Please tell me that I can use the Destroy kismet node on the Purchase Terminal class. But yeah, I get what you mean, it's gonna be refill-fest whenever you try to defend the base
About creds, it was in discussions. Some say it's just nice enough, but yeah, it's too easy to get money even with one base silo
You can destroy the invisible PT actor by Kismet. The static mesh is something you can't destroy. Then again, I'd set the PT material to LOD3 via kismet MIC and spawn an emitter that gives sparks and stuff to show off that the PT is broken / out of order
The invisible PT Actor destruction is all I need, for the Static Mesh, I can either use that or change the static mesh into interpactor and use matinee that runs in one frame (blinks away!)
Either way works, thanks for the advice