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rocky44r

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    Nod
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    Austria
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    rocky44r

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  1. this is one of 2 things i never quite understood why they are not base line in the game. helipad makes so much sense on flying maps. more strategy and possibilities should WF / air go down. the other thing i always wanted to see in renegade was a buyable recon bike (default on every map - not just as a mod or a gimmick from crates or on certain maps). it was a base vehicle in original tiberian dawn.... but oh well... that's another story...
  2. Hello guys, long time Renegade & RenX player here. Since the release of C&C Remaster we had a big influx of new players, which is generally great for this community and this game. One thing i noticed though is that a lot of the new players are quite toxic and more often than not this toxicity gets amplified by such things as the !noob command. RenX kinda has a team oriented gameplay and like most team oriented multiplayer games a lot of toxicity is expected. I don't think we can change that. But i think we can limit the negativity that goes through the ingame chat by limiting or flat out removing the !noob command. I know the !rec and !noob commands have a long history in C&C Renegade Multiplayer Servers. I still think the !rec command alone would be enough... The !noob command just always creates discussions and toxicity ingame while the !rec command never does that. I don't want to read all that toxicity ingame just because someone !noob'ed someone else. Most of the time both players are quite new to the game and thus noobs themselves, which lets the bickering over it seem even more pathetic. Also the reason someone !noob's someone else sometimes are so ridiculous as like "you healed the other player and not me and i'm clearly more important than that other player". We could limit the usage of the !noob command to players that have at least a certain amount of playtime or a number of !rec's, but to stop toxicity i would just remove the command and keep growing a healthy and mostly happy community. The command just feeds the negative people in the community and does nothing good for the rest... Please vote and share your reasoning. Thanks
  3. rocky44r

    Rush Preperations

    2 EMP grenades later: GDI Power Plant destroyed!
  4. a small price to pay for the glory of Kane!
  5. you could also just play OpenRA (https://www.openra.net/). The older games from a first dacade are a little buggy on newer OS
  6. sorry guys... i was worng. customs fees are included in the price for the following countries stated in their FAQ: https://limitedrungames.freshdesk.com/support/solutions/articles/22000236142-international-customs-fees
  7. Really? I want C&C Generals remastred more than the second gen of C&C games. Maybe they even hire the Renegade X Team to make a proper C&C Renegade remake
  8. listen... you are only doing your part when you get the anniversary edition (and throw away all the GDI merch in it 😝) https://limitedrungames.com/products/command-and-conquer-remastered-anniversary-edition though shipping to europe costs 50$ for most countrys... that sucks 😩
  9. we all had lags, so it definitely wasn't a issue on your side... seems more like a memory leak since it just started after 1h and only in tanks... could also be a serverside issue... also snow, you don't need good ping to AFK shoot the inf path all game 😝
  10. holy shit can we add these recon bikes to the standard tanks of nod? i mean they were there in tiberium dawn... they also could spice things up for the normal mode of the game i never understood why renegade didn't add them in the first place... also i couldn't make it, but i can't wait for a public release of Nod vs Black Hand the idea of making specialized factions (like in C&C Generals ZH) is also not bad... would certainly be fun to play
  11. ok, fine guys... in Q4 2020 we will be playing tiberian sun... because the line used in the teaser is exactly the same as the one in tiberian sun:
  12. what a teaser... here my guess: It's "CnC Red Alert - A Path Beyond X" since red alert had an expansion called the aftermath and the "a path beyond" renegade mod contains all the additions from aftermath
  13. but... but... we need the repair pad in C&C City Back to topic: Shouldn't the repair pad just have the repair rate of a hotwire / tech?
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