Totem Arts Staff kenz3001 Posted November 24, 2015 Totem Arts Staff Share Posted November 24, 2015 now we need a heal building crate more then ever ill let you ponder over that will watching this epic PUG battle Link to comment Share on other sites More sharing options...
RoundShades Posted November 26, 2015 Share Posted November 26, 2015 It's far from making the MCT a useless target... like Lava pointed out, having a building hanging around with only half of its health is kind of a big deal. Since most people only complain about the MCT being saved by 1 instant of repairgun on the outside wall between timed c4 explosions, could you tweak c4 damage versus mct to do exactly 5% overkill to building health or something? *shrug* just a suggestion that is moderate rather than extreme. Gives c4 destruction more of a benefit of the doubt than right now where buildings are saved by 1%, and defenders benefit of the doubt because they can save a building if 1 hotwire repairs the mct while c4 detonate on it or 2 repair the outside but just barely. Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted November 27, 2015 Totem Arts Staff Share Posted November 27, 2015 Can TrainingYard be added to the rotation coming PUG? Link to comment Share on other sites More sharing options...
DoctorB0NG Posted November 27, 2015 Share Posted November 27, 2015 PUG is officially cancelled for tomorrow. Sorry, guys Link to comment Share on other sites More sharing options...
Bananas Posted November 27, 2015 Share Posted November 27, 2015 No reason why? Nothing on what is going on? Confused on why. Cancelling a weekly event 24 hours before it starts is in poor taste. Some people might have cleared time on their schedules to attend. Could have decided mid week to at least spread the word more. Link to comment Share on other sites More sharing options...
DoctorB0NG Posted November 27, 2015 Share Posted November 27, 2015 No reason why? Nothing on what is going on? Confused on why.Cancelling a weekly event 24 hours before it starts is in poor taste. Some people might have cleared time on their schedules to attend. Could have decided mid week to at least spread the word more. It is cancelled because of the DDOS attacks producing severe server problems Link to comment Share on other sites More sharing options...
Agent Posted November 27, 2015 Share Posted November 27, 2015 I'll gladly host a server, if need be. Link to comment Share on other sites More sharing options...
Crowsy Posted November 28, 2015 Share Posted November 28, 2015 Maybe we can try to do something else (if too few will join due to the calling message) like joining a normal server and just teaming up on ts? Perhaps we could use Agent's server and just hide it from the servers list...it should be enough? There are plenty of solutions if people want to (we saw that last pug when the pug went on anyway , even if the main / usual organizers didn't make it last week due to different problems). As Bananas said , it would be a shame to just call it ...people ( atleast me ) have been waiting this pug since...last pug , but I do understand Bong's side aswell ,even with the protection the ddos-er managed to crash the server so it is something pretty serious (might be wrong since i don't know jack about servers and how to handle them ). Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted November 28, 2015 Totem Arts Staff Share Posted November 28, 2015 If this PUG will be cancelled, we can play on a server with custom maps or just play on an other server Link to comment Share on other sites More sharing options...
Ryz Posted November 28, 2015 Share Posted November 28, 2015 I am there, but I understand from this topic the DDOS'er found another way to bring the server down? Hope B0NG or other people find another way to finetune the protection otherwise there is not much to play. Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted November 28, 2015 Totem Arts Staff Share Posted November 28, 2015 I'll be there too Link to comment Share on other sites More sharing options...
[TmX]Super-Kh Posted November 28, 2015 Share Posted November 28, 2015 5 months of Ddosing doesn't this guy give up ? Link to comment Share on other sites More sharing options...
RypeL Posted November 28, 2015 Share Posted November 28, 2015 Hiding the PUG server from the server listings would be possible. Just shoot me a pm with the server details and I could hide it. Then people would need to get its ip and port from TS. Link to comment Share on other sites More sharing options...
Ryz Posted November 28, 2015 Share Posted November 28, 2015 It's done before, but the person can still join TS and get the IP from there... Link to comment Share on other sites More sharing options...
Crowsy Posted November 28, 2015 Share Posted November 28, 2015 Even if the ddos-er is in ts , we would know then who he is since the people that are in the PuG are usually the same bunch of people. Ill be there for the pug aswell btw. Link to comment Share on other sites More sharing options...
Agent Posted November 28, 2015 Share Posted November 28, 2015 Today's games were fun (albeit, just a little smaller)! Looking forward to next week's. Hiding the PUG server from the server listings would be possible. Just shoot me a pm with the server details and I could hide it. Then people would need to get its ip and port from TS. Easier just to have the server operator modify their hosts file tbh. Link to comment Share on other sites More sharing options...
[TmX]Super-Kh Posted November 28, 2015 Share Posted November 28, 2015 I think that picking Lakeside was a mistake though,if we had more players I reckon nod would've won,but they just lacked defences everywhere Link to comment Share on other sites More sharing options...
SMayhew Posted November 29, 2015 Share Posted November 29, 2015 PUG last night was good fun! I even enjoyed Field, which is a rarity. Link to comment Share on other sites More sharing options...
Ryz Posted November 29, 2015 Share Posted November 29, 2015 Yeah was good! Link to comment Share on other sites More sharing options...
Moderator Quinc3y Posted November 30, 2015 Moderator Share Posted November 30, 2015 Couldn't be there this weekend. And Kenz, will we get to watch the recording of that nice Lakeside game that we played on PUG 2 weeks ago? Or did you lose it in the end? Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted November 30, 2015 Totem Arts Staff Share Posted November 30, 2015 sorry no for some reason shadow play decided to just loose all that footage Link to comment Share on other sites More sharing options...
Moderator Quinc3y Posted December 1, 2015 Moderator Share Posted December 1, 2015 Aw Link to comment Share on other sites More sharing options...
[TmX]Super-Kh Posted December 1, 2015 Share Posted December 1, 2015 so I was thinking, how about making a steam group for PUG ? that way we can send a message to everyone in the group to make sure if they are coming or not and notify who forgot. Link to comment Share on other sites More sharing options...
Ryz Posted December 1, 2015 Share Posted December 1, 2015 Super-Kh":3w4tiilw]so I was thinking, how about making a steam group for PUG ? that way we can send a message to everyone in the group to make sure if they are coming or not and notify who forgot. I am down for it, but have some issues with steam, what if you take the lead Super, you know most people! Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted December 1, 2015 Totem Arts Staff Share Posted December 1, 2015 i beleve this is already a thing invite only Link to comment Share on other sites More sharing options...
testman Posted December 1, 2015 Share Posted December 1, 2015 Well, you could always revive this group: http://steamcommunity.com/groups/RenXGame# Link to comment Share on other sites More sharing options...
[TmX]Super-Kh Posted December 1, 2015 Share Posted December 1, 2015 then invite me D: what have I done to not deserve one ? : Link to comment Share on other sites More sharing options...
RoundShades Posted December 2, 2015 Share Posted December 2, 2015 This is already a thing, and is acceptable at your own discretion. Alternatively though, for those who boycott Steam EULA or otherwise refuse to use steam, just show up to the teamspeak at the usual time and you may receive instructions on how to patch into the game via udk console command. Link to comment Share on other sites More sharing options...
Ryz Posted December 4, 2015 Share Posted December 4, 2015 See you tomorrow guys! Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted December 4, 2015 Author Totem Arts Staff Share Posted December 4, 2015 I may actually be at this one Link to comment Share on other sites More sharing options...
RoundShades Posted December 4, 2015 Share Posted December 4, 2015 I hope to see you there! Fingers crossed that it'll be a good one! Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted December 4, 2015 Totem Arts Staff Share Posted December 4, 2015 I may actually be at this one dont forget to "Q" spot beacons Link to comment Share on other sites More sharing options...
DoctorB0NG Posted December 4, 2015 Share Posted December 4, 2015 I'll be there Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted December 5, 2015 Author Totem Arts Staff Share Posted December 5, 2015 .....so commander mod is fixed for b5..could toss it in, maybe hook the team controller to just have static commanders. Will stills binoculars but I'll probably be moving a lot to a special Q-spots Link to comment Share on other sites More sharing options...
Ryz Posted December 5, 2015 Share Posted December 5, 2015 We want it Yosh! Link to comment Share on other sites More sharing options...
SMayhew Posted December 5, 2015 Share Posted December 5, 2015 I'll be there tonight! Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted December 5, 2015 Totem Arts Staff Share Posted December 5, 2015 i probably wont make it tonight Link to comment Share on other sites More sharing options...
SMayhew Posted December 5, 2015 Share Posted December 5, 2015 A good bunch of games, terrible pug for me due to my god awful internet. Sorry again. Won't be there next weekend sadly. Link to comment Share on other sites More sharing options...
Moderator Quinc3y Posted December 6, 2015 Moderator Share Posted December 6, 2015 Was good! Volcano This time Volcano wasn't as intense as usually. I think both teams were organized and played well, keeping the vehicle count high, pushing back and forth. The two hotwires that managed to sneak in and kill first HoN and then Ref decided about the game, GDI won. GoldRush Also not very intense, typical game on GoldRush. GDI dominating the field with meds/mrls, point whoring the Obelisk and winning the game on time. Nod almost managed to kill the AGT with an early APC rush and if they had succeeded, the game would have probably gone different. XMountain GDI did what it should always be doing on this map - spam meds Nod's organization wasn't the best, we didn't have enough tanks and lost quickly after a few waves of meds. Whiteout Epic game!! One of the single best games I've played on at PUGs. Nod played very well for the bigger part of the game, rushing at all times and not giving GDI time to breathe, let alone take control of the hill After we lost both PP and Barracks and were so far behind in points it seemed that it's game over.... but turns out not! Thanks to Crowsy, who managed to sneak in and take Airstrip down After that we lost our Ref, but we had Bong join us and he immediately organized the epic orca rush that managed to kill both Nod PP and Ref and give us a 500 points lead and a comfortable position to just siege Hand of Nod that at one point went down (did Nod stop repairing on purpose or what was that?). What a comeback! 2-2 draw in total. The teams were pretty balanced and it was good fun Link to comment Share on other sites More sharing options...
Totem Arts Staff LavaDr4gon Posted December 6, 2015 Totem Arts Staff Share Posted December 6, 2015 Was good!Whiteout Epic game!! One of the single best games I've played on at PUGs. Nod played very well for the bigger part of the game, rushing at all times and not giving GDI time to breathe, let alone take control of the hill After we lost both PP and Barracks and were so far behind in points it seemed that it's game over.... but turns out not! Thanks to Crowsy, who managed to sneak in and take Airstrip down After that we lost our Ref, but we had Bong join us and he immediately organized the epic orca rush that managed to kill both Nod PP and Ref and give us a 500 points lead and a comfortable position to just siege Hand of Nod that at one point went down (did Nod stop repairing on purpose or what was that?). What a comeback! And we actually knew it was coming too, since we had around 8 sbhs waiting at the wf. Link to comment Share on other sites More sharing options...
SMayhew Posted December 6, 2015 Share Posted December 6, 2015 XMountain GDI did what it should always be doing on this map - spam meds Nod's organization wasn't the best, we didn't have enough tanks and lost quickly after a few waves of meds. Whiteout Epic game!! One of the single best games I've played on at PUGs. Nod played very well for the bigger part of the game, rushing at all times and not giving GDI time to breathe, let alone take control of the hill After we lost both PP and Barracks and were so far behind in points it seemed that it's game over.... but turns out not! Thanks to Crowsy, who managed to sneak in and take Airstrip down After that we lost our Ref, but we had Bong join us and he immediately organized the epic orca rush that managed to kill both Nod PP and Ref and give us a 500 points lead and a comfortable position to just siege Hand of Nod that at one point went down (did Nod stop repairing on purpose or what was that?). What a comeback! 2-2 draw in total. The teams were pretty balanced and it was good fun These two games I remember the most, my internet was picking up then. I was repping the HoN on Whiteout but I got kicked for idling, I wasn't AFK I just didn't move my mouse enough obviously! By the time I got back in it was over, but there were only 2 mins left anyway! We so should have shot the Orcas as those SBHs! Yeah the teams were very good this week. Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted December 6, 2015 Author Totem Arts Staff Share Posted December 6, 2015 Not shooting the Orcas with those SBH really was the turning point...The really bad one for Nod Link to comment Share on other sites More sharing options...
RoundShades Posted December 6, 2015 Share Posted December 6, 2015 I was repping the HoN on Whiteout but I got kicked for idling, I wasn't AFK I just didn't move my mouse enough obviously! The kick limit was set for Vertiso amounts of AFK, aka 7 minutes. How do you even last in regular servers when you tend to stand that motionless for 7 minutes. Link to comment Share on other sites More sharing options...
Ryz Posted December 6, 2015 Share Posted December 6, 2015 Hmm overall pretty good, what I liked was the fact that both teams (not both sides) won two games. Overall it was pretty GDI sided like always. What I didn't like was the indecisiveness on Nod when we played it two times. Where GDi has a clear plan (meds) Nod doesn't rely on heavy force, but teamwork and stealth. On Goldrush we tried to stankrush multiple times but this was clusterfuck, but in the later part of the game it was total anarchy if you ask me. The same happened on whiteout. First the orca rush was announced but people decide to kill the WF when the orcas moved. But we forgot one thing and this was to not only plan it, but actually do it. Than, when we had only the HON left, we did nothing for like 5 minutes. People mentioned a rocketrush, but with one building to defend this was likely going to fail. Than FINALLY we moved out with SBH's with the building got killed meanwhile. It was a good PUG but I had rather lost while fighting than while waiting Link to comment Share on other sites More sharing options...
SMayhew Posted December 6, 2015 Share Posted December 6, 2015 I was repping the HoN on Whiteout but I got kicked for idling, I wasn't AFK I just didn't move my mouse enough obviously! The kick limit was set for Vertiso amounts of AFK, aka 7 minutes. How do you even last in regular servers when you tend to stand that motionless for 7 minutes. I definitely wasn't AFK for 7 minutes. I was only in Hon for the final 5. Strange. Oh well! Link to comment Share on other sites More sharing options...
boxes Posted December 7, 2015 Share Posted December 7, 2015 In my last 8 pug games, GDI has won every single game. The only strat GDI ever needs is meds+hotties (infiltrating and repairing)+orcas if the map is flying, and a couple snipers/Sydneys. Before it was countered by Arty techs, but after the constant nerfs to the arty (slower and slower projectile speed, weaker light armor) and the med tank range buff, Nod doesn't really have anything to fight a med spam anymore, and they always end up getting out-muscled every single game. We should have won the last whiteout game as Nod, I suppose after we saw everybody on the other team leaving, we thought it was pretty much over and decided to screw around a bit with SBH and that ended up costing us the game. I told the SBH to abandon the WF plan and shoot the orcas, but they ignored that and ended up doing nothing in the end. Because if that orca rush failed, GDI would be completely broke, and we (probably) would have won the game by time or surrender. Link to comment Share on other sites More sharing options...
RoundShades Posted December 7, 2015 Share Posted December 7, 2015 Correct me if I am wrong, but light armor was never nerfed, and was semi-buffed at times against sniper fire and small arms fire. And the shell, it has it's uses (goldrush arcing over the hills). I honestly just think the Med Tank is way good in hands of organized rushes. The more of them massed, the harder it is to kill their combined health, before they quickly arrive deep inside a Nod base. Maybe needs a very mild speed nerf to meds at best? That whiteout loss was a shame, it wasn't even a loss, just a lucky turn of the table. I still blame b0ng for magically turning the game around when he switched to gdi from nod... However, artillery is very effectively a game-winner on whiteout and Complex when a team uses them right, especially if a team masses them and holds off an equal enemy force, and then proceeds to do what GDI med tanks do while planting beacons that can be defended with the arties. Link to comment Share on other sites More sharing options...
Ryz Posted December 7, 2015 Share Posted December 7, 2015 Yeah I don't agree about artillery. We moved to the right flank early game to damage PP but didn't kill it. Than we targeted a building for a while till everybody came to repair to it and after it we killed the PP. Worked great with 4 arties... Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted December 7, 2015 Author Totem Arts Staff Share Posted December 7, 2015 Yeah it's pretty apparent that when two teams are actually even player-wise, GDI is significantly better. Mass Meds+Hotties is basically game over for everything on Nod, especially when you add like 1 decent sniper in to counter Nod's repairs. GDI doesn't need much thought... though that's kind of supposed to be their thing. Will probably be a bit of an overhaul involved with infantry, focusing more on letting Nod sort of be able to hold the field better with theirs, and maybe edit their tank game a little bit. It's just hard to balance this entire game around PUBs and PUGs, as they're like two totally separate games. Link to comment Share on other sites More sharing options...
Crowsy Posted December 7, 2015 Share Posted December 7, 2015 Are mutators able to tweak damage/armor/hp/bullet speed/etc?Perhaps you could make a mutator designated for pugs and make the future tweaks for the pub ( since that is the main playtime of Renegadex) and just add the mutator each time we pug with its own tweaks that are better for the pug. If the mutator is impossible maybe just add more customization to the game - server side (that would do same thing that is mentioned on the mutator above) Short of the idea: make the changes based on the pub games and just add a mutator /settings that has(have) its(their) own tweaks based on pug games. My apologies if is a stupid idea Link to comment Share on other sites More sharing options...
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