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Ruud033

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Everything posted by Ruud033

  1. Yes you have to use the animset in combination with matinee. The code normally uses this animset to open the door via code, but you can also do it via kismet. You have to manually spawn in the sound though. I'd suggest you always use a soundcue for sounds and use this in your matinee sequence next to the animset. Else the sound is gonna fuck up. I suggest you first search on how to implement the animset via google etc. If you can't figure it out i'll write a larger post how to. There are plenty of tutorials online though. And on a side note, don't forget to include an attenuation node in the soundcue for setting the min-max sound distance.
  2. I thought you were in the states again
  3. - Updated CNC-Frostbite CNC-Beach Head v1.3.2 : http://www.mediafire.com/download/viq9z ... V1.3.2.rar viewtopic.php?f=138&t=75638&start=15 CNC-Sniper-Park : https://www.dropbox.com/s/isxrizuw7o4u0 ... 1.zip?dl=0 viewtopic.php?f=138&t=75610 DM-M13 : https://drive.google.com/open?id=0B2ze9 ... UZnZUJ0UUU viewtopic.php?f=138&t=75700 CNC-Woodsv2 : https://drive.google.com/open?id=0B1Ch2 ... 3VJMVkzblk viewtopic.php?f=135&t=75721 CNC-Sniper-Vantagepoints : https://www.dropbox.com/s/j2szj3jwaid2y ... s.zip?dl=0 viewtopic.php?f=138&t=75605 CNC-Containment : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75679 CNC-JFF-Rockethill : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75233&p=150192&hilit=jff+rockethill#p150192 CNC-UphillRedux : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76017 CNC-CliffSide : https://drive.google.com/file/d/0B_nllW ... sp=sharing viewtopic.php?f=135&t=75858 CNC-Artic_Stronghold : https://onedrive.live.com/redir?resid=3 ... =folder%2c viewtopic.php?f=135&t=75868 CNC-Reservoir : https://www.dropbox.com/s/luoozu49s7gzs ... r.zip?dl=0 viewtopic.php?f=135&t=74941 CNC-Frostbite : https://drive.google.com/open?id=0B5mmy ... kp5SldURUE viewtopic.php?f=135&t=76130 CNC-CoastalSmall : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75087 CNC-Glasses : https://onedrive.live.com/redir?resid=3 ... lder%2cini viewtopic.php?f=135&t=76122 CNC-City_Flying : https://drive.google.com/file/d/0B2ze9D ... sp=sharing https://renegade-x.com/forums/viewtopic ... 77#p163934 CNC-Frost : Download link only via launcher (auto download), no proper link with proper content has been provided. No forum topic present CNC-Fort : http://172.245.10.199/map/CNC-Fort_Beta2.zip viewtopic.php?f=135&t=76295 CNC-Tunnels : https://www.dropbox.com/s/mk9qjgwar336m ... 0.zip?dl=0 viewtopic.php?f=135&t=76494 CNC-TrainingYard : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76418 CNC-River : https://drive.google.com/file/d/0B2ze9D ... sp=sharing https://renegade-x.com/forums/viewtopic ... 35&t=75448 If you want more maps to be added, use this template and post below: DO NOT FORGET TO INCLUDE THE MAP.INI FILE FOR MINE AND VEHICLE LIMITS!!!!!
  4. Seems like 80% of those mutators are weapon mods, what about you merge those into 1 weapon mod mutator, problem solved
  5. I made the building meshes and thus textures override able in the next patch so you can apply materials you like to them. For ex a snow or sand shader I'll teach you how to do that if you create the shader yourself first. The problem lies in the building LOD states.. More details later.. First try to make them shaders
  6. Problem is that it's not a static mesh and thus very hard to code properly. Needs to be a static mesh due to several reasons
  7. - Edited Frostbite link - Updated CNC-Frostbite - Updated Arctic Stronghold - Fixed BeachHead environmental package (also in auto-download) CNC-Beach Head v1.3.2 : http://www.mediafire.com/download/viq9z ... V1.3.2.rar viewtopic.php?f=138&t=75638&start=15 CNC-Sniper-Park : https://www.dropbox.com/s/isxrizuw7o4u0 ... 1.zip?dl=0 viewtopic.php?f=138&t=75610 DM-M13 : https://drive.google.com/open?id=0B2ze9 ... UZnZUJ0UUU viewtopic.php?f=138&t=75700 CNC-Woodsv2 : https://drive.google.com/open?id=0B1Ch2 ... 3VJMVkzblk viewtopic.php?f=135&t=75721 CNC-Sniper-Vantagepoints : https://www.dropbox.com/s/j2szj3jwaid2y ... s.zip?dl=0 viewtopic.php?f=138&t=75605 CNC-Containment : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75679 CNC-JFF-Rockethill : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75233&p=150192&hilit=jff+rockethill#p150192 CNC-UphillRedux : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76017 CNC-CliffSide : https://drive.google.com/file/d/0B_nllW ... sp=sharing viewtopic.php?f=135&t=75858 CNC-Artic_Stronghold : https://onedrive.live.com/redir?resid=3 ... =folder%2c viewtopic.php?f=135&t=75868 CNC-Reservoir : https://www.dropbox.com/s/luoozu49s7gzs ... r.zip?dl=0 viewtopic.php?f=135&t=74941 CNC-Frostbite : https://drive.google.com/file/d/0B5mmyw ... kzTGc/view viewtopic.php?f=135&t=76130 CNC-CoastalSmall : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75087 CNC-Glasses : https://onedrive.live.com/redir?resid=3 ... lder%2cini viewtopic.php?f=135&t=76122 CNC-City_Flying : https://drive.google.com/file/d/0B2ze9D ... sp=sharing https://renegade-x.com/forums/viewtopic ... 77#p163934 CNC-Frost : Download link only via launcher (auto download), no proper link with proper content has been provided. No forum topic present CNC-Fort : http://172.245.10.199/map/CNC-Fort_Beta2.zip viewtopic.php?f=135&t=76295 CNC-Tunnels : https://www.dropbox.com/s/mk9qjgwar336m ... 0.zip?dl=0 viewtopic.php?f=135&t=76494 CNC-TrainingYard : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76418 CNC-River : https://drive.google.com/file/d/0B2ze9D ... sp=sharing https://renegade-x.com/forums/viewtopic ... 35&t=75448 If you want more maps to be added, use this template and post below: DO NOT FORGET TO INCLUDE THE MAP.INI FILE FOR MINE AND VEHICLE LIMITS!!!!!
  8. The tech building event is scripted for the capturableMCT_Kismet only, not for the silo. Basically the solution kenz gave is good. You will need a different input, a trigger volume will suffice I think. As for your matinee setup, when I look at it make sure your matinee properties are setup like this;
  9. - Added CNC-Tunnels - Updated CNC-TrainingYard - Updated CNC-River - Updated CNC-City_Flying CNC-Beach Head v1.3.2 : http://www.mediafire.com/download/viq9z ... V1.3.2.rar viewtopic.php?f=138&t=75638&start=15 CNC-Sniper-Park : https://www.dropbox.com/s/isxrizuw7o4u0 ... 1.zip?dl=0 viewtopic.php?f=138&t=75610 DM-M13 : https://drive.google.com/open?id=0B2ze9 ... UZnZUJ0UUU viewtopic.php?f=138&t=75700 CNC-Woodsv2 : https://drive.google.com/open?id=0B1Ch2 ... 3VJMVkzblk viewtopic.php?f=135&t=75721 CNC-Sniper-Vantagepoints : https://www.dropbox.com/s/j2szj3jwaid2y ... s.zip?dl=0 viewtopic.php?f=138&t=75605 CNC-Containment : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75679 CNC-JFF-Rockethill : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75233&p=150192&hilit=jff+rockethill#p150192 CNC-UphillRedux : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76017 CNC-CliffSide : https://drive.google.com/file/d/0B_nllW ... sp=sharing viewtopic.php?f=135&t=75858 CNC-Artic_Stronghold : https://onedrive.live.com/redir?resid=3 ... =folder%2c viewtopic.php?f=135&t=75868 CNC-Reservoir : https://www.dropbox.com/s/luoozu49s7gzs ... r.zip?dl=0 viewtopic.php?f=135&t=74941 CNC-Frostbite : https://drive.google.com/open?id=0B5mmy ... TB4QkdtakU viewtopic.php?f=135&t=76130 CNC-CoastalSmall : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75087 CNC-Glasses : https://onedrive.live.com/redir?resid=3 ... lder%2cini viewtopic.php?f=135&t=76122 CNC-City_Flying : https://drive.google.com/file/d/0B2ze9D ... sp=sharing https://renegade-x.com/forums/viewtopic ... 77#p163934 CNC-Frost : Download link only via launcher (auto download), no proper link with proper content has been provided. No forum topic present CNC-Fort : http://172.245.10.199/map/CNC-Fort_Beta2.zip viewtopic.php?f=135&t=76295 CNC-Tunnels : https://www.dropbox.com/s/mk9qjgwar336m ... 0.zip?dl=0 viewtopic.php?f=135&t=76494 CNC-TrainingYard : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76418 CNC-River : https://drive.google.com/file/d/0B2ze9D ... sp=sharing https://renegade-x.com/forums/viewtopic ... 35&t=75448 If you want more maps to be added, use this template and post below: DO NOT FORGET TO INCLUDE THE MAP.INI FILE FOR MINE AND VEHICLE LIMITS!!!!!
  10. So when are you going to do a first test release?
  11. Wauw henk, this looks really promising! I'd like to see it in realtime to check the gameplay
  12. - Updated CNC-Frostbite CNC-Beach Head v1.3.2 : http://www.mediafire.com/download/viq9z ... V1.3.2.rar viewtopic.php?f=138&t=75638&start=15 CNC-Sniper-Park : https://www.dropbox.com/s/isxrizuw7o4u0 ... 1.zip?dl=0 viewtopic.php?f=138&t=75610 DM-M13 : https://drive.google.com/open?id=0B2ze9 ... UZnZUJ0UUU viewtopic.php?f=138&t=75700 CNC-Woodsv2 : https://drive.google.com/open?id=0B1Ch2 ... 3VJMVkzblk viewtopic.php?f=135&t=75721 CNC-Sniper-Vantagepoints : https://www.dropbox.com/s/j2szj3jwaid2y ... s.zip?dl=0 viewtopic.php?f=138&t=75605 CNC-Containment : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75679 CNC-JFF-Rockethill : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75233&p=150192&hilit=jff+rockethill#p150192 CNC-UphillRedux : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76017 CNC-CliffSide : https://drive.google.com/file/d/0B_nllW ... sp=sharing viewtopic.php?f=135&t=75858 CNC-Artic_Stronghold : https://onedrive.live.com/redir?resid=3 ... =folder%2c viewtopic.php?f=135&t=75868 CNC-Reservoir : https://www.dropbox.com/s/luoozu49s7gzs ... r.zip?dl=0 viewtopic.php?f=135&t=74941 CNC-Frostbite : https://drive.google.com/open?id=0B5mmy ... TB4QkdtakU viewtopic.php?f=135&t=76130 CNC-CoastalSmall : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75087 CNC-Glasses : https://onedrive.live.com/redir?resid=3 ... lder%2cini viewtopic.php?f=135&t=76122 CNC-City_Flying : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76377 CNC-Frost : Download link only via launcher (auto download), no proper link with proper content has been provided. No forum topic present CNC-Fort : http://172.245.10.199/map/CNC-Fort_Beta2.zip viewtopic.php?f=135&t=76295 If you want more maps to be added, use this template and post below: DO NOT FORGET TO INCLUDE THE MAP.INI FILE FOR MINE AND VEHICLE LIMITS!!!!!
  13. If it ain't Dutch it ain't much!
  14. Been a while since I posted here but, - Updated CNC-Fort to beta 2 - Updated CNC-WoodsV2 (fffreak please only use 1 map file, not v1, v2, vEtc..) - Added CNC-Frost CNC-Beach Head v1.3.2 : http://www.mediafire.com/download/viq9z ... V1.3.2.rar viewtopic.php?f=138&t=75638&start=15 CNC-Sniper-Park : https://www.dropbox.com/s/isxrizuw7o4u0 ... 1.zip?dl=0 viewtopic.php?f=138&t=75610 DM-M13 : https://drive.google.com/open?id=0B2ze9 ... UZnZUJ0UUU viewtopic.php?f=138&t=75700 CNC-Woodsv2 : https://drive.google.com/open?id=0B1Ch2 ... 3VJMVkzblk viewtopic.php?f=135&t=75721 CNC-Sniper-Vantagepoints : https://www.dropbox.com/s/j2szj3jwaid2y ... s.zip?dl=0 viewtopic.php?f=138&t=75605 CNC-Containment : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75679 CNC-JFF-Rockethill : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75233&p=150192&hilit=jff+rockethill#p150192 CNC-UphillRedux : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76017 CNC-CliffSide : https://drive.google.com/file/d/0B_nllW ... sp=sharing viewtopic.php?f=135&t=75858 CNC-Artic_Stronghold : https://onedrive.live.com/redir?resid=3 ... =folder%2c viewtopic.php?f=135&t=75868 CNC-Reservoir : https://www.dropbox.com/s/luoozu49s7gzs ... r.zip?dl=0 viewtopic.php?f=135&t=74941 CNC-Frostbite : https://drive.google.com/file/d/0B5mmyw ... RSZ0k/view viewtopic.php?f=135&t=76130 CNC-CoastalSmall : https://drive.google.com/file/d/0B6yEH_ ... sp=sharing viewtopic.php?f=135&t=75087 CNC-Glasses : https://onedrive.live.com/redir?resid=3 ... lder%2cini viewtopic.php?f=135&t=76122 CNC-City_Flying : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76377 CNC-City_Flying : https://drive.google.com/file/d/0B2ze9D ... sp=sharing viewtopic.php?f=138&t=76377 CNC-Frost : Download link only via launcher (auto download), no proper link with proper content has been provided. No forum topic present CNC-Fort : http://172.245.10.199/map/CNC-Fort_Beta2.zip viewtopic.php?f=135&t=76295 If you want more maps to be added, use this template and post below: DO NOT FORGET TO INCLUDE THE MAP.INI FILE FOR MINE AND VEHICLE LIMITS!!!!!
  15. Please provide the details in the correct template I provided earlier
  16. That looks cool! well made To answer your question, no that's not possible. I would discourage using that too because it would break the gameplay I think
  17. Done, also added the mutator to the start.bat of the server ( you forgot )
  18. From what I can see on the pictures, the colors don't seem to match so well.. the grass looks oversaturated
  19. It overrides "Rx_GFxPurchaseMenu" and can't be accessed separately. Okay, hmm, I don't know your coding skills, but if you can make it so, that it can be accessed seperately (via a custom Rx_BuildingAttachment_PT class) It would have a better chance of getting implemented I think! That way the decision of implementing this into a map becomes map specific instead of server-wide. You see, if we would use your mutator on a server, every map would have these new vehicles because we would override the server-wide system (nothing wrong with that) but maybe it's a better idea to have it map specific... I'm not telling you should do it right away, but I think your work would come to it's right better that way. It's something to think about Awesome work anyway, good job!
  20. Nice work on the Medical Center and PT. Is the PT coded in such a way that it overrides the map-global PT system? Or can it be placed as a seperate actor to access a different PT menu? Looking forward to see your map on the testing server!
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