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Everything posted by NodSaibot
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I think people are taking it far too literally, especially coming from someone like Tytonium. Of course we do not advocate or condone players abusing other players, but context is important. If there's something new or any more info about this topic, feel free to DM me.
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https://wiki.renegade-x.com/wiki/Server#Starting_up_your_server A guide to setting up server is found here
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Bad behavior in-game, including offensive words
NodSaibot replied to Fishyshoe's topic in Renegade X
If anyone has further inquiries or concerns to raise, please do it in private with staff in PM or by this forum https://renegade-x.com/forums/forum/12-to-staff/ Better yet, while it's happening ingame, do !modrequest or .modrequest -
Bad behavior in-game, including offensive words
NodSaibot replied to Fishyshoe's topic in Renegade X
If I am unaware of other things happening ingame, there's nothing I or anyone else can do about it. If you have additional concerns, let us know. -
Bad behavior in-game, including offensive words
NodSaibot replied to Fishyshoe's topic in Renegade X
Action has been taken against the player. -
Bad behavior in-game, including offensive words
NodSaibot replied to Fishyshoe's topic in Renegade X
He has a global mute from before, seemed it didn't detect him this time. Extended the ban to detect him properly now. -
I have previously kicked his alt accounts, I am not really active in RenX at the moment, but I'll setup a notification for when he joins and monitor the situation. If you haven't already, try using modrequests to get attention of mods. I haven't been on IRC so if you have been modrequesting recently, I haven't been able to see it, but I will now.
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How to Play Defence Survival Mode Over LAN - Assistance Required
NodSaibot replied to Newbie's topic in Renegade X
https://wiki.renegade-x.com/wiki/Server To start the server with the desired map, you should use a batch file like this. If you used this exact batch file, you would place it in the Renegade X directory start Binaries\Win64\UDK.exe server DEF-DarkNight?bIsLanMatch=true -nosteam Mine and tank limits are all defined by the map itself, although the configs still contain it, changing the configs won't do anything. As far as I'm aware, all the bot limits and such are irrelevant for defense mode, as the map contains bot spawners and it's own wave count and such. I may be wrong with that. If you need any further assistance, I am happy to help -
Post processing is no longer in the settings menu, unless it was readded back. Post processing covers a wide range of visual effects, such as depth of field, blur, colours and etc. Static/dynamic decals are 2D textures like a sticker on meshes. Such as, blood effects, splatter marks, scorch/burn marks, tiberium veins, etc. From what I know, ambient occlusion has to do with approximating lighting and shadows. Bloom has less to do with looking directly at lights, and more about how it makes other objects around it "glow". This includes making rocks and other stuff that could be considered "shiny" to be coloured like the light sources around it. The other settings are mostly self-explanatory.
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The last patch included a pingy doppler effect on the overview map, does that help the issue for you? I think if we added a vision cone it would have to replace that effect, I think the ping effect works well
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Welcome to DevTalk #3 featuring 26 minutes of brand new multiplayer in-game footage from the upcoming Firestorm expansion! Fobby, Havoc89, and Yosh56 discuss the delay to 2021, new game design of Firestorm, Soundtrack, update on Renegade X, and what we plan to do next with both Renegade X and Firestorm. Stay tuned for more updates! https://renegade-x.com/ https://www.facebook.com/RenXFirestorm https://renegade-x.com/discord Join us on Discord! We hold PUGs (Pick Up Games) every weekend at 6:00pm GMT or 2:00pm EST.
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I'm quite fascinated with space/future type games and aesthetics. One of these days I'll get into it besides playing Halo randomly
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Do you get regular ping on every other game? You have 900 ping. If you're on the Official EU server, it's in Europe, so not sure why your ping is so high. Is there anything on your PC downloading something in the background?
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Yes, f5 opens the console. Or press `
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Could you do f5 stat net and post a screenshot here?
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We currently have no plans to change it
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That would fall under Post Process Effects, which was removed from the settings menu purposefully.
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We already have loading tips on the loading map movie, it reads them all from a file. This list could be expanded, but currently basically no one reads the tips from what I can tell so I think the best idea would be moving it somewhere else, or just moving to a contextual help system, which is sort of what was described above. Little help menu displays different texts depending on what youre looking at, and you can turn it off
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Not sure about team info box. That date isn't accurate, on purpose. I do mostly programming, but also do forum/discord admin, tester management, global moderation, etc. Basically everything besides making new art Sarah, when I want to be being recognized
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I think once the doors were opened to 64 player servers, they can no longer be closed. A lot of people don't know RenX without 64 player servers. Their whole experience has been 64 player servers, and that's the game they love. They love the chaos, the long-lasting action and the crazy rushes. Undoubtedly 64 player count servers are very different from 40 or below, but I think the game changes very dramatically somewhere in between 64 and 40. My most recent implementation of a "fix" for this type of situation was adding a manual activated command that splits 1 64 player server into 2 40 player servers, but we never tested it out. I think it would require it to be after a PUG or something, and have the PUG players all join after. We might be able to have 2 or near 2 40 player servers, but that would only be on short times during the weekend. I'm still willing to try it, but I think it would be an exclusive weekend only type thing. That's a very simplified version of it, as a lot of variables come into play, and I don't know with any certainty if player counts would be stable in that type of situation. I imagine players reactions to this would vary greatly, and that's the most unknown part so far.
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This only works if you toggle "Miniscoreboard" on, which by default is key K. As for the vehicle crouch thing, it has always been around but wasn't intentional, it was remnant of UT code. Always meant to remove it, and has been done now. This will be in the next patch.
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Did you watch them move? Was their name grey in the tab bar? Auto kicking AFKs is not a setting that is on by default in renx as well, and I don't think the Official EU server has it enabled at the moment
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The current "team mmr" messages are based on server specific match histories of players score. It doesn't factor in anything else besides score.