Former Developers Havoc89 Posted May 14, 2017 Former Developers Posted May 14, 2017 Hey community! Are you a 3D artist? If so we want to hear from you! We're looking to expand the team and we're looking for both aspiring and veteran 3D Artists specifically specializing in Characters, Vehicles & Weapons. So give us a shout here in this topic, or if you prefer to remain anonymous then private message me! Character Artist: High / Low Poly Modeling Create animation friendly geometry Unwrapping / Texturing Vehicle Artist: High / Low Poly Modeling Unwrapping / Texturing Weapon Artist: High / Low Poly Modeling Unwrapping / Texturing 1st & 3rd Person Optimization (Optional) If you aren't specialized in any of these categories, but still wish to help, then let us know anyways! We're always looking to expand the team, and with your help we can make everything more awesome! 4 Quote
Totem Arts Staff TK0104 Posted May 14, 2017 Totem Arts Staff Posted May 14, 2017 (edited) I always can help the team with maps. I am starting my game artist education around august/september so I could help. Edited May 14, 2017 by TK0104 Quote
CoreDefender Posted May 14, 2017 Posted May 14, 2017 Could we include 'Building Artist' in this? There are some members currently working on bringing back the other C&C Renegade buildings. (Ex: threads in Works in Progress by DaKuja, Veyron, TK0104, Henk) Quote
Former Developers Havoc89 Posted May 14, 2017 Author Former Developers Posted May 14, 2017 @CoreDefender Absolutely yes. Building Artists is a great idea. @TK0104 Awesome, good luck with your studies! Show us what you can do. Quote
M.P Posted May 14, 2017 Posted May 14, 2017 Well I'm not sure this will help but I mod C&C Gen ZH and I know how to make models for it (Including unwrap and texture). Will show samples of my models if asked. Quote
Xtractor Posted May 14, 2017 Posted May 14, 2017 Oh cool topic , we will see new stuff ..any headup of what could that be ? For RenX or something else ? Quote
Former Developers Havoc89 Posted May 14, 2017 Author Former Developers Posted May 14, 2017 1 hour ago, M.P said: Well I'm not sure this will help but I mod C&C Gen ZH and I know how to make models for it (Including unwrap and texture). Will show samples of my models if asked. We would absolutely love to see your work. Quote
M.P Posted May 15, 2017 Posted May 15, 2017 (edited) I've got this right now. Needs some edits since i changed the weapon to something else (Cryo to Plasma). It's called Orca btw Edited May 15, 2017 by M.P 2 Quote
Former Developers Havoc89 Posted May 15, 2017 Author Former Developers Posted May 15, 2017 That's great! I'll be in touch. Quote
djlaptop Posted May 16, 2017 Posted May 16, 2017 Not a 3D artist, but I'm a voiceover artist and a wizard at editing audio, creating motion-graphics/after effects/etc. Also a programmer but the overhead of learning the entire UDK from scratch is a little beyond what I have time to commit to at the moment. But if you guys need someone to record new taunts/radio commands, edit game sounds or create any sorts of animations, I'd be happy to lend a hand. 3 Quote
Totem Arts Staff Madkill40 Posted May 18, 2017 Totem Arts Staff Posted May 18, 2017 On Tuesday, May 16, 2017 at 2:24 AM, djlaptop said: Not a 3D artist, but I'm a voiceover artist and a wizard at editing audio, creating motion-graphics/after effects/etc. Also a programmer but the overhead of learning the entire UDK from scratch is a little beyond what I have time to commit to at the moment. But if you guys need someone to record new taunts/radio commands, edit game sounds or create any sorts of animations, I'd be happy to lend a hand. Ditto. 1 Quote
Former Developers Havoc89 Posted May 18, 2017 Author Former Developers Posted May 18, 2017 Would you guys have a demo we can check out? Quote
djlaptop Posted May 18, 2017 Posted May 18, 2017 2 hours ago, Havoc89 said: Would you guys have a demo we can check out? Here is my audio production demo, I'm working on a new voiceover reel right now. Will probably be a couple weeks before that's ready. Quote
Totem Arts Staff TK0104 Posted May 18, 2017 Totem Arts Staff Posted May 18, 2017 Here's a bit of my latest work. Since it is still Work In Progress it looks quite boring and empty at the moment. You can also check out the series of it aswell: 2 Quote
RoundShades Posted May 18, 2017 Posted May 18, 2017 I'm apathetic, yet helpful, as the title suggests. I did some research into fonts though, a frequently discussed topic. I shared it with Agent already though, who can hopefully do something with it, or if another dev sees it, they can do something with it. I can do some voices, mostly corny joke ones, I can do some audio effects, some mapping, some very crude modelling, and some coding, and literally none of it is even remotely development quality though. I was able to convert my avatar into an animated GIF, just one more of many underpowered talents. I actually suck at playing the game too. At least I'm here to have fun, right? ¯\_(ツ)_/¯ Best of luck, talented hands. God's speed. 4 Quote
tintin Posted May 25, 2017 Posted May 25, 2017 Hey everyone, I would like to offer my help. I am good with Modo, mudbox, zbrush. I can model environments and characters, prefer character models. 1 Quote
Former Developers Havoc89 Posted May 26, 2017 Author Former Developers Posted May 26, 2017 @tintin OMG TINTIN! I'd love to have you back on the team, its been years! Sent you a PM. @Madkill40 @djlaptop We're not looking for Voice over work just yet. But I may get in touch at some point. @TK0104 Thanks for applying, but as of right now we have quite a few level makers. I'll let you know if something opens up in the future. @YagiHige Dunno what to tell you man 1 Quote
Ska-Ara Posted May 28, 2017 Posted May 28, 2017 i could help too in modelling, just tell me what you need and i will try my best. but im just availiable for static non organic stuff (my skills are limited ti this) you know my work from the Red Alert 2 Mod. http://ska-ara.deviantart.com/gallery/ Quote
Former Developers Havoc89 Posted May 30, 2017 Author Former Developers Posted May 30, 2017 Would love to have your help! Quote
Ryz Posted May 30, 2017 Posted May 30, 2017 Just makes me curious what you guys are planning . Any clues? Quote
Totem Arts Staff kenz3001 Posted May 30, 2017 Totem Arts Staff Posted May 30, 2017 candle stick, mrs white, in the lounge 4 Quote
Totem Arts Staff DaKuja Posted May 31, 2017 Totem Arts Staff Posted May 31, 2017 Renegade-X VR I knew it! Quote
Agent Posted June 2, 2017 Posted June 2, 2017 We're also interested in programmers. UnrealScript-specific experience is not necessary, but is desirable. 2 Quote
WildRover84 Posted June 26, 2017 Posted June 26, 2017 I might be of help. Usually - when I am not blowing stuff up in RenX - I am a Motion-Designer with quite some knowledge in Modeling. At least my modeling knowledge far exceeds what Motion-Designers are capable of when it comes to 3D and modeling I have no specialized education nor am I full-time modeling but I know my way around Topology farely well by now and I do speak the "language" in general. I just quickly picked some references (see attachments) but I could provide you with some extra smaller examples! Actually I am unemployed right now - at least for the next two months - (quit my job last week) and will get access to my work from my former company on wednesday. I am horrible at unwrapping and - oh- I forgot to mention I am only "native" to Cinema4D. Yea, you heard that right I know a little 3DsMax. But since exchanging OBJ would be "enough" - I guess - this shouldn't be too much of an obstacle. 1 Quote
Guest Gliven Posted June 29, 2017 Posted June 29, 2017 Can you strap an LMG to that formula 1? make it a crate drop vehicle Quote
Vasilis Filippidis Posted June 29, 2017 Posted June 29, 2017 Hello. I am quite new in this group. I have a diploma as a 3d artist from SAE Athens but I'm totally inexperienced. (meaning I haven't work anywhere. Not inexperienced with the programs ;-p) I've been told that I'm quite good at animation (quite...) and I know the animation loops but I could try to do anything. I think of myself more as a generalist. Now, I don't have too many projects to showcase and most of them are WIP (stuck in that state forever... :-) ) but I have this. This is the high poly. The low poly is not finished because it wasn't required for the exercise I made this model for. Anyway. If you think I can help tell me. Quote
WildRover84 Posted July 3, 2017 Posted July 3, 2017 On 29.6.2017 at 2:36 AM, Gliven said: Can you strap an LMG to that formula 1? make it a crate drop vehicle Like on the picture attached? I am totally into this idea. Quote
Chocoman Posted July 19, 2017 Posted July 19, 2017 Hey guys I am a concept artist, usually working to make visuals rather than game-ready models (I use Fusion 360/Zbrush/3DCoat/Marvelous Designer for modelling, Octane Render Cinema4D for rendering and Photoshop for 2D and render paint overs).. But I'd love to help out with illustrations or any new developments. Might just do some fan-art anyways x) Quote
Totem Arts Staff kira Posted August 18, 2017 Totem Arts Staff Posted August 18, 2017 hello you probably know me as kira the conqueror (: i may not be an artist, but i am a programmer. C\C++ C# JAVA and also web programming - JavaScript , Jquery and such . just recently finish college as full stack developer (if you know software practical engineering, it's a special degree made in israel) . right now i only got a final project which is an application to create, and looking for a job so i got pretty much time enough for working on scripts unreal script i have this last test to make and then i'm yours. 2 Quote
[B]Veyron Posted August 20, 2017 Posted August 20, 2017 I think most of this is volunteer. Just find a project to do and complete it don't wait for someone else to tell you otherwise probably because A: you won't like it and/or B:you won't/don't have the experience Quote
Mr.Dynamite Posted October 3, 2017 Posted October 3, 2017 Well I took a course in high school that focused on using Maya but that was like 10 years ago, probably really rusty at it nowdays. Although I recall being pretty decent at it, just need to get some funds to purchase a license. What kind of work are you looking for help with? I'd love to help Quote
Totem Arts Staff TK0104 Posted October 3, 2017 Totem Arts Staff Posted October 3, 2017 (edited) So since I started with my education I was able to create something nicy nice for a beginner. It's a remade model by myself of the Nod GAU-3 Pulse Rifle from C&C Reborn. The idea was to make the model something more tactical than the original one. I think I'll remake some some Reborn stuff to increase my skills. But still I like how it looks. I showed it to some classmates and they were very impressed. So this was made a couple days ago when I though the model was finished And the next day I decided to remove the silencer since that would make not really sence for a standard Rifle soldier. I think texturing will be the hardest part for me at the moment since I haven't got any lessons on texturing models yet only editing existing textures. And yes this isn't Autodesk 3DS Max but Autodesk Maya. EDIT: Got a bit of an issue. When I load the scene it crashes. To be honest it is a crappy made model so I think that's the reason why it's crashing. Edited October 3, 2017 by TK0104 1 Quote
j0g32 Posted October 3, 2017 Posted October 3, 2017 5 hours ago, TK0104 said: So since I started with my education I was able to create something nicy nice for a beginner. It's a remade model by myself of the Nod GAU-3 Pulse Rifle from C&C Reborn. The idea was to make the model something more tactical than the original one. I think I'll remake some some Reborn stuff to increase my skills. Great to hear that you are enjoying your course and developing your skills! Try to look at some real guns to get inspiration and a better idea of proportions Keep going! Quote
[B]Veyron Posted October 6, 2017 Posted October 6, 2017 On 2017-10-03 at 12:02 PM, TK0104 said: So since I started with my education I was able to create something nicy nice for a beginner. It's a remade model by myself of the Nod GAU-3 Pulse Rifle from C&C Reborn. The idea was to make the model something more tactical than the original one. I think I'll remake some some Reborn stuff to increase my skills. But still I like how it looks. I showed it to some classmates and they were very impressed. So this was made a couple days ago when I though the model was finished And the next day I decided to remove the silencer since that would make not really sence for a standard Rifle soldier. I think texturing will be the hardest part for me at the moment since I haven't got any lessons on texturing models yet only editing existing textures. And yes this isn't Autodesk 3DS Max but Autodesk Maya. EDIT: Got a bit of an issue. When I load the scene it crashes. To be honest it is a crappy made model so I think that's the reason why it's crashing. see if you can rig it up. I've found a ton of tuts on the net covering much of what's needed for this Quote
Shantilee Posted January 22, 2018 Posted January 22, 2018 On 6/1/2017 at 11:00 PM, Agent said: We're also interested in programmers. UnrealScript-specific experience is not necessary, but is desirable. Hey there, i know a thing or two about programming, if you guys still interested Check out my Portfolio! Quote
SMayhew Posted January 24, 2018 Posted January 24, 2018 I'm can't really help with the positions listed , I'm a Graphic Designer, but if I can help out anyway then I'd be happy to. Quote
iridesence Posted January 30, 2019 Posted January 30, 2019 (edited) well im on another hiatus after burning myself out (again) on several projects at once, but if you want you can feel free to take any of my projects if you wish to use them: left to right: cobra, tank destroyer, osprey, superhind. left to right: heavy tank (nod) , GDI LAV, Rocket Artillery. Left to Right: TOW Humvee, Mk19 Grenade Humvee. most were in late stage testing and/or feature complete, but i never got around to "polishing" them. ._. as for my experince, I have some knowledge with 3DS max, but im no means an advanced user of it though. Edited January 30, 2019 by iridesence 1 Quote
iridesence Posted January 30, 2019 Posted January 30, 2019 some of the works of have done: https://www.youtube.com/watch?v=APM9YBCodus https://www.youtube.com/watch?v=yN_pgWF1Vbc https://www.youtube.com/watch?v=_1s5BokvnAs https://www.youtube.com/watch?v=Px4PlSTWEJ4 https://www.youtube.com/watch?v=A1vEZPnG-VE https://www.youtube.com/watch?v=j4pC4I2LMAQ https://www.youtube.com/watch?v=bvTiyfzaPwo https://www.youtube.com/watch?v=_p0mq0_i8KQ some where obviously not balanced and/or were using placeholder stats, and at different stages of development, or have been dropped, but i figured some examples might be nice to show other then pictures. most of what i have done is just personal projects, and a few "vehicle variants" (aka: TOW humvee/mk19 humvee). Quote
HIHIHI Posted February 1, 2019 Posted February 1, 2019 That Hunter... THAT is what miniguns should sound like. : ) Nice! Quote
Totem Arts Staff Xelus Posted July 17, 2019 Totem Arts Staff Posted July 17, 2019 Hi folks, So just came across this stickied thread, and thought I'd pop in and ask: Are you guys still looking for artists, if so, I would gladly lend a hand if I can. I'm a veteran 3D Artist, specializing in weapons, vehicles and almost all things mechanical and hard surface related. My organic character skills require work though , however if you need a custom high quality sci-fi weapon or vehicle, or even a mechanical character I can help, I have experience with every generation Unreal Engine, UE1 all the way to UE4, Gamebryo/Creation engine, unity, and Source engine. You can visit my website for most of my work, ranging from still renders, to videos, animations, game mods, web interactive models and plenty more. At the moment my internet connection is a bit limited, but I'll be glad to help where ever I can. Kind regardshttps://xelusprime.wixsite.com/ettiennevorster 4 1 Quote
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