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Everything posted by NodSaibot
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Holding left control will prevent the vehicle from turning, but allow the camera to turn. Only works on aircraft.
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In the content browser you can export sounds, you have to export the sound wav files. https://docs.unrealengine.com/udk/Three/ContentBrowserReference.html
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Doza....? Nobody nerfed Doza. I specifically wrote EPIC CHAR version of the weapon (which means the green one, on the Armoured Syd and Mutant Rav), NOT Doza weapon.
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Nightvision is on snipers only
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oh forgot to say, a few days ago the image was updated
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It sounds like a big misunderstanding. If you need a server, I can start one for you and your friends to learn on or whatever, it's not issue. Communication is key to working together
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There are plenty of tools at the disposable of server owners and moderators, but they have to use them. We globally log most actions, including starting votes. We are able to track name changes and who they are, so that is not an issue. Votes are on a 60 second cooldown, map votes even higher cooldown. Rules are up to the server owner, we can't and will not try to moderate every playstyle, whether or not people like it or not. Same exact thing for defenders or "killwhores". What they do may annoy you, but that's not our problem. That's just how the game is. Ask ingame with a !modrequest. A lot of the issues you are describing, are solved by Official servers, which is why we have them. Not being able to contact mods, vague or no rules, mod inactivity, etc. I have been a moderator/server admin for years, I am aware of all the tools we have and how to use them, and they are sufficient to moderate any server. Whether or not the owners/mods of the server decide to use them, is a different issue, and not one I, nor the team, can solve for you.
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Just a bug that stats don't carry over It will be in next patch.
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Moderator actions on Cynthia's server are up to @Cynthia, unless they are breaking global rules.
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Have you tried running the installer as Admin? If the folder already exists, try deleting the folder and running it again. I think the launcher may have issues trying to install on a different drive, but I am not 100% sure on that.
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Possible website or game-update infection?
NodSaibot replied to CoolAid's topic in Feedback & Bug Reports
The website and patch mirrors are completely separate, and it's highly unlikely that it would even be able to detect that there was a virus in the patch data, considering it's all in a delta format. The launcher doesn't even download any "regular" files. Unless your antivirus is actively unpacking all the delta files (what the launcher does in the apply phase, partially), I would say it's a false positive. We will look anyway, but that one is actually one of the newest patch servers, so I highly doubt anything could be wrong with it. -
There is no such button in Renegade X
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Changing unit colors (used to be possible somewhere...)
NodSaibot replied to Fishyshoe's topic in Technical Support
I am currently running the Official EU server and hosting it, I actually found an old gif from that. Rainbow was also a thing Technically it is possible to do it as a client side mod, but that opens a whole pandoras box of stuff. -
Greetings community, today I am pleased to announce DevTalk #5, which will take place on our YouTube channel, as a livestream. We will be doing a live Q&A with the community while playing Firestorm in one of our Closed Alpha tests. We are excited to be able to bring you live gameplay of Firestorm, and to answer your questions in real time. Question submissions will be open once the stream starts. You can submit your question by writing in the live chat on the stream, or by writing a message in the Renegade Birthday Discord, in the #submit-questions channel. The stream will start at 5PM GMT (11AM CST) on Sunday, February 28th, 2021, and will last for 2 hours. You can view the calendar event to see what time it will take place in your timezone. A huge thanks to nudelsalat for streaming the DevTalk and working with us! Hope to see you there! --Sarah Community Manager
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untilDevTalk #5 will take place on our YouTube channel, as a livestream. We will be doing a live Q&A with the community while playing Firestorm in one of our Closed Alpha tests. We are excited to be able to bring you live gameplay of Firestorm, and to answer your questions in real time. Question submissions will be open once the stream starts. You can submit your question by writing in the live chat on the stream, or by writing a message in the Renegade Birthday Discord, in the #submit-questions channel. The stream will start at 5PM GMT (11AM CST) on Sunday, February 28th, 2021, and will last for 2 hours.
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If you're referring to the post you made on your own profile, to fix the "server is hosting different game", delete the Binaries folder from your game. Game folder is here: C:\Program Files (x86)\Renegade X Then, open up the launcher, in the top right corner, press the settings button, then press verify game integrity. Once that is done, you should be good to go.
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Are you talking about being able to use the characters ingame? Or localization? Localization was something I wanted to work on, but it is quite a large task to do. The programming side of it would require a lot of changing of a lot of code, to use "localized messages" which is basically just a concept that instead of sending an actual message with whatever letters in it, it'll send a specific type of message, with whatever information it needs for context. Not sure how else to explain it, but if you're asking for localization, it's unfortunately a very large project that would take too much work.
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Current stealth mechanics for Stealth Black Hand (2021)
NodSaibot replied to mouse705's topic in Renegade X
Sprinting will increase the range at which you can be seen Only damage from other team 50% No, but infantry have a 10% longer vision range than vehicles If you haven't shot or anything to go fully visible, it's around 1 second. Higher veterancy levels make you cloak faster, but the veterancy boost only applies to actual decloaking, like firing. The default time at recruit is 5 seconds, then it goes down 1 second every level. Not sure what you mean with the first question, but the range ones aren't really easy to tell exactly if you're ingame. Sprinting gives you 50% bigger detection range (400 unreal units [25ft] up to 600 unreal units [37.5ft]), and remember infantry have 10% further range. I don't think there's really a good ingame way to measure or determine how far away you are. As far as I can tell, crouching makes no difference with stealth. -
The official servers use default configs that come with the game, the current default config for minimum players is 0. Currently, it's not implemented in a way that really works for the game. Simply looking at the player count does not give enough information to completely lock out a valid way of ending the game. Imagine a ref vs ref match where its impossible to infiltrate because of defending, hard to do rocket rushes and no tanks. Ion/nuke is a great way of finishing that match. The current system would need to be overhauled to include stuff like match duration and or buildings left, if it were to be re-enabled in default configs.
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It's a config option on serverside. You can specify the amount of players needed to buy superweapons
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We brought up this event in the previous Dev Talk, and we now have more info for it. The community is organizing a huge reunion to celebrate Renegade's 19th birthday! During the event, we'll be hopping between multiple games inspired by Renegade, along with enjoying some action from the classic itself! This will take place between February 20th until the 28th. We have a Discord server setup, and we will be playing Renegade, Renegade mods and Renegade-X throughout the week and weekend of the event. There will be streams and more content related to the event, so make sure to join the Discord and stay tuned for the announcements. We highly encourage everyone to come and take part. See you on the battlefield. This post will be updated with new info as necessary
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Bad translation probably, but it's something we can add. A training range or something of sorts.