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kenz3001

Totem Arts Staff
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Everything posted by kenz3001

  1. There is one Volcano, you made it yourself never knew that ........ shhh but there is actuly 2 volcano's one on volcano its self and one in another map ... but thats not the point .... what i should of said is ..... about time some one out side of the dev team made a volcanic map but any way its looking sexie as ... hope it playes as well as it looks
  2. .. mmmmmm lava about time some one made a volcanic map.... looks cool... any chance of a birds eye view.?
  3. indeed thats all i do
  4. i dont whine and moan .. that much 90% of what i say is / are suggestions and spotting then again mehhh if people dont like it they can mute me on TS i couldent give a shit
  5. mutator can do it easy
  6. mehhh you sir have no appreciation for the better things in boink
  7. no colission fixes
  8. if winds dont effect the tree frons the material most probably isnt set up with wind offset
  9. applying terxtures to landscapes / any thing is not like slamming an image on it ... you have to make the material (shader) for the asset you with to "texture" with in the material you can set what the material can be used on and if it is translucent and what not lots of tuts on youtube about materials and little tricks you can do with them (also my making of series in my sig shows almost 100% of making a map including landscape mats and making tunnels ) you can also used landscape materials thats are packed with the renx sdk if the visibility tool is making massive holes it is likely your landscape is set up to small with very few components in each quadrant depending on the "type of tunnel" if its just a cave in a mountain or if you can walk / drive over the top there are to main ways of making tunnels if its just a cave just make them out of assets like rocks and what not if its one you wish to walk over you will have to use one or more landscapes and then cut holes with the visibility tool
  10. nuke crate is the best crate it shows whos not working with the team on rushes and gets all the rush killed ... seen it so many times on xmountain
  11. crate % are in an ini renegadex. ini i beleve
  12. crates needed to be a game changer or there is no point in having them full stop... thats why there is a risk in picking them up... boom ya dead or boom ya got a titan... sorry boink ya dead or boink ya got a boink tank
  13. prePUG fun >>>
  14. maps is bad
  15. 8600 GT is a extremely old card ... i had 2 8800GT's in sli when i started on the beta testing renx (black dawn) i had to upgrade to a bigger card right away and the mp version is more of a proformance hit then black dawn was also had a amd athlon x2 and had to upgrade that to something bigger saying all this i could still play the game ... but it was choppy and not worth playing your rig will struggle to play renx even on low settings
  16. not a bug it stops vehicals hinding inside
  17. WOW some one from MPF taking an interest in RenX what has the world come to !
  18. ill sort it out when i have time
  19. if you make the rep pad a prefab and save it to the rep pad package it will save the kismet to the prefab
  20. its a problem with the hon/ mines not maps
  21. ehhhhxxxxxxxx
  22. looking awsome man .. but i think the rock texture could be a bit "whiter" they seem out of place right now
  23. could use a gravity or phyisics volume but mehhhhd
  24. even when some one takes the lead you alwaysd second guess them and try and split rushes up ... you just need to shut up and do what ya told unless you are the leader ! i never said you are a bad player ya just a bad team mate
  25. glad you got it sorted out
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