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Mokytoduro joined the community
- Last week
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I enjoy the surveys and all the communications the game allows. But sometimes a player will go overboard with the surveys. Typical examples include map change and surrender. Even I might be accused of pursuing bot votes too often. But it seems like 3 times should be enough for any vote. Could we decide that after 3 attempts of the same survey....then that player can no longer propose that survey in that match?
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CoDeXツ changed their profile photo
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View File New Vehicles Assets Only (Non-Playable) New Vehicles Asset Only (Non-Playable) If you want to create a new vehicle you can use this rigged model assets it can only be seen if you have downloaded the Renegade X Development Kit Submitter Guest123 Submitted 03/29/25 Category Modifications
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- modification
- models
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- modification
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View File Tesla Tank Forest Camo Just changing bland green Tesla Tank skin with GDI style forest camo Just replace overwrite the file into Red Alert folder (Ren X\UDKGame\CookedPC\RedAlert) P.S "Dont forget to copy the original file if you want original skin" Submitter Guest123 Submitted 03/29/25 Category Modifications
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Guest123 joined the community
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ramyhisham joined the community
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kira started following Australia players... what can we do for them?
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How many players from Australia? If it can reach up to 28 then I can look for a server renting in your area.
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Were you seriously born in 1999?!?! Whats your deal???
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are you’all still accepting donations?
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TELL THEM TO MOVE TO AMERICA.
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YES YES YES@! OMG It is confirmed. Bots can place defensive proxies. I am in shock. This IS Awesome! Field. No players. As usual i set up some bots. 3 lvl 1. 2 lvl 9. 2 lvl 5. GAME on. I set mines for GDI> nothing happening. so i switch to Nod to balance and set mines for both sides..... !!!What is this!!>???? I find mines have been placed in the Hand. and not just some bullshit mines.. but 3 in the front and 3 in the back... WTH>>>??? Bots rule!!!!!!!!!!!!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ps Correction. There may have been a human on the server just as I joined. Damn i want bots to do more shit.
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Anthonytonna joined the community
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Stanleydab joined the community
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arthurdraco joined the community
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bigbowl_boi773 joined the community
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I wonder if there would be enough support to arrange a time to play. Even a small match could be fun if done right. I gather Australia is 12-15 hrs ahead of my time here in NA. EST. Kinda rough for me to help but i would try. Maybe some EU players would join ya ?
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Without people in the evening for us Aussies, the only time to play is from the early morning till lunch time.
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Tell them to move to America.
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Please put the name of the Map on the map. o0
roweboat replied to isupreme's topic in Feedback & Bug Reports
I'm not aware, but the UI may be getting an overhaul in the somewhat distant future... -
MOLDY changed their profile photo
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I went to a Pistol guild meeting this week. the usual chit chat and sucking up to the uber players. But in the after meeting social i ran into an interesting PG member. We chatted about a variety of subjects... do rep tools emit toxic fumes?.... What caliber is the Silent pistol... and then our talk turned to tactics.. This player insisted the strongest use of reps was to form a chain of pistol power and rep power.... no more one rep on one player.. instead a zone approach where reps looked our for each other as well as the shooters... hmmm........
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Very late night night match. Micro pop. 4 players and some bots. Aus player has 340 ping. WANTS to play but experiences difficulties. What can we do for this player?
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On all the maps......... ALL tunnels should be short and long. All field descriptions should be inner and outer. Mic drop. We should standardize our use of terms to describe what is happening. I was in a game the other day and folks kept describing the field path as long. This is very confusing. Field map sets the standard. Use it the same way on other maps ? Y/N
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Are you talking about the client or the server? What is misconfigured? I assume you are talking about the server
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Redownloaded the game today and I get the audio issue immediately. It used to work fine before, but now on the x64 client there's no audio from the very beginning - even the intro videos are silent. On x32 there's audio just fine, but it crashes due to being out of memory anytime I try to load into any map (got a paging file over 10 GB in size, checked to be sure based on previous comments). Tried windows vista compatibility, reinstalled directx libraries linked in another thread, experimented with the engine.ini audio pool - nothing works, the x64 executable just refuses to play sound. Kinda makes the whole thing unplayable, which is a shame. Windows 10 here.