Totem Arts Staff yosh56 Posted December 24, 2015 Author Totem Arts Staff Posted December 24, 2015 Just so everyone knows, this is canceled this week.. cuz Christmas and things.
Boomer Posted December 24, 2015 Posted December 24, 2015 Just so everyone knows, this is canceled this week.. cuz Christmas and things. Well... Seems that I just missed the last PUG of 2015 due to final exams.
Totem Arts Staff kenz3001 Posted December 24, 2015 Totem Arts Staff Posted December 24, 2015 noooooooooooooooooooooooo ! we need a end of year pug tho ... but for now
Glacious Posted December 24, 2015 Posted December 24, 2015 Xmas pfffffffffffffft like that's an excuse to cancel lol
Ryz Posted December 24, 2015 Posted December 24, 2015 Aargh, lets organize something with the people who can attend. F*ck Xmas...
Glacious Posted December 24, 2015 Posted December 24, 2015 Balls! I would but I forgot I am off to see Star Wars (Finally) at same time as PUG should be Maybe to makes things different you could do the pug on the custom map server
Totem Arts Staff yosh56 Posted December 24, 2015 Author Totem Arts Staff Posted December 24, 2015 You know you all could just.... get on TS and go flood one of the servers.. Doesn't have to be a PUG >_>
[TmX]Super-Kh Posted December 24, 2015 Posted December 24, 2015 but there may be noobs who join us and take spots
Agent Posted December 24, 2015 Posted December 24, 2015 If there's interest, just hop on TeamSpeak at the usual time and I'll toss a server up for it.
RoundShades Posted December 26, 2015 Posted December 26, 2015 If there's interest, just hop on TeamSpeak at the usual time and I'll toss a server up for it. Appreciated. Otherwise, just show up around the usual PUG time, and you can either join a server as a group, or if there is 24 then Agent can start a passworded server but you are likely going to need to moderate yourself, I am not going to balance teams but may be there and watch TS to make sure teams are in their chat channels so players aren't listening into enemy chat.
Totem Arts Staff TK0104 Posted December 26, 2015 Totem Arts Staff Posted December 26, 2015 Maybe to makes things different you could do the pug on the custom map server Would be nice
RoundShades Posted December 28, 2015 Posted December 28, 2015 Maybe to makes things different you could do the pug on the custom map server Would be nice We talk about this a lot after a PUG, when we could have 10 people a team test a map's viability in a serious matchup. Unfortunately, given playerbase and how one must download a map before joining, it is possible to sustain a modding community, but difficult to playtest a modder's map on a whim as a group. Still, we can try if someone suggests it after next PUG, to have everyone who didn't leave, download the map in question, and load a match with it, so we can see how it rates in gameplay against Canyon, Walls, Field, and Islands.
Totem Arts Staff TK0104 Posted December 28, 2015 Totem Arts Staff Posted December 28, 2015 You could make an installer for custom maps so you don't have to download a lot of files.
Schmitzenbergh Posted December 29, 2015 Posted December 29, 2015 You could make an installer for custom maps so you don't have to download a lot of files. I'm shadowing the RenX test server maps for some time now with my unofficial RenX Xommunity Map Pack. If it is desired I can make it public. It features all the maps in a neat Rar file with a description.
RoundShades Posted January 2, 2016 Posted January 2, 2016 So: new years rave / PUG tomorrow? I certainly hope so. Sort of close to a holiday, so it depends on those it affects more (the usual organizers). Otherwise, if Agent shows up, a server could be created anyway.
Totem Arts Staff yosh56 Posted January 2, 2016 Author Totem Arts Staff Posted January 2, 2016 We shall see. I'll likely be there!
Ryz Posted January 2, 2016 Posted January 2, 2016 I'll mobilize Machette and I am sure we can attracks some good players from the AOW / Marathon servers to join us!
Totem Arts Staff Handepsilon Posted January 2, 2016 Totem Arts Staff Posted January 2, 2016 Huh depends. What time is the PUG again from now (Don't say it in CET time and whatnot. just say 6, 7 or 8 hours from now. Much easier to calculate)
Ryz Posted January 2, 2016 Posted January 2, 2016 Huh depends. What time is the PUG again from now (Don't say it in CET time and whatnot. just say 6, 7 or 8 hours from now. Much easier to calculate) From the moment you made the post it would be a little under 8 hours...
Xtractor Posted January 2, 2016 Posted January 2, 2016 (The Futur of RenX) Cell phone app with noticing Beep for Events
RoundShades Posted January 2, 2016 Posted January 2, 2016 Fifteen minutes, just to let everyone know. 7pm GMT, 1pm US Central.
Totem Arts Staff yosh56 Posted January 2, 2016 Author Totem Arts Staff Posted January 2, 2016 .... lawl... Sooo 50 player game... Holy hell
DoctorB0NG Posted January 2, 2016 Posted January 2, 2016 .... lawl... Sooo 50 player game... Holy hell 52 at peak
Totem Arts Staff TK0104 Posted January 2, 2016 Totem Arts Staff Posted January 2, 2016 2016's PUG is even better than 2015's. 25 vs 25! Massive rushes!! More people to kill!!! More fun
SMayhew Posted January 2, 2016 Posted January 2, 2016 Best PUG I've been on so far. The two engi rushes at the same time on Field and the Rocket rush on Goldrush - both brilliant.
Kaiser739 Posted January 3, 2016 Posted January 3, 2016 First PUG for me and thoroughly enjoyed it! Looking forward to the next one already.
RoundShades Posted January 3, 2016 Posted January 3, 2016 First PUG for me and thoroughly enjoyed it! Looking forward to the next one already. It was a weird one, also it usually lasts longer. Glad you enjoyed. Also, it's the last one for this patch. Don't go off topic in this thread like I am about to but the patch is being pushed to the public launcher as an update likely in the next 24 hours. I only brought it up, because preliminary patch notes are public, the patch is expected soon anyway, and it's nice when big changes occur 5 days before a PUG so everyone can get used to it.
Moderator Quinc3y Posted January 3, 2016 Moderator Posted January 3, 2016 I liked the amount of people and I had a lot of laughs, but the games weren't so good if you ask me Islands Standard PUG-level Islands, GDI locked in their base by arties and flamers. All inf rushes attempted by us were called out early and failed. GDI surrendered after losing Ref & WF to vehicle mass while half of the team was inf rushing. Field One of the most entertaining Field games that I played. A lot of teamwork on both teams, a lot of inf rushes (the 20 engi vs. 20 engi duel in Nod ref in the very beginning was epic ). The first rush that succeeded was SBH outside C4-ing GDI ref. After losing control of the field, being behind in points and having no credits left GDI surrendered. XMountain Nothing special, time victory for Nod after not much action. The only destroyed building was the Nod Refinery, in the last seconds via a gunner rush, but that didn't help GDI with points. I guess if GDI were 14/14 vehicles the whole game or if that humvee rush in the beginning succeded (we almost killed PP and Ref), the game would have been different. GoldRush (interrupted) The game started with a rocket rush for GDI Ref by Nod and some kind of an inf rush (?) for HoN by GDI. Both buildings were destroyed and it benefitted Nod, who gained control of the field and had a 2k point lead when the game crashed for everyone and we didn't continue it. Overall score was 2-1 (2-2 assuming Nod won GoldRush?) and Nod won all games. 26v26 at peak
Xtractor Posted January 3, 2016 Posted January 3, 2016 HD Video And Id just Added some annotations to it in the first 35sec of the video
RoundShades Posted January 8, 2016 Posted January 8, 2016 So, everyone has ironed out the details of gameplay in this patch, and is ready for the PUG tomorrow?
DoctorB0NG Posted January 8, 2016 Posted January 8, 2016 So, everyone has ironed out the details of gameplay in this patch, and is ready for the PUG tomorrow? I have yet to play a single pub on this patch yet The 64 player mutator will be running on the server and I've made some adjustments to make it run even more smoothly on the server.
Ruud033 Posted January 8, 2016 Posted January 8, 2016 So, everyone has ironed out the details of gameplay in this patch, and is ready for the PUG tomorrow? I have yet to play a single pub on this patch yet The 64 player mutator will be running on the server and I've made some adjustments to make it run even more smoothly on the server. This sounds really interesting.. could you post some more info about the adjustments?
Totem Arts Staff yosh56 Posted January 8, 2016 Author Totem Arts Staff Posted January 8, 2016 I am prepared to yell... ROLL CALL, bitches!
Ryz Posted January 8, 2016 Posted January 8, 2016 Mass slaughter, also remember to bring extra booze to tranquilize myself
Totem Arts Staff kenz3001 Posted January 8, 2016 Totem Arts Staff Posted January 8, 2016 blocking volumes are better then soft world boundary now you understand now stop bitching ! ... also hi ill be there
Totem Arts Staff LavaDr4gon Posted January 8, 2016 Totem Arts Staff Posted January 8, 2016 Unfortunately, I might not make it for the game. I can jump on TS for awhile to listen to the pregame chatter at least. Hopefully Bong finds a way to give demos to me so I can watch the game once its done.
SMayhew Posted January 9, 2016 Posted January 9, 2016 Hopefully my internet has improved enough to play tonight. Should be there!
Ryz Posted January 9, 2016 Posted January 9, 2016 Guss this will be my first PUG. Great, great, great.. Maybe you can lead a team, I think you should!
RypeL Posted January 9, 2016 Posted January 9, 2016 Guss this will be my first PUG. Great, great, great.. Maybe you can lead a team, I think you should! Only if you want that team to loose
Totem Arts Staff TK0104 Posted January 9, 2016 Totem Arts Staff Posted January 9, 2016 Won't make it to this one. Some private life things are blocking my way to PUG
Schmitzenbergh Posted January 9, 2016 Posted January 9, 2016 I will be there, later.... I will join as soon as I can.
Bananas Posted January 9, 2016 Posted January 9, 2016 Should rename these to community gatherings, community games, large games. These aren't pugs. Pugs imply semi-competitive. At 20 players it was already borderline terrible. With increased size and very lax rules/common sense, they are just public games. People leaving mid and joining mid game, random stuff being said on teamspeak, very little communication, hardly anyone knowing what is going on before it starts. Some people thought the game had started during "warmup" and then we just change map and go with little warning. If these aim to be at all competitive, they are completely missing the mark.
Canucck Posted January 9, 2016 Posted January 9, 2016 There's so many people, we could make several teams (captains or random) and have an 8v8 round robin or something
Totem Arts Staff yosh56 Posted January 9, 2016 Author Totem Arts Staff Posted January 9, 2016 ... Our side was slightly more organized after I joined. Admittedly it was still a cluster with this many people. Hell, I said it last week to just keep it 40/40.
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