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Syntharn

Phase 5 Beta Testers
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Everything posted by Syntharn

  1. So far no one has pointed out recon bikes strongest perks, the ludicrous speed and tiny hitbox. If you master driving it at full speed while at the same time firing at enemies in the opposite direction you have a godlike "hit and run" machine. For max efficiency you would require to know pretty much every inch of every map, to be able to drive blindly so you can get in close enough, fire your rockets while at the same time making your way back to safety, before you get rekt. All of that is purely skillbased, and such things should always be made possible even if exceeds other vehicles average performances. It does have a quite decent damage output, but lesser range than a C&C dawn MLRS and Arty, and as mentioned its really squishy, very hard to run people over with it to. So compared to other vehicles (especially Tiberian sun vehicles) i wouldn't call it OP at all based on stats and damage. It does however have the potential to be the most skillbased vehicle ever in Renegade X in my opinion. If only you could pop a wheelie with it
  2. Downloaded and tried it like 4 months ago just to see how it was. It has its own executable file, not launched via the standard Renegade X launcher, it ran smooth without any issues. only played 2 missions, has good immersion and sexy environments, gameplay feels quite cinematic. What made me stop playing after 2 missions was the bot AI thats as dumb as dirt, that and the "RETURN TO THE BATTLEFIELD OR GET REKT" map boundaries that caught me off guard to often. After defending some MLRS from NOD infantry i took a small shortcut over a grass patch to assist GDi troops and got punished hard, made me ragequit. Its really close to being good but it needs some more polish i think, maybe it has gotten some more love since then, idk. definitely plan on trying it again some day.
  3. This all sounds really good, im hyped. More and better light tanks! aaawyeaah. Glad to see the commander mod making a comeback, much more immersive than having a crackling cacaphonic Discord TS, or having a few lines of teamchat that gets drowned in radio spam.
  4. i was also tempted to suggest a jump boost crate. Maybe connecting it in some way to the jumpjet infantry from tiberian sun (the second shittiest C&C unit ever, Limpet drone being #1) If players would use it to plant beacons in unreachable places that would be a problem indeed. If players jump outside the map and falls into the void, not such a big problem, assuming thats what happens. never managed to breach the map boundaries in this game, curious whether or not it has an invisible floor under the map. those civilian vehicles and the cargo truck love it. more semi useless stuff in crates pls hahaha.
  5. I mostly listen to "Bitpop" as they used to call it, Music and soundtracks from games. I dont feel that lyrics is a requirerment to portait the meaning of a song or beat, it mostly gets in the way of the instrumental performance. all i do is play synths and PC games so... if im going into an epic online battle i want music specifically composed to enhance that experience, soundtracks packed with bloodlust, glory and danger. Renegade X already has a fantastic soundtrack, always have it on when i play renegade, Full stop is my favorite.
  6. Syntharn

    Reporting!

    Blashpemy! the light tank is a divine multitasking wonder machine The med is definitely a strong number 2, but the light tank is more than meets the eye! Since it has a smaller Hitbox it also means that it gets hit less than a large med, it has more agility to, which means you can dodge better and run over infantry easier, and its turret can aim higher and faster than a med, which makes it better as an anti air veichle. however these perks fall kinda flat if you have above 100 ping, cant dodge crap with a delay on everything.
  7. Syntharn

    Reporting!

    Welcome to Renegade X, every additional player is a blessing, low playerbase is the only real problem this game has, otherwise its super awesome. Haven't actually seen a cheater in this game ever over a year of gameplay, heard some story of a player being able to instakill building with rifles but thats it. seeing people blatantly accusing superior players of cheating used to be quite common though, has gotten better. Definitely leave the mining to the more experienced players, once you go above the mine limit they start to disappear from other places. If you have to mine, its 3 mines for each door as a standard, if your team have leftover mines after each door is mined they usually go on stairs connected to buildings or tunnel exits and paths leading into your base. if you see the mine limit dropping (displayed by a small counter on the lower mid of your screen) scream "MINES!!!!" in team chat and people will do a security sweep of the base, it usually means enemy infantry has infliltrated a building and are about to blow it up. some other tips. The light tank is hands down the most versatile vehicle ingame, just saying. <3 Always go for headshots, like 3-4 times the damage or so with every weapon, including tank shells and such. Tanks do little damage to infantry, even from direct hits, aiming for the ground they are standing on and using your splash damage is usually the best way to kill them unless you can headshot them (very hard), you can also run them over for instakills but you risk getting C4 on your tank. Every vehicle has a turbo, just a every infantry can sprint, hold down left shift to go faster at the cost of maneuverability. If you sprint and do a jump while letting go of the sprint at the same time, you will keep your momentum midair while not spending any of your stamina, and then just repeat it as soon as you land. a little handy trick for making your infantry unit run a bit further. A few infantry units has grenades, press "X" to select them. i think every infantry type has the grenade icon but only a few actually carry them. Press "Q" while mouse hovering over enemy units and you will report their presence via radio to your team. can also be used to "request a ride" from friendly vehicles or to request repairs on friendly buildings. Every veterancy level increases your vehicle speeds, your overall health and damage with everything, at "elite" level you regenerate health slowly. Being a field repairing technichian/hotwire i find to be the fastest and easiest way to grind the veterancy up.
  8. Chronosphere crate. teleports the player to a random spot on the map. Cyborg implant crate. Lets your character heal in tiberium for as long as it lives. Golden pistol crate. Your hand gun/smg earns you 150 credits for each player kill you make with it, for as long as your character lives.
  9. I work at a small E-sports cafe, I sell candy to kids, fix peoples computers, help noobs with basic settings, update games and software, cleaning stuff, sometimes act as a bouncer when troublemakers come in. very sporadic customer flow, ranges between "so chill that i can sit down and play games myself" and "OHGOD WHY AM I WORKING SOLO WHEN 50+ PEOPLE ARE HERE, SHOOT ME!" when im not playing Renegade X, Unreal tournament 4, Hearthstone or working, I play the syntheziser, hence my name syntharn. it roughly translates to "the syntheziser guy", have been playing clav instruments for 15 years or so. enjoy this 9 year old potato video of me playing drunk with makeshift battery equipment on a festival camp.
  10. ooh ok, nvm then hahaha. i have never gotten that crate though, gonna asume its new?
  11. Extra weapon crate. Gives the player one extra random gun to use for as long as his character lives. Can't give Remote C4s, Timed C4s, Sniper rifle, Ramjet rifle (to prevent SBHs from becoming mad OP) or any of the handguns, including SMG and silenced SMG. Can give bottom tier repair gun and marksman rifle. I like the idea of finding a bot in a crate, even if its just one skill level 7 minigunner bot that does generic bot stuff and dies like a fly. would be nice if he at least followed you around. pretty darn useless but funny, id name him Derpderp. i feel crates should be random more so than rewarding.
  12. Awesome stuff as usuall. I remember that light tank rush in particular, they never saw it coming hahahha, good times.
  13. Sometimes i run straight into the field as a berzerking minigunner even though i have like 5K credits. Sometimes i forget that im playing renegade X and not the vanilla version and press "5" for a refill in the purchase terminal.
  14. im 100% that was me, was on Lakeside outside barracks about 2-3 weeks ago. i was so chocked by you not firing back at me i just froze for a second, wondering if you were lagging or maybe was AFK. and when i realised you were just accepting your fate without a struggle i did take pity on you, so i just stood there watching you for a few seconds before a havoc came along and saw you.
  15. I remember timed matches being alot more common in vanilla renegade, but even then i also want to remember the servers that ran marathon mode being filled to the brim with players almost always. The only situtation where i actually considered timed mode to be better than marathon was on maps such as island, where GDI could deliberately let NOD destroy their refinery and war factory so that NOD couldn't point whore it, thus giving gdi a better defense and a chance to win by points. In all other situations i very much prefer a game lasting well over an hour, i think the veterancy system should be less generous tbh, since it easily leads to one team snowballing the other a bit too fast and too often for my taste, heroic should not come before 1 hour of gameplay. Nothing more satisfying than carrying your team for 2 hours and receiving every medal at the end of the game. I cant help but get alot more invested if i know a match won't end until someone ends it, UNTIL I END IT. I know alot of players that get discouraged and demoralized as hell as soon their team lose a single worthless building, like ref. Im not like that at all, i will gladly continue fighting for hours with nothing but a minigunner and beer, and sometimes even win despite the odds. Marathon FTW!!!
  16. so much blue in sweden, tiberium doesn't grow so well in colder climates hehe. however in the very specific place of Gävle where i live there will still be some minor radiation, due to chernobyl fallout that rained down in high amount. actually there was a news article last week about local wild boars being highly radioactive due to their diet.
  17. yeah the servers have very specific peak hours, fridays, saturdays and sundays are the best days to play. The playerbase certainly deserves to be bigger than it is, but the community and gameplay is frickin awesome! I used to no life the vanilla version so hard to, it still stands out as a unique TDM shooter setup even in modern times.
  18. yes! sexy santa hotwire! you could taunt X1 "I got this for you right here!" and she pulls out a C4 with the skin of a present. "i got a present for you" hahahah
  19. "Requesting reinforcements!" with a radar ping on my location or something could be usefull. I know you can mass spot enemies by holding Q to give your team an idea of what your dealing with, but in the heat of the action it can become awkward. it usually ends up with me spotting everything while in the dead mans camera. "Watch where you're pointing that!" and "dont get in my way!" are just pure Bad Manner troll emotes actually "Don't get in my way!" would work better as a taunt. "Destroy it now!" i find to be a morale booster command in the style of "let's f**k em up!", kinda useless but i love it. "Destroy that vehicle!" is also a bit useless since the double spot says just that, but for when i can't actually see the vehicle it can be somewhat usefull. Lets say im playing walls and an arty starts whoring our ref, if i was stuck repairing the ref i could say "The refinery needs repair!" - "Destroy that vehicle!", indicating to my team that a vehicle is attacking our ref from most likely far away.
  20. What a strange policy, i mean its EAs brand and its been dorment for years. It isn't hurting their monetization from the brand at all since its non-existent since C&C 4, its just a huge free commercial, introducing new blood to a series thats dead while keeping the diehard fans hooked. so maybe when EA decide to revive the C&C series, there will still be a fanbase to work with. win/win
  21. This all feels really familiar, think i was there. We rekt the GDI refinery within 5 minutes by rushing in with a few basic infantries after we took out the harvester. there was only 2 guys that tried to save it and they were really late to notice us. And then we took pity on GDI for being so unprepared, so someone started a vote, i voted yes.
  22. Hi all, this is my first post on this forum. I just briefly wanted to extend my gratitude to all the developers and players who have kept this game alive and continually improving it, it is truly a gem. When the vanilla servers died of around 2010? I ended up with a Potato PC dilemma and missed out on Renegade X for several years. I instead wandered the internetz in search of Free To Play shooters and eventually ended up playing a shitty game called Robocraft, what makes it shitty? The developers Hubris led them to try and aim for ALL audiences, young newbies and FPS veterans. Which in time led to Auto-aim weapons, auto-heal and even auto-drive with a but ugly meta not even a mother could love. And thats why i love this game, it knows exacly what it wants to be. It have stayed true to the FPS genre of the late 90s mid-2000 that i grew up in, its SKILL BASED <3 Renegade X knows its playerbase, and its a friendly NON-toxic playerbase composed of mature gamers, it doesn't have to cater to a younger audience. The balance is spot on, the matches vary in tempo and tactics, there is very rarely a situation in which i feel helpless to act against the other team or help my own. Just the vast variety of weapons and vehicles is enough to make a man drool. Compared to what I have seen and played, this game stands out as a masterpiece in every way even up to this day. I love you guys, thx for being great.
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