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Madkill40

Phase 5 Beta Testers
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Everything posted by Madkill40

  1. Is the old code salvageable in any way?
  2. There's an nBaB folder ain't there? i.e. "...Renegade X SDK [old]\Development\Src\RenX_nBabMutators\Classes"
  3. Adding Guard Towers to maps with an Obby/AGT seems redundant Whereas a carefully placed sentry gun inside a building or a few on some other maps without defences, the trick with one sentry gun a building is to leave a blind spot but a small one. Like adding 1 Guard Tower and 1 Gun Turret to the tib field at the back of the bases on Complex, both mostly obscured from view by the Refinery so the right side of the tib field (or partially in it) - they don't nullify infiltration, they just add 1 extra step and perhaps this offers new players a learning opportunity about having to be aware of stealth or slither-some med tanks Editorial side-note: In original C&C (at least on the PS1) when playing GDI missions Nod had Guard Towers and when playing Nod missions GDI sometimes had Gun Turrets [Usually in the last stretch of missions]
  4. I wonder if that specific mutator remains unhinged, but this is just wishful thinking
  5. What's in Fort has now been implemented into the SDK meaning it doesn't need those mutators any more, but instead requires the latest SDK map settings to be altered With exception to however the center tech MCT works (unless that doo-hickey gets worked into the SDK as well)
  6. Yes. The material Instance constant has an additional texture applied to it, so the difference seems familiar of an png image with an transparent background which is then turned into a Jpeg [white background]
  7. I hate water volumes and post processing water effects
  8. So long as the battery is always pointing in the same direction as the camera
  9. *** Bump, for newbies or irregular viewers of the forum to see n vote
  10. Some explanation regarding how a player (generally) is graded per tier is better than the assumption of "this is just what I feel is accurate" Like... If you can navigate an stank through the front-line of GDI vehicles and make it into their base, without being caught, is that only B-Tier Infiltration? or is that more "good at tanking" ? Does infiltration demand a building kill? or does it just have to affect the enemy team in some way? Either faction I've infiltrated the enemy base but rarely ever scored a building kill; S-Tier Infiltration seems like it'd require an building kill - But what does A-Tier Infiltration require? Its surprisingly and amusingly easy to sneak into the Nod base with an GDI inf. This is the issue, there's no simple guide to know how your tier system works which makes it come across as bias because you're the only one who knows where and why people sit in the listings [outside of whoever you speak to in discord] 3rd/4th Edit: I'd love to see the justification behind Gliven as S-Tier Defense, but Fffreak is B-Tier and Yosh is A-Tier Defense. <This makes no sense whatsoever. Two people need to be bumped up or they all should be A-Tier. Unless of course there's some key-specific criteria which Gliven meets that neither fffreak or Yosh met. Or its coz Gliven plays other games with you frequently and so he is also based on those player-skills as well but surely this list isn't that bias coz there is at least S-Tier criteria people have to meet etc. [which should be made public in the OP and not kept hidden]
  11. I'll playercard tiers in stat bars, might help make the standings a little clearer ... to be honest, MintLemonade, buddy. Who evaluated you good sir? [ah! its too late ... no proof of process ... let the people vote what is fair tier'ing for @MintLemonade!
  12. Ryz spends more time in an Mammoth Tank than any other player I have ever seen in this game - This doesn't necessarily mean he's S Tier material ? Unless your definition of S-Tier Tanking is Point'n'click be healed by 20% of your team ? @MintLemonade Maneuverability in vehicles and duo-ing Field X with Ryts and myself in an Arty in a PUG and us holding the long path long enough for our team to regroup and keeping that shiz held, that's at least worth some credit - Admittedly without the Support of Ryts it would not have been possible, but I recall taking down a Mammoth tank a few times despite its entourage of healplayers in this beautiful PUG game. And let me just add, protecting your one technician support with an Arty requires that maneuverability because not all vehicles stay at a long distance. I find Ryz being S-Tier Tanker questionable. Just comes across as S-Tier Tanker = Time spent sat in a vehicle regardless of effectiveness. Don't get me wrong, Ryz is effective in a vehicle but he's easily beat when its just him and an entourage of repairs. Even if I'm an Arty with the deserving SS-Ryts TL:DR Based on the current positions of players in your list, the player ability to Tier doesn't make much sense Yosh isn't even A-Tier Defense so you KNOW you dunn fucked up. Yes, Yosh does defender often but he's actually really decent as well - again, there's nothing to go on to understand your process here. @MintLemonade fix it so Gliven is wrong about his silo salts. [but in fairness this is a great thing for fun and to help with the PUGs but if anybody tries to take this in some elitist approach you will be ... well, I'd rather not say]
  13. Madkill40

    Mafia

    Sure, I'm up for this.
  14. Still odd Yosh and SMayhew aren't S Tier Defense Also no. Should be an BABBB fate - Ryts is definitely S Tier Support. @MintLemonade Add an extra commendation for the Commander role if this is PUG-related
  15. Give Disc thrower's discs homing, so they can frisbe to aircraft..?
  16. I may just be an Complete B for the most part but my tanking as "B" as well? Naww.
  17. GDI Disc Infantry are just Russian-bred Hotwires. Its not just any old disc. Its an aerodynamic, sleek proximity mine Frisbee - Sounds like fun
  18. Just going to CnP this from previous thread regarding Bounty. An 'Quick donate' option would be nice. "/d <name> <amount>" or hold Q on a friendly player for 2 seconds so the console opens up with "/donate <name>" already filled out.
  19. Madkill40

    Bounty

    On-Topic: "Priority Target" is a better name than "Bounty" as @Goku pointed out. To be honest, the amount of times I've wanted to donate credits to a player for repairing my vehicle (on few occasions I have) should be an option. Actively putting out additional credits for players to repair your vehicle over other vehicles, but this kind of thing has a bit of an toxic flaw. HOWEVER! An 'Quick donate' option would be nice. "/d <name> <amount>" or hold Q on a friendly player for 2 seconds so the console opens up with "/donate <name>" already filled out. Hold Q on an enemy player to do the same to make an rival into an "Priority Target" (Bounty) Off-Topic: Renegade-X could do with medals for numerous different criteria actually, which could double as helping new players learn Renegade-X
  20. That 26 - 35 range Yeeesh!
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