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NodSaibot

Totem Arts Staff
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Everything posted by NodSaibot

  1. Different multipliers
  2. So I think that some of you are forgetting that these characters cost 1 thousand credits. While that doesn't entitle them to god-status, they should be stronger than other characters. I think the dynamic of ramjet, pic/rail and tib/volt each have their roles. Anti inf, anti-tank/inf and anti everything are all fine. They all have their own different armors, sidearms, explosives and range/reload differences. I don't know why anything needs to change
  3. Well hopefully you can't see behind your head, even in 3P it doesn't show that much behind you
  4. Currently working on background scenery, and possible idea of a second base entrance/inf path/tank path. Rendering now, will be posted in the morning! (finally finished the inf path at middle as well, has proper beams on the floating floors :3
  5. If a blue laser from ramjet is not enough, then maybe they should get glasses instead. It's not very hard to find the person that killed you when you die from a ramjet. Also its easy to find them if they miss you Also, people keep saying snipers arent balanced, im not good at aiming, but look how many times it takes for me to get a noscope
  6. Yes, the out of battlefield bug. It's not a map-exclusive bug; the bug lies within the code of the soft level boundary itself. Hopefully next patch will fix this.
  7. Does he get vet points?
  8. Finally got around to it
  9. I still don't know why you guys think snipers need more balancing
  10. I hope by cunts, you are referring to toxic players.
  11. Every Friday, Saturday and Sunday I work most of the day organizing, creating and assigning teams their work orders. I process new requests and triage the new work orders we receive. I partially coordinate lunches for the teams and keep inventory of our tools/supplies. Work is tedious, dirty and disgusting. Basically the same thing at every house. There are large neighborhoods that were destroyed (unlivable). Luckily, mine was not one of them. It's a great thing to see the state and community as a whole overcome our differences and make a positive impact in the lives of each other.
  12. Then don't get close. I am about to upload a video that shows exactly what you're talking about
  13. And unscoped hipfire radius isnt enough?
  14. Thanks! I've adjusted to the settings shown, time to render!
  15. What settings do I need to change in the mesh settings to make it unaffected by shadows, but still lit/visible from across the map? (background trees)
  16. Maybe
  17. When are you going to cook for me?
  18. Very sure, i think some setting is messed up.
  19. FIle uploaded and new version now available!!! It is rendered in production lighting, ignore that it says render lights, it lies.
  20. I think the problem is that most people want to join action already, they just check to see if there are players, if not they load up a different game. There are a few people who join at low player count and try to get people joining, which I would guess are already in the CT server.
  21. The 0 players do
  22. I do know transferring people between servers is possible, at least I remember something like that happening before. I am a strong proponent of this, as it would probably end up with a higher player count. A few things to keep in mind: Would people want to be changed? Maybe they only joined because of the 50+ players. (Very few, probably) If people were with friends? It's possible they wouldn't be on the same server. A small inconvenience. It was something good, but I forgot. Possible edit later. Emphasis on the underlined part, I think this applies specifically to my map as well. There is no way it can hold 60 people. Anyways, I am only a proponent of higher player count until we can get something like automatic server switching, as described above by Schmitz. While it does ruin some aspects of the game, I don't think having a 40/40 server during the high-times would allow as many people to enjoy the game. This might lead people to not even starting the launcher or even bothering to check, which I wouldn't like.
  23. Wait for the day you have any character and CampinJeff kills you with McFarland.
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