Jump to content

roweboat

Totem Arts Staff
  • Posts

    1216
  • Joined

  • Last visited

Everything posted by roweboat

  1. This is shaping up to be pretty awesome @TomUjain !! I don't have as much free time to play these days, but look forward to this servers progress!! We will need to promote this heavily if we want it to be successful =)
  2. Well maybe if we keep discussing this in earnest, we can get the attention of those who actually have the abilities and time to make it happen.
  3. Wasn't @djlaptop friends with @Aircraftkiller ??
  4. I think @Henk pointed out the real problem. In an effort to keep all points of the game "team-based", the current mining system is great for people who understand it (I've been playing C&C mode since 2003), but it's too convoluted. Personally, I'm more of an offensive player, so if base defenses became more of an automatic process, I think that could allow more players to develop other strategies and tactics while remaining more simple for new players to pick up and start contributing to the team goal.
  5. There was something special about the original clusterf*ck that was Hourglass... trying to cram 6 med tanks & 2 MRLS on one side & 3 mam tanks on the other side...
  6. Didn't someone have an idea for laser defense doors? Basically I'm thinking something that can be disarmed the same way as now, with a repair gun, but the sole function is to defend the building door / entrance.
  7. Very true. but mostly there is a high risk with that since mine limit is strictly based around just enough mines for each buildling. oh yes! well I was thinking something different or new maybe. Since those are ceiling guard towers, and don't function quite the same (can't be disarmed even if youre sneaky).
  8. Perhaps, and I haven't put a ton of thought into this... what if since, really the only purpose of prox. mines are to be put as building defense. Why not have mini defenses inside buildings that are destroyable/ repairable. Maybe be it some sort of built-in mine or explosive that can be bought through the PT that is fixed somewhere on or in the building. Then prox. mines can be used all wily-nilly anywhere on the map by whomever and they could cause real havoc just like AT mines. EDIT: Since, ya know, I figure BASE BUILDING/ CONSTRUCTION should be an integral part of the "C&C Renegade" experience.
  9. At first, I read this as "BoAtwar"... either way, both modes need to be implemented =D
  10. Although this isn't a half bad idea, @isupreme , just for completeness sake. I think a better idea would have a newsfeed / link to RenX Wiki integrated on the RenX in-game main screen (where the Mammoth is waiting on the Hovercraft)
  11. roweboat

    [Tool] test

    So was the test a success??
  12. Can we get one of those in RenX, but instead... it shoots tiberium ?? =D
  13. cave... room... same thing in my book =D
  14. But all I found were posters with gorgeous women ...
  15. Veceriods, mutants and zombies living together in harmony ...
  16. I encountered a bug the other day (not sure if map specific) on Reservoir. Issued an EMP strike as commander on Nod PP door near the guard tower. After emp hit, the blue static effect didn't dissipate after EMP was gone and I fear'd the power plant was gonna have a nuclear meltdown D'=
  17. Interesting!! Look forward to see what develops with this! Also, I think this will be a great way to test out your ideas, to see how well they play out in practice.
  18. For the record... I rocked the sh*t outta Renegade on a 56k modem.
  19. On CT server, my ping is about 140-160, on AGN about 130. on NEC, 56. would be great if we could get more people using your server =D
  20. Superweapons in a low pop game is like bringing a gun to a knife fight. Takes all the fun out of it.
  21. I agree with @TheOlsenTwins and many others who have been push for this for awhile. I think in a case like that, the needs of many outweight the needs of ... the one who just lost 1k.
  22. I fixed my own problem. Apparently, it's from having "Skip Movies" unchecked in the launcher? Never occurred to me that the loading map screens are movies ...
×
×
  • Create New...