Totem Arts Staff Madkill40 Posted November 11, 2018 Totem Arts Staff Share Posted November 11, 2018 On 7/16/2018 at 1:22 AM, iridesence said: Early Prototype of NOD's new personal infantry weapon: Charged Particle Beam Its a sustained-beam laser weapon. I just realised... if you make the beam red and use the sound effects from the Obelisk you effectively have an hand-held obby Quote Link to comment Share on other sites More sharing options...
iridesence Posted November 12, 2018 Author Share Posted November 12, 2018 Update on Progress regarding development of several projects. 1 2 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted November 12, 2018 Totem Arts Staff Share Posted November 12, 2018 The TOW Humvee creates an desire for Vehicle weapon modification customization I really like the Nod AA Variant though, reminds me of the Flak unit from RA2 Quote Link to comment Share on other sites More sharing options...
iridesence Posted November 13, 2018 Author Share Posted November 13, 2018 (edited) an advanced transport utility aircraft purpose-made for infiltration. its the most fragile vehicle in the game though. 250 hp and light armor. (2 or 3 railguns/pic will kill it) carries 2 passengers. unlike the stealth tank though, which is quiet, this thing makes noise, so it should have a "tell" if one is in the area around you. it is also weaponless. so with all these videos and everything. there should be some news soon hopefully. Edited November 13, 2018 by iridesence 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted November 13, 2018 Totem Arts Staff Share Posted November 13, 2018 I really like the model of that heli, reminds me of the ones in the cutscenes in C&C95 One of them with an HMG on the side which has to be controlled by another passenger (one on both sides if poss) but each passenger's character is visibly sat shooting the HMG Quote Link to comment Share on other sites More sharing options...
iridesence Posted November 22, 2018 Author Share Posted November 22, 2018 (edited) On 11/12/2018 at 12:26 PM, Madkill40 said: The TOW Humvee creates an desire for Vehicle weapon modification customization You mean this? left to right: MK 19 Grenade Launcher, TOW missile, Default gun. Current stats: MK 19: Range: 2/5 Power: 5/5 ROF: 3/5 TOW: Range: 5/5 Power: 3/5 ROF: 2/5 Default: Range: 3/5 Power: 2/5 ROF: 4/5 Edited November 22, 2018 by iridesence 1 Quote Link to comment Share on other sites More sharing options...
iridesence Posted November 22, 2018 Author Share Posted November 22, 2018 (edited) I have one more mod to finish for the humvee, and thats a GAU-19 minigun. (current planned stats below) GAU-19: Range: 3/5 Power: 1/5 ROF: 5/5 Edited November 22, 2018 by iridesence Quote Link to comment Share on other sites More sharing options...
Akbaro Posted November 23, 2018 Share Posted November 23, 2018 Iridesence, have you played that Apex server on Renegade? Quote Link to comment Share on other sites More sharing options...
iridesence Posted November 23, 2018 Author Share Posted November 23, 2018 (edited) most of my time on oldren was in the jelly server, and playing personal mods/maps i made. occasionally played kamikux every once in awhile. Edited November 23, 2018 by iridesence Quote Link to comment Share on other sites More sharing options...
Marinealver Posted February 24, 2019 Share Posted February 24, 2019 (edited) I would like to see another GDI Vehicle, problem is what Tiberium Dawn GDI Vehicle is not in Renegade? Mobile Command Center? Might be interesting to see a mobile spawn point for GDI but I could see how that could be a problem. Better make it extremely vulnerable to flame tanks. Disruptors is another possibility but I think we have plenty of Tiberum Sun vehicles for now. I do want to see more TI Sun as Renegade can easily be the bridge between Dawn and Sun. Jump Jet Infantry vs Cyborg Infantry. Or Orca Bombers vs Banshees. Well now I am going off on a tangent. So what other GDI vehicle unit could be added? Edited February 24, 2019 by Marinealver Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted February 25, 2019 Totem Arts Staff Share Posted February 25, 2019 GDI APC + Patch's gun :3 Quote Link to comment Share on other sites More sharing options...
Marinealver Posted March 4, 2019 Share Posted March 4, 2019 On 2/25/2019 at 10:44 AM, Madkill40 said: GDI APC + Patch's gun :3 When I was coming up with some crazy ideas for Tiberium Dawn vs Red Alert I though giving the GDI an IFV for their transport. Not the Red Alert 2 one but more of a Light Tank turret on top of an APC model and carrying only 4 infantry instead of 6. Quote Link to comment Share on other sites More sharing options...
iridesence Posted March 14, 2019 Author Share Posted March 14, 2019 On 7/10/2018 at 2:47 AM, CoreDefender said: Yes, it would be cool to see it back in RenX. You could also try some other vehicles from the single player campaign that might be useful to have as crates, or as extra vehicles for some maps: how about this: 1 2 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted March 14, 2019 Totem Arts Staff Share Posted March 14, 2019 13 hours ago, iridesence said: how about this: That looks awesome! I'd also request a golf cart. I'm not kidding. Make it super weak, like 100 credits. used strictly as inf transport on large maps. 1 Quote Link to comment Share on other sites More sharing options...
CoreDefender Posted March 14, 2019 Share Posted March 14, 2019 Now this will soon be possible in RenX 1 Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted March 29, 2019 Share Posted March 29, 2019 I still have some files for a civilian bus. It never really got finished tho. Because I lack the 3DS skills. The bus is very high-poly. It needs to be brought down. This along with other civilian vehicles are for sure things to be added to the game. If I'd send you the files @iridesence can you maybe finish it? 2 Quote Link to comment Share on other sites More sharing options...
Ryz Posted April 1, 2019 Share Posted April 1, 2019 On 3/29/2019 at 10:36 PM, Ruud033 said: I still have some files for a civilian bus. It never really got finished tho. Because I lack the 3DS skills. The bus is very high-poly. It needs to be brought down. This along with other civilian vehicles are for sure things to be added to the game. If I'd send you the files @iridesence can you maybe finish it? He allready has them But @iridesence can you give you the details on what he did with it.... Quote Link to comment Share on other sites More sharing options...
iridesence Posted April 2, 2019 Author Share Posted April 2, 2019 i took a peek at it yes, long story short i think i can get it from 50k down to 30k(ish) polys, but any lower and your going to loose the original look of the vehicle. atm though I am working on some projects with @HIHIHI Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted April 7, 2019 Former Developers Share Posted April 7, 2019 These would make for some fun crate spawns. 1 Quote Link to comment Share on other sites More sharing options...
HIHIHI Posted April 7, 2019 Share Posted April 7, 2019 We are trying to get some of them on FPI in crates. : ) We already have the LAV, Rocket Artillery, and Superhind (yeah, yeah, so what if it's not actually a Superhind : ) ). More are in the testing phase. Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted April 12, 2019 Share Posted April 12, 2019 @HIHIHI @iridesence Civi vehicles would be nice to have first, we could easily implement them in the base game fast. If you could have your main focus there it'd be nice. The rest of the vehicles are to be discussed, as they would possibly compromise balance. 1 Quote Link to comment Share on other sites More sharing options...
iridesence Posted April 13, 2019 Author Share Posted April 13, 2019 (edited) @HIHIHI should have the files for the sedan so it would be up to him to prep them for testing and eventual release. im done with it on my end. As for the LAV and superhind, both have been in FPI live servers for 2 months now as crate drops, and both are considered within game balance limits from feedback ive seen. hihihi has the files for those as well he can submit to you. Edited April 13, 2019 by iridesence 1 Quote Link to comment Share on other sites More sharing options...
iridesence Posted April 13, 2019 Author Share Posted April 13, 2019 though currently we are testing some more radical ideas in our 2nd testing phase (2 new helicopters, and a troop transport that can hold 10 people). Im also working on a dedicated AA vehicle atm as well. Quote Link to comment Share on other sites More sharing options...
iridesence Posted April 15, 2019 Author Share Posted April 15, 2019 because when you need things to be dead. like, REALLY dead, just call in a trio of bombers. 3 1 Quote Link to comment Share on other sites More sharing options...
limsup Posted April 15, 2019 Share Posted April 15, 2019 4 hours ago, iridesence said: because when you need things to be dead. like, REALLY dead, just call in a trio of bombers. Soo... When shall we get a MOAB (á la C&C Generals)? 1 Quote Link to comment Share on other sites More sharing options...
HIHIHI Posted April 15, 2019 Share Posted April 15, 2019 HaHa, the old particle effect for the nukes (that I think was in the Just Do It Up video) would be pretty good for a MOAB, I would think. : ) Quote Link to comment Share on other sites More sharing options...
Black_RRiderr Posted April 27, 2019 Share Posted April 27, 2019 I like the idea someone here had about using the existing vehicle models and add a new primary weapon to it. Like why not having some kind of variations of existing vehicles specially tanks? In WW2 there were a lot of Panzer IV variations, there we had the typical support Tank Panzer IV (yes it was not really a main medium tank like most think more a support tank in some way), we had the different FLAK Tanks (which were based on the Panzer IV chassic) like the Ost Wind or the Wirbel Wind (with a quad cannon) and there also were things like the Sturm Tiger wich was a monster of artillerie. So back to the point what i would like to suggest and give ideas about, what about these for example: Nod light tank with a Mortar Turret: Instead of the regular cannon this Mortar Turret fires rounds that got high radius explosive rounds which are good for infantry and buildings (not as good as the Nod Artillerie of course) but is having a rather lower impact on armored vehicles such as the med tank or Mammoth tank. Weaknesses: Tanks, Air units, shorter range due to heavy mortar rounds. Strength: Infantry damage, good damage against light defenses (Turrets, Guard Towers), acceptable damage against normal buildings. (Still less damage then the Nod Artillerie) Availablitity: Unit variation, click the arrow to switch from light tank to light tank mortar version. (like in old Ren with Havocs skins) Nod Laser Chain gun APC: Not much to say, the standard Nod APC with a Laser Chain gun instead of the normal weaponry. Due to the technology of the Laser Chain gun there is no need of having ammo stores in this vehicle, which together with some other improvements of Black Hand Engineers, is giving this version of the standard Nod APC a slightly higher speed in this version. Weaknesses: Price increase of 950 credits per unit (APC + Laser Chaingun + other improvements) Strength: All the strengths of the Laser chain gun together with additional speed. Availability: Unit variation, click the arrow to switch from light tank to light tank mortar version. (like in old Ren with Havocs skins) GDI Humvee with Missile Launcher Turret: Standard GDI Humvee with an automatically reloading missile Launcher on top instead of the standard weaponry. The missile launcher is able to lock on stealth tanks even if they are stealthed as long as the weapon is aiming in the direction of the stealth tank. This making this version of the Humvee an ideal recon unit to scout ahead for ambushes for the main GDI units, while also making it an anti tank option as well. (Missiles are like "Gunners" missiles just with lock on) Using Anti tank missiles with more armor penetration as the main focus and less on explosion radius are limiting this vehicles effectiveness against infantry and also most buildings. (still more effective then the MG of the Humvee on buildings) Weaknesses: Price increase of 850 credits (Humvee + Missile launcher turret), slightly less speed due to heavy missiles stored inside, infantry, buildings. Strength: Tanks, Stealth Tanks, vehicles, air units. Availability: Unit variation, click the arrow to switch from Humvee to Humvee Missile Launcher Turret (like in old Ren with Havocs skins) To just give some ideas about different variations of the same vehicles and in what directions it could go. What i would love to have however would be some kind of new multi Crew vehicles. Something with more then just 1 primary weapon. Maybe even something like: Driver has a machine gun, and the crew has missile launcher and another machine gun something like that. One idea im not entirely sure of if i would like that and which is.... not really entirely serious: Spoiler For GDI Players: Crate with Special MRLS which fires one remote controlled Tactical Nuke (like a redeemer in unreal tournemant about the controls) and then is empty and gets picked up by a chinook helicopter. Chance of getting this crate must be 1 % only to make this really rare... (ALSO: Friendly fire is enabled, if you blow up the missile inside your base YOU loose buildings, vehicles and whatever else on that blast radius. Better aim good and dont hit a wall or anything else...) Alternately for GDI Players instead of Special MRLS (since Nuke is more Nods thing...): Prototype Hunter Seeker (yes that annoying little bastard from Tiberian Sun) which is remote controlled as well and launches from GDI Base coming outside the map from that direction. Behaves like a remote controlled missile (and looks like a cheaper not so modern version of the later known hunter seekers) Counterpart for Nod Players: Crate with ICBM Missile Launcher vehicle (from old ren) which fires one Remote controlled Nuke. (like a redeemer in unreal tournemant about the controls) and then is empty and gets picked up by a chinook helicopter. Chance of getting this crate must be 1 % only to make this really rare... (ALSO: Friendly fire is enabled, if you blow up the missile inside your base YOU loose buildings, vehicles and whatever else on that blast radius. Better aim good and dont hit a wall or anything else...) Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted April 27, 2019 Share Posted April 27, 2019 If you do thi sporridge will come out, not a technopark. Here it is better to do separate units for completely different tasks. For example SIdam 25., then 1 Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted April 27, 2019 Share Posted April 27, 2019 Or this truck for the needs of GDI or NOD. Quote Link to comment Share on other sites More sharing options...
iridesence Posted May 11, 2019 Author Share Posted May 11, 2019 On 4/27/2019 at 3:41 PM, DenWellingston said: Or this truck for the needs of GDI or NOD. A cargo truck was already made, and was tested for a shot period actually: (it could ferry 10 people) 2 2 Quote Link to comment Share on other sites More sharing options...
iridesence Posted May 11, 2019 Author Share Posted May 11, 2019 ^^^ there was a small sound issue with the passenger controlled defense weapon (machinegun), but other then that it worked fine. Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted May 14, 2019 Share Posted May 14, 2019 On 5/11/2019 at 5:55 PM, iridesence said: A cargo truck was already made, and was tested for a shot period actually: (it could ferry 10 people) This looks great. Maybe try some more trucks and cars as civi vehicle next. Quote Link to comment Share on other sites More sharing options...
iridesence Posted May 20, 2019 Author Share Posted May 20, 2019 (edited) On 5/14/2019 at 2:11 PM, Ruud033 said: This looks great. Maybe try some more trucks and cars as civi vehicle next. civilian vehicles you say? I also have a truck almost ready. currently deciding if i want it to remain purely civilian, or if i want to turn it into a technical. Edited May 20, 2019 by iridesence 2 2 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted May 31, 2019 Totem Arts Staff Share Posted May 31, 2019 Imagine if the light vehicle AA, AI & AT vehicles became additional fly-in's for GDI/Nod after their Weapons Factory/Airstrip have been destroyed? [So in addition to Buggy/Humvee + APCs, there were also the light vehicle variants from this thread] Quote Link to comment Share on other sites More sharing options...
iridesence Posted June 4, 2019 Author Share Posted June 4, 2019 On 5/30/2019 at 11:41 PM, Madkill40 said: Imagine if the light vehicle AA, AI & AT vehicles became additional fly-in's for GDI/Nod after their Weapons Factory/Airstrip have been destroyed? [So in addition to Buggy/Humvee + APCs, there were also the light vehicle variants from this thread] variants? like this: 1 1 Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted June 4, 2019 Share Posted June 4, 2019 12 hours ago, iridesence said: variants? like this: No. Maybe like this? Quote Link to comment Share on other sites More sharing options...
iridesence Posted June 5, 2019 Author Share Posted June 5, 2019 also, more civilian-based vehicles: a utility truck that had a stinger array mounted in the rear bed. 1 Quote Link to comment Share on other sites More sharing options...
iridesence Posted June 5, 2019 Author Share Posted June 5, 2019 (edited) i was also working on a TS variant of nods artillery at one point, but it was still in rough draft phases before i left it lol. Edited June 5, 2019 by iridesence 1 Quote Link to comment Share on other sites More sharing options...
CoreDefender Posted June 10, 2019 Share Posted June 10, 2019 (edited) The Nod SSM Launcher in Renegade was likely inspired by the Scud Launcher. Would be nice to see something like this: Edited June 21, 2019 by CoreDefender Quote Link to comment Share on other sites More sharing options...
iridesence Posted June 12, 2019 Author Share Posted June 12, 2019 completed technical from above. 2 Quote Link to comment Share on other sites More sharing options...
iridesence Posted June 15, 2019 Author Share Posted June 15, 2019 because lets give nod another way to tank: a variant of its light tank: missile + coaxial MG instead of the normal rapid fire cannon. 2 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted June 15, 2019 Totem Arts Staff Share Posted June 15, 2019 I love the look of these! I feel it's becoming Renegade X: twisted metal edition Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted June 15, 2019 Share Posted June 15, 2019 If you close your eyes to the body of the tank, it will come down. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted June 15, 2019 Totem Arts Staff Share Posted June 15, 2019 On 6/12/2019 at 12:14 AM, iridesence said: completed technical from above. That technical with just a MG would actually be quite nice to have around in crates. 1 Quote Link to comment Share on other sites More sharing options...
iridesence Posted June 15, 2019 Author Share Posted June 15, 2019 3 hours ago, yosh56 said: That technical with just a MG would actually be quite nice to have around in crates. like this: 2 Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted June 15, 2019 Share Posted June 15, 2019 This version looks a little better than with rockets. Quote Link to comment Share on other sites More sharing options...
scrin-124678 Posted June 15, 2019 Share Posted June 15, 2019 6 hours ago, roweboat said: I love the look of these! I feel it's becoming Renegade X: twisted metal edition All we need is a ice cream truck 2 1 Quote Link to comment Share on other sites More sharing options...
iridesence Posted June 16, 2019 Author Share Posted June 16, 2019 (edited) editor files for anyone who wants to use the MG technical. (also should contain raw files for the missile one if anyone wants to experiment) TechnicalAlpha.zip Edited June 16, 2019 by iridesence Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted June 16, 2019 Share Posted June 16, 2019 12 hours ago, scrin-124678 said: All we need is a ice cream truck Here it is! That's what is missing in the fleet of civil vehicles! 1 Quote Link to comment Share on other sites More sharing options...
iridesence Posted June 19, 2019 Author Share Posted June 19, 2019 more civilian vechs: The local "on the scene" news van of WWN, the news company of C&C. 1 2 Quote Link to comment Share on other sites More sharing options...
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