Totem Arts Staff TK0104 Posted June 25, 2017 Totem Arts Staff Share Posted June 25, 2017 @Veyron Why? 1 Quote Link to comment Share on other sites More sharing options...
Schmitzenbergh Posted June 25, 2017 Share Posted June 25, 2017 @Veyron If you could pm me a link with the files, maybe the devs could do something with it. At least it won't go down into the cybergraveyard that way. Would be sad to see all that work go... Why did you stop so abruptly? Quote Link to comment Share on other sites More sharing options...
[B]Veyron Posted June 26, 2017 Author Share Posted June 26, 2017 (edited) Because I wanted to. This was meant only for me because I thought I would be the only person to enjoy it in game and nobody else would appreciate it. I posted it, got good feedback and that was it. Sorry it has to be this way. Edited June 26, 2017 by [B]Veyron 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted June 26, 2017 Totem Arts Staff Share Posted June 26, 2017 I know alot of people were actually looking forward to this being completed. Some really creative things could come about because of a new structure like this !! 😁 Quote Link to comment Share on other sites More sharing options...
limsup Posted June 26, 2017 Share Posted June 26, 2017 (edited) 4 hours ago, Veyron said: This was meant only for me because I thought I would be the only person to enjoy it in game and nobody else would appreciate it. How do you mean this? Perhaps I misunderstood - you are scrapping it because you think other people would not like this to be in the game? Edited June 26, 2017 by limsup Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted June 27, 2017 Former Developers Share Posted June 27, 2017 I may be the one person that completely understands, since I've gone through this phase before several times in the past. I'm glad you tried though, it looked very promising. Good job! 1 Quote Link to comment Share on other sites More sharing options...
scrin-124678 Posted June 27, 2017 Share Posted June 27, 2017 On 26.6.2017 at 7:18 AM, limsup said: How do you mean this? Perhaps I misunderstood - you are scrapping it because you think other people would not like this to be in the game? Read carefully to understand. Like in the past where new maps where put ingame allways some people screamed: this map is shit, who is that retard that made this map?, and some other stuff, its understandable that he think people would not appreciate it. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted June 27, 2017 Totem Arts Staff Share Posted June 27, 2017 In my opinion the main problem of this tempel is the size. It is just undefendable. But myabe you can upload the mesh, so we could use it as background decoration. Quote Link to comment Share on other sites More sharing options...
limsup Posted June 27, 2017 Share Posted June 27, 2017 5 minutes ago, Luhrian said: In my opinion the main problem of this tempel is the size. It is just undefendable. But myabe you can upload the mesh, so we could use it as background decoration. What a fine Death-Match setting it would make... Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff LavaDr4gon Posted June 27, 2017 Totem Arts Staff Share Posted June 27, 2017 Assault mode... Quote Link to comment Share on other sites More sharing options...
Tomcat_ Posted June 29, 2017 Share Posted June 29, 2017 I've always been particularly fond of the TD-era Temple's design and was excited about this project. I was eager to see your continuing progress, but at the end of the day, it's your decision whether or not you'd like to share it with us. Even if you just wanted to treat it as a personal art project rather than something to be publicly released, I would've been happy with that. (Not that it matters what I think!) It can stand alone as the most solid reproduction of the Temple of Nod to-date and that's a big accomplishment. Huge props for that, Veyron! 1 Quote Link to comment Share on other sites More sharing options...
Henk Posted June 29, 2017 Share Posted June 29, 2017 ould also be a good level for a (co-op) mission. If anyone would want to make that some day. Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted June 29, 2017 Share Posted June 29, 2017 33 minutes ago, Henk said: ould also be a good level for a (co-op) mission. If anyone would want to make that some day. @IllumZar was working on a co-op map. but he cancelled it. (he focused on the scripting before he quit) Quote Link to comment Share on other sites More sharing options...
[B]Veyron Posted August 5, 2017 Author Share Posted August 5, 2017 (edited) Hey guys. I'm gonna leave this here - how to get this object into UDK? Import it when you're in UDK with the import button. This is the version I have atm. Also I'll have to redo this in Maya as there was a SHIT TON of unused verts,edges,faces I had to delete. Went from 27k verts down to 16k? so ya don't use autocad for your modeling I am also aware that there is a bit of error near the windows. I accidently deleted some faces for the window frames. I will fix it at a later date due to other things. I apologize. Also this Model is mainly for background/foreground décor as the strategies haven't been planned out too much actually little to no planning at all but do let me know what you think. Uploaded UDK package for easier import TempleX-Exterior.fbx TempleX.upk Edited August 5, 2017 by [B]Veyron Uploaded UDK package for easier import! 2 1 Quote Link to comment Share on other sites More sharing options...
[B]Veyron Posted August 5, 2017 Author Share Posted August 5, 2017 (edited) I have a long way to go before I decide to tackle another project. PLease bare with me. ALSO: thanks to the moderators and developers for letting me post this item here and for their support! I appreciate it! Edited August 5, 2017 by [B]Veyron 1 Quote Link to comment Share on other sites More sharing options...
[B]Veyron Posted August 5, 2017 Author Share Posted August 5, 2017 Sorry I am in a rush atm. But I wanted to provide you with my first design which was made in AutoCAD and textured in maya. No collision I'll upload pictures later. Again I have to model in Maya in which I have a lot to learn shall I take on anything else. Thanks again! Quote Link to comment Share on other sites More sharing options...
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