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Everything posted by NodSaibot
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Fair Play Inc - Prize Table / Feedback / Updates
NodSaibot replied to TomUjain's topic in Renegade X
I think the point of the buffs is to allow games to close, instead of drag on for hours and hours. I don't see why much change would be needed -
Fair Play Inc - Prize Table / Feedback / Updates
NodSaibot replied to TomUjain's topic in Renegade X
I don't see why it would only show your own team's rank, tbh. -
Fair Play Inc - Prize Table / Feedback / Updates
NodSaibot replied to TomUjain's topic in Renegade X
Possibly coming to an FPI near you. -
No need for kismet, just use special volumes that only allow people to pass based on playercounts
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Either way it requires downloading whole maps again. Adding blockers isn't hard, but having them change based on playercount may cause performance issues, not sure.
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I was thinking play small maps, Field, Canyon, Snow, etc Maybe increase credit flow as well
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I am pretty sure these can easily be done with mutators, given some time to create and test it.
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Fair Play Inc - Prize Table / Feedback / Updates
NodSaibot replied to TomUjain's topic in Renegade X
function bool CanPurchaseBeacon() { local int AliveBuildings; local int AllBuildings; local int PlayerCount; PlayerCount = `WorldInfoObject.Game.NumPlayers-1; AliveBuildings = CountAliveBuildings(); AllBuildings = CountAllBuildings(); `log(AliveBuildings @ AllBuildings); if(OverrideBeacons == true) { return true; } else if (MinimumPlayersForSuperweapon > PlayerCount) { return false; } else if (PlayerCount == MinimumPlayersForSuperweapon || PlayerCount > MinimumPlayersForSuperweapon) { return true; } else if (AliveBuildings * 2 < AllBuildings && bConsiderBuildingCount == true) { return true; } else { return false; } } Feel free to contribute to the GitHub if you have suggestions. Codes messy but it works. What you describe here was the intended function of the old code. -
Fair Play Inc - Prize Table / Feedback / Updates
NodSaibot replied to TomUjain's topic in Renegade X
#BlameNoOneTestingWithMe -
Fair Play Inc - Prize Table / Feedback / Updates
NodSaibot replied to TomUjain's topic in Renegade X
If half or more (roughly) of the TOTAL buildings on the map are destroyed, you can purchase beacons. This will come into effect starting now. A temporary fix for the remote c4 issue is live. -
I mean, I'm pretty well acquainted with the situation and I did read your post. I still don't see how it helps. I would really like to hear why you think publicizing this helps anything.
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I'm sure you could just take this up with developers/global mods privately, instead of making a public post about it. Especially when you threaten X person in the post.
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Fair Play Inc - Prize Table / Feedback / Updates
NodSaibot replied to TomUjain's topic in Renegade X
I've known about it since I was working on this specific feature, just too busy to fix. -
Fair Play Inc - Prize Table / Feedback / Updates
NodSaibot replied to TomUjain's topic in Renegade X
I've looked at the default weapon thing for the engie, the reason it happens is because we have our own repair gun class. I'll look into implementing a fix tomorrow (maybe). And I'll probably add a building checker as well for super weapons. And I think someone changed a setting to bots are automatically added, I'm not sure. -
Getting muted by a sensitive mod because of a dumb joke
NodSaibot replied to Funk's topic in Renegade X
Not really the place for this discussion. It's really not that hard. Was a 24hour mute. -
Launcher should have a 'Changelist' tab?
NodSaibot replied to Madkill40's topic in Feedback & Bug Reports
https://github.com/TotemArts/Rx_Launcher/issues/3 -
I was
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Version 1.0.0
575 downloads
This mutator will block players from purchasing beacons if the current player count is not above the configurable amount. To use, drop the Rx_Mutator_SuperWeaponBlock.u into the UDKGame\CookedPC\ folder of your Renegade-X installation directory, and put UDKSuperWeaponBlock.ini in your UDKGame\Config\ folder. Edit the config to your liking. Then, simply add ?Mutator=Rx_Mutator_SuperWeaponBlock.Rx_Mutator_SuperWeaponBlock to your server startup line. Example: udk.exe server CNC-Field?Mutator=Rx_Mutator_SuperWeaponBlock.Rx_Mutator_SuperWeaponBlock Warning: This mutator may not be compatible with others. -
[Mutator] Superweapon Blocker View File This mutator will block players from purchasing beacons if the current player count is not above the configurable amount. To use, drop the Rx_Mutator_SuperWeaponBlock.u into the UDKGame\CookedPC\ folder of your Renegade-X installation directory, and put UDKSuperWeaponBlock.ini in your UDKGame\Config\ folder. Edit the config to your liking. Then, simply add ?Mutator=Rx_Mutator_SuperWeaponBlock.Rx_Mutator_SuperWeaponBlock to your server startup line. Example: udk.exe server CNC-Field?Mutator=Rx_Mutator_SuperWeaponBlock.Rx_Mutator_SuperWeaponBlock Warning: This mutator may not be compatible with others. Submitter Sarah! Submitted 05/08/2018 Category Modifications
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Version 1.0.0
759 downloads
This mutator will add send a message to all members of a team who don't have a commander. The message will look like the one in the picture, however it will not show the [FPI] part on it. To use, drop the Rx_Mutator_CommanderReminder.u into the UDKGame\CookedPC\ folder of your Renegade-X installation directory, and put UDKCommanderReminder.ini in your UDKGame\Config\ folder. Edit the config to your liking. Then, simply add ?Mutator=Rx_Mutator_CommanderReminder.Rx_Mutator_CommanderReminder to your server startup line. Example: udk.exe server CNC-Field?Mutator=Rx_Mutator_CommanderReminder.Rx_Mutator_CommanderReminder -
Or don't put CT logo on stuff I edited ;o Feel free to put it on your own edited version though
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Feel free to use this version if you so desire. While simply changing the color of the PIC and the effects of it isn't that hard, I was never notified that it was going to be made for public use. T_Stock_D.TGA
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Commander mode has room for improvement
NodSaibot replied to DimensionStriker's topic in Feedback & Bug Reports
You'd be surprised. I got some good teamwork yesterday on under. Very good rushes. nice flame tanks and doza rushes. Held them with LCGs and tanks for a while