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NodSaibot

Totem Arts Staff
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Everything posted by NodSaibot

  1. Depends on if we add any new settings or some changes to the default configs per patch as well.
  2. Indeed it is possible. Firestorm is built on top of the Renegade X code itself so it is quite easy to use it as a baseline.
  3. Nothing jumps out at me. Does this only happen on Storm?
  4. They feature some Renegade X soundtracks too!
  5. If you miss it ingame, the timer is at the bottom center. The number next to the cup/trophy is points, one underneath is players. Hopefully we can add more information to the server browser and the launcher, it would be useful to have that information available to players.
  6. Do you mean new update as in Firestorm? Currently it is not released, however I would not anticipate bots being extremely robust or advanced.
  7. Website updated with some new design and now works on mobile. Thank you @Bruni❤️ There may be smaller updates in the future.
  8. A new system was added to force you to click at least once to be considered playing. If the match starts while you haven't clicked, you'll be considered AFK.
  9. If you're asking if it's possible to recreate C&C3 maps in UDK using the heightmaps from C&C3, yes it is possible to import heightmaps into UDK. https://docs.unrealengine.com/udk/Three/LandscapeCreating.html#Importing a Heightmap and Layers Whether or not they're in the correct format or would work, I wouldn't know specifically. You can't auto create tib fields or roads in UDK.
  10. Such a gamemode exists, and is (was before the patch) being hosted by CT NA I believe? It's essentially old ren sniping servers, if you ever played that.
  11. Sniper Deathmatch Mode View File This is basically a copy of OldRen sniper servers. Spawn outside of tunnels, walls so you can only go in tunnels, snipers only. Currently supports Field, Islands and Volcano Submitter NodSaibot Submitted 12/08/2021 Category Modifications  
  12. Version 1.0.0

    331 downloads

    This is basically a copy of OldRen sniper servers. Spawn outside of tunnels, walls so you can only go in tunnels, snipers only. Currently supports Field, Islands and Volcano
  13. If you mean the in-game server browser, it is slightly buggy.
  14. /UDKGame/Config/UDKRenegadeX.ini Set bListed to false If you're using a batch script to start the server, I would also recommend adding ?bIsLanMatch=true -LANPLAY
  15. Currently there is no fix besides switching to 32bit or just restarting the game.
  16. Best options are set the Res in config, then lock the config files from being changed. Either that or use a batch script and set the res from command line.
  17. As far as I know, Q just makes them start or stop following you around.
  18. Wait until server has players, then you'll see
  19. https://brotherhoodofnod.net/ This is a simple website designed to show some info on all servers on the current game version. You can select a server from the dropdown menu, and it will update in real time. Still very WIP, it's mostly functional for now. Eventually will add a feature to send a push notification or alert when you want be notified of a match ending Source: https://github.com/RenXModCommunity/RenXServerViewer
  20. I'd say play it first before you make sweeping judgements. Everyone has their own opinion, and I don't keep up with FS development anymore so I don't really know what to tell you there. It would have been a dream for the entire team to make a UE4/5 game/port of FS or RenX. However, as you say, dreams should at least be achievable. And UDK is currently the only path for that.
  21. It may work if UDK/RenX supported fullscreen windowed mode, sadly it does not. I am not sure exactly about the mechanics of it, as I don't have 2 screens anymore, I can't test a solution.
  22. The beauty of it is that you can basically change anything with a mutator/mod. I have long hoped that FS will ignite the modding community of C&C to create cool mods and add new things.
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