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roweboat

Totem Arts Staff
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Everything posted by roweboat

  1. At first, I read this as "BoAtwar"... either way, both modes need to be implemented =D
  2. Although this isn't a half bad idea, @isupreme , just for completeness sake. I think a better idea would have a newsfeed / link to RenX Wiki integrated on the RenX in-game main screen (where the Mammoth is waiting on the Hovercraft)
  3. roweboat

    [Tool] test

    So was the test a success??
  4. Can we get one of those in RenX, but instead... it shoots tiberium ?? =D
  5. cave... room... same thing in my book =D
  6. But all I found were posters with gorgeous women ...
  7. Veceriods, mutants and zombies living together in harmony ...
  8. I encountered a bug the other day (not sure if map specific) on Reservoir. Issued an EMP strike as commander on Nod PP door near the guard tower. After emp hit, the blue static effect didn't dissipate after EMP was gone and I fear'd the power plant was gonna have a nuclear meltdown D'=
  9. Interesting!! Look forward to see what develops with this! Also, I think this will be a great way to test out your ideas, to see how well they play out in practice.
  10. For the record... I rocked the sh*t outta Renegade on a 56k modem.
  11. On CT server, my ping is about 140-160, on AGN about 130. on NEC, 56. would be great if we could get more people using your server =D
  12. Superweapons in a low pop game is like bringing a gun to a knife fight. Takes all the fun out of it.
  13. I agree with @TheOlsenTwins and many others who have been push for this for awhile. I think in a case like that, the needs of many outweight the needs of ... the one who just lost 1k.
  14. I fixed my own problem. Apparently, it's from having "Skip Movies" unchecked in the launcher? Never occurred to me that the loading map screens are movies ...
  15. This has been on going for me for awhile, but just haven't really mentioned it. When loading any map, it doesn't show the loading splash screen displaying the map name (honestly it's been so long I forgot what they look like). All it shows is a frozen image as if the camera is under the map for a few moments until I'm loaded in match. I've tried completely uninstalling the game and reinstalling but still same problem. Best I can remember it started when I tried downloading a version of training yard and had to overwrite an .ini or something because it showed the loading screen for a different map. Like I said, it's been awhile. A minor issue but puzzling.
  16. I've been having this same problem occasionally since 5.3
  17. at 2160p, commander mode options overlap into the radio commands above it. Only tested on Outposts, but occasionally while in radio commands, hitboxes disappeared completely. (maybe different than known bug?) I have a different key other than "E" mapped for enter/interact, but radio commands still show "E". Easter egg on Outposts is really loud. *technically not a bug*
  18. But now the map vote will simply be flooded with OLD field
  19. 'i think that used to be far less of a topic of concern when the player population was higher
  20. Although I mostly prefer marathon. Yes back in the day, there were some clutch matches where we had no idea who won until the end game screen came up because the points were so close and it was down to whoever got the last shot on a building or something.
  21. @kbls I think your statements are a great example as to why the the tutorial level should be made a priority. I've been seeing more new people on the servers lately and they unfortunately just have no concept how to play and in the match it's hard to take the time to teach people what an MCT is, that one can over take both vechicles, that most weapons have alternate fire etc. Hell even if it was something text based that came up as a prompt when you loaded the game "is this your first time playing?", Then it goes over the basics. To be fair I think even the original renegade did a poor job of explaining itself. I'd be happy to write up a draft if any devs think a text based tutorial with photos could be a good quick fix vs a tutorial level.
  22. Rain down free golf carts for all!!
  23. I've always liked this idea. it comes closer to the idea of "base building". I would say there would have to be some sort of limitation on it. like others have said. Once per match, or less HP or perhaps whatever building is brought back, it has limited capabilities. e.g. War Fac/Barr / Air Strip/HON have 1 or two extra vehicles/characters available (more than buggy/ APC), Power plant goes offline intermittently. No Harvester with Refinery. AGT/OB can just stay dead ;p
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