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NodSaibot

Totem Arts Staff
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Everything posted by NodSaibot

  1. This is the only site i know of. I can't vouch for anything on this site, this is just the only one I know that exists. It does not have the latest patch however, but it's a starting point if it works. (Didn't see you were asking about BD, there's no other version than the original) https://renegade-x-download.com/
  2. Make sure to use a cooling pad and/or place it on a flat and easy to ventilate area, like a table. You can also try limiting your FPS to reduce the stress on GPU, but I think the CPU usage is the same no matter what. You can also look here for some tweaks that affect NVIDIA GPUs I believe. This might help reduce load as well. Example of cooling pad
  3. I don't think you'll be able to achieve very good performance in the game, no matter what you tweak. Game performance is very dependent on per-core performance. Your CPU per-core performance isn't very high.
  4. I noticed the same thing a little while back when I was testing some stuff on the dev version. Didn't think much of it, thought it was due to some custom code. Guess it wasn't.
  5. We only use a UK and Nevada, USA mirror along with a CDN. The issue might be with the CDN, but I don't see why the launcher wouldn't switch to another in that time.
  6. Mr. SBH has an attitude and the LCG are not sure how to deal with it
  7. Very nice work! If you're wanting to see other people's progress on their projects or if you have questions about the editor, feel free to join the RenX Modding Community Discord. https://discord.gg/xErqGpN
  8. Need some more details. Does the game throw an error with a message and close? Or it just hangs? Do you have the map downloaded?
  9. Version 2.0 is now available. Changelist: Added completely new UI Changed open UI button to B You can open/exit with B, and also exit the menu with ESC Clicking the infantry list will set you to that infantry class Clicking on the vehicle list will put you in vehicle spawn mode. A white hologram of the specific vehicle will appear, left click to spawn and right click to exit vehicle spawning mode. Clicking on the weapon list will give you that weapon. Clicking on the defence menu will do nothing (yet) Added compatibility for skirmish Random bug fixes (The UI is not completely done, I just wanted to release a version so everyone can use it, and for skirmish compatibility) Place all files in UDKGame\CookedPC\ to install.
  10. The method used to create these explosions is different now, and calculating the math behind this one is a lot more lightweight. The method was changed because of the issues that people had previously. Calculating any of the physics behind this one should be near as simple as any other particle system.
  11. These new vehicle explosions haven't been in the game for too long. What's your pc specs?
  12. Doesn't exist anymore. Was probably removed for some reason. Not sure other than that.
  13. Non-existent rcon command is normal, it is a console command. Try it without the / Anyway, if this doesn't work I am making an update for the creative mode mutator that will add support for skirmish.
  14. Screenshot of what you're typing and the response please
  15. @echo off path ".\Binaries\Win32" start UDK.exe ?AdminPassword=admin?mutator=RenX_BR.BR_Mutator Then in-game, open the console (f5 or ~), and type /login admin Though I think you should be admin already in skirmish games.
  16. But why? Just because that's how it's always been? I don't get why this is a requirement.
  17. 50% increase in price to production is already quite a lot. Added with the slowed down base defenses, it's more than enough.
  18. "When things are quiet, it's good. It mean's we're busy working....." etc In a less roundabout way, yes.
  19. If anything, it should be something simple and easy to understand. Have it say "Low Power" on the targetting box and have it fire slower/charge slower.
  20. I don't think becoming a battery would be anymore fun than just repping in the first place. PP being destroyed and affecting everything is arguably bad gameplay, but I don't think having people become batteries is any better as it stands. Doesn't seem very fun to me
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