@TK0104
uhmm for some reason I didn't save this (though I thought I had )... the vehicle trap pit still exist near end of strip.. guess you know what I'm writing about Thommy
and you added tiberium dmg on top of the WF containers... why? or let's put it like that: why is there a tib dmg collision on top of the WF containers, but not on the HoN / strip ones?
Last but not least... just a "Tester" easteregg: mountaineering enabled
well, you need 2 vehicles (1x Nod / 1x GDI) to climb the mountain... so no need to fix that we weren't even able to do it again.... must have been luck