Jump to content

NodSaibot

Totem Arts Staff
  • Posts

    2371
  • Joined

Everything posted by NodSaibot

  1. It was also changed to allow it to be configurable on each map, though I am considering making it far lower still. Mostly comes down to how the mapper places it.
  2. youre walking outside and feel paranoid about getting sniped (happened way too often to me)
  3. This next patch will most likely include a feature for server owners to enable map filtering based on player count. That being said, AllNoobs does not have Toxicity in rotation.
  4. ~\UDKGame\Config\UDKRenegadeX.ini InitalCredits=1000 Make sure the server is offline before you edit/save the config. And not sure what you mean by autobalance, need more specifics there.
  5. If you haven't already, try restarting your PC. If that doesn't work, you can run this to kill any tasks with the name of UDK.exe taskkill /IM "UDK.exe" /F Run this in a batch script or in the command prompt directly. If this still doesn't work, create a batch script that has something like this... start Binaries\Win32\UDK.exe OR start Binaries\Win64\UDK.exe This is in C:\Program Files (x86)\Renegade X
  6. and dies from 2 bullets of anything. also takes 30% bonus dmg from mobius (which also affects burn dmg as well). adding self healing, if its on delayed activation isnt much of a problem imo. like dont take damage for 15 seconds and it starts
  7. Remove bonus damage from mobius on sbh.
  8. NodSaibot

    outposts4.png

    From the album: Maps

  9. NodSaibot

    outposts4.png

    From the album: Maps

  10. NodSaibot

    outposts3.png

    From the album: Maps

  11. NodSaibot

    Maps

  12. NodSaibot

    outposts2.png

    From the album: Maps

  13. You'll have to set the colour to something then to rainbow. This bug should be fixed tomorrow. Apologies. setcolour gdi blue setcolour gdi default setcolour nod blue setcolour nod default
  14. Tonight will be updating our server: Adding a ragequit sound effect (leaving within 10 seconds of one of your buildings dying, plays to entire server) Added rainbow colour for vehicles, updated green to be more green, added black (looks horrible imo) Added revive building to "map related" votes, so spam is less, disabled them after 15 minutes and changed the percent to pass from 20% (most votes are this) to 50%. Added a popup that appears when you first spawn (pressing NO will disconnect you from the server, read it at least once please ) Misc optimization changes
  15. Pretty sure it's in the SDK, RenX_RCam package
  16. NodSaibot

    Stuck lol

    If only you had a sniper, would have been epic times
  17. Setting up a US server, it's ready to go just need to get the server put into a datacenter. Will probably be a few days to a few weeks.
  18. Depends on how you define long term. 6-12 months? None. We have no plans for expanding outside of RenX at the moment. We would like to cater to the entire community, which includes the late night US playerbase. We think a US server would be great. We believe that 64 players servers are better for the short term health of RenX, but not for the long term. We would prefer to find an alternative solution We believe that moderators should be willing to perform their duties, so it would be preferable if they would apply or ask themselves. Notwithstanding, we do have high standards and we have an internal document for moderators to follow. This means that we will not be accepting people we do not trust and do not think will have a positive influence on the game & community. Some of the reasons why we plan on adding more voting options is to take some load off of the moderators' backs, as I personally know how heavy it can get. Moderators are expected to handle things while in-game, but they shouldn't have to completely stop what they are doing. We are all playing the game to have fun, and that shouldn't be completely taken away just because someone is a moderator. To a certain extent, it can be stricter, as we do plan on enforcing our policies actively. However not every policy is actively enforced by the mod team, and some of it could be considered as the communities responsibility to use the new vote options to deal with it. From the pdf file, "We believe each player has a fair responsibility to maintain and uphold a clean and fun environment for all." The tools provided for the community are enhanced on AllNoobs. We plan on making some more changes, all of this is outlined in the pdf. It will be contained mostly to vote options and fun/aesthetic changes such as vehicle colours and extra sounds. Some other changes we have made on the config side are to smooth out gameplay. I have been testing and tweaking some options to increase stability under high load. Also things such as higher start credits -- we think that it just helps increase map duration, which usually ends up in better gameplay. No, adding custom levels usually negatively impacts the player count. We aim to be a community driven server, with emphasis on providing a consistent, stable home for the Renegade X community. After I saw the way it was used yesterday, I think a tweak could be applied. This is purposefully replacing the restart map vote option, as this is usually done after a building dies early. Perhaps it could be locked after a certain time has elapsed in the match, or the vote percent required to pass could be increased, so it is harder to pass. Not all have been implemented yet, and yes we will be monitoring for abuse. In the pdf, there is a section under the server rules for this exact thing. It will take a bit of time until people realize it's a real vote option, but increasing the amount needed to pass should help this issue. Yes that can be added.
  19. Hi guys, for all that played with us on our first day, thank you for being with us. Hope you all had fun. If there's any feedback you guys have from our first day, please let us know here and we will see what I can do to improve all of our experiences. I know the lag got a bit wonky at the end, I believe that was due to the server running out of actor channels, which causes weird replication issues. I believe this is some sort of memory leak in the game itself, and we are investigating it now. Are there any new colours you would like added to the custom vehicle colours? Let us know here, with a RGB code if possible. The attached file is our goal, vision and plan for the server. It contains our rules and any extra info you need to know. I highly recommend giving it a quick read! -- Euan & Sarah AllNoobsCommunity.pdf
×
×
  • Create New...