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NodSaibot

Totem Arts Staff
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Everything posted by NodSaibot

  1. Post processing. It's a UDK thing... According to kenz I set up my lights wrong anyway so it doesn't matter
  2. The infinite ammo mutator is in the SDK, and it's really annoying to test things like that on client. You'd have to run a local test server running it. There are a few more example mutator's made by the development team. I've edited a few of their mutators and done a few things here and there, but other than that no one really makes mutators.
  3. I have all the settings done correctly, but I cant get it to actually show in the map?
  4. bootyful, nice work henk
  5. Unless there's a demand for death match or carnage club I won't be working on it. I am currently putting a lot of work into Frost. I am going to rename it since I didn't see there was a map named Frostbite.
  6. There is basically 1 server that is able to survive the attacks while keeping most of the players.
  7. Max: Fuck your mother Max: I am not real max, he is.. F1!!
  8. bump, hoping dev will see.
  9. Can any developer give me an example of a mutator to add crates or modify this code to show how I would make this code work? I know this is just a copy from the speed crate, I'm just testing a few things.. https://github.com/Asphazia/RenXMutator ... Adrenaline
  10. An undisclosed user who spoofs IPS then floods the server with TCP and lag's out all the players or ends up crashing the server (or router)
  11. Unless you can offer quality DDoS your server will be wasted if it ran a RenX server.
  12. One thing specifically today was on Tha Pedros server or whatever, we were playing Tomb and this guy nuked bar, completely ruined game and near half people left game. But it is their responsibility, however if they don't, they are ruining the game because the players won't swap to the moderated server.
  13. And jarzey I was looking at wiki other night and saw only you lol
  14. It seems everytime I fix each issue, a new one arises. Like the Nod one was working perfect, until it goes out after the initial collection, it tries to go to the GDI base then randomly suicides along with the GDI one.
  15. Barely starting, but you can walk around and look for weird stuff if you feel like it. https://www.dropbox.com/s/95djtww6ba5e1 ... t.udk?dl=0 https://www.dropbox.com/s/2k7pqvxedhcn8 ... t.ini?dl=0
  16. Now he just goes right next to ref, collects tiberium thats not there and dumps it
  17. I think I have followed Kenz tut's pretty carefully, I can't get the harvester to come out of the WF for some reason...
  18. Turns out my idea is already being worked on And thanks =)
  19. NodSaibot

    Mutators

    Can we get a section for mutators for RenX on kenz post in SDK section? Honestly mutators are the future for the game, but the idea I have is probably too big for a mutator and would probably have to be built into the game if I wanted to have it in game.
  20. Make a whitelist of IPs then LOL. People apply on forums Not sure if that would work, but worth a try?
  21. He's using more than one location, he has a botnet from what I understand
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