anything but a saint.... but @dr.schrott you should keep in mind that poi tends to trigger such "hate-chat" by chat & ingame behavior. constantly t-baggin' anyone & humiliating others on global chat fuels those who dislike poi. but since poi keeps considerably calm & reasonable during the last days I guess someone put his foot down... [and don't be so modest @dr.schrott we all know about your skill]
  17. this is most likely the biggest (sole) tiberium crystal on a RenX map ever
  18. ofc it is... and still it's hard for the ignorant
  19. this glitch beacon is one of the hardest. I doubt he placed it intentionally, more likely he misplaced it by chance
  20. the background (forest) doesnt really fit into a tropical islands setting
  21. Hello to all Russian! (If any) I've opened my Discord server for Renegade and its mods / remakes. If you want to talk, come to us! Link to Discord server - I'm just curious... is google translator doing it's job correctly this time? anyway: welcome to RenX
  22. That's his decision, not mine. Anyway, back to the actual topic: what... is causing this? Before it started to happen I fought a Doza / SBH at GDI PP tunnel entrance. Not sure if there was also a Raver. Once I drove away the viual hits started (Blue Doza Smoke, Tib Rifle Alt Fire / SBH / Raver shots hitting me).
  23. no, @iTweek.s TS3 server (with bots I think) @Radeon3 he told me about Under. and yes it's a very nasty move, he admitted that. But accusing him of using cheats / wallhacks? do you have any proof? Did you start a demoRec, anything? I've been on the field with a LT most of the game, so I couldn't see what you were complaining about. But I trust him (+ he's a well known player) and until I see some solid proof of either gamebreaking exploits or hacks there is no reason for me to mistrust him.
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