Mystic~ Posted January 24, 2016 Posted January 24, 2016 It was the Dropbox link I was reporting as slow, not sure about Mayhew. Quote
Totem Arts Staff TK0104 Posted January 26, 2016 Totem Arts Staff Posted January 26, 2016 So which maps next saturday? Tomb and Uphill? Quote
Ryz Posted January 26, 2016 Posted January 26, 2016 My suggestion would be tomb indeed and the new Goldrush? Let's don't forget to contact map editors with older and unfinished maps. There are some nice maps which aren't finished yet and could be picked up again! Quote
Schmitzenbergh Posted January 26, 2016 Posted January 26, 2016 So which maps next saturday?Tomb and Uphill? Make that Tomb and Grassyknoll. We only did crash site last week as it was a huge map. Quote
Totem Arts Staff TK0104 Posted January 26, 2016 Totem Arts Staff Posted January 26, 2016 Maybe someone can create a vote system where we can vote for the maps Quote
Totem Arts Staff kenz3001 Posted January 26, 2016 Totem Arts Staff Posted January 26, 2016 no love for the beach of head ? but mehhh i need to upload a new version anyways so mehhh Quote
Ruud033 Posted January 26, 2016 Posted January 26, 2016 no love for the beach of head ? but mehhh i need to upload a new version anyways so mehhh You should finish that first before we test it Quote
Ryz Posted January 26, 2016 Posted January 26, 2016 no love for the beach of head ? but mehhh i need to upload a new version anyways so mehhh Tell us what you are changing? Maybe we can test it next week? Edit: What about containment, coastal and some other maps which need finetuning? Quote
Totem Arts Staff TK0104 Posted January 26, 2016 Totem Arts Staff Posted January 26, 2016 no love for the beach of head ? but mehhh i need to upload a new version anyways so mehhh Tell us what you are changing? Maybe we can test it next week? Edit: What about containment, coastal and some other maps which need finetuning? The balance of Coastal(small) is unfair and has way too much defence at nod side. Containment is infantry only and many don't like that Quote
Totem Arts Staff yosh56 Posted January 27, 2016 Author Totem Arts Staff Posted January 27, 2016 Will just go authoritarian on this and call it. Grassy_Knoll, since we totally didn't get to it, and eh, I guess Tomb. Quote
DoctorB0NG Posted January 27, 2016 Posted January 27, 2016 Will just go authoritarian on this and call it. *Constructively Tyrannical Quote
Mystic~ Posted January 28, 2016 Posted January 28, 2016 Whatever the final choices for testing, I think it would be a good idea to focus on maps that are realistically close enough to being finished and can be fine tuned so that they may be integrated into the next patch - public games are starting to feel a bit stagnant despite the infantry changes, which were very welcome. (Walls, Islands, Lakeside, Whiteout) 2:1 (Canyon, Volcano, Complex, Training Yard) Field: No. Under: No. Goldrush: Meh. Not sure why Eyes disappeared. Quote
Idiotas Posted January 29, 2016 Posted January 29, 2016 Not sure why Eyes disappeared. Eyes kept crashing and it wont be added anytime soon. Quote
RoundShades Posted January 30, 2016 Posted January 30, 2016 Will just go authoritarian on this and call it. *Constructively Tyrannical You guys aren't told enough how excellent you are for taking the initiative to organize these. Also, update main post so we DO know what we are doing without digging to last 2 pages and skimming? Quote
RoundShades Posted January 30, 2016 Posted January 30, 2016 Woods and GrassyKnoll You know at least half the people are going to show up with Tomb downloaded instead? This week January 30th: CnC- Grassy_Knoll(without the ion) and CnC-Tomb Quote
Totem Arts Staff TK0104 Posted January 30, 2016 Totem Arts Staff Posted January 30, 2016 Can't test cause my sister is behind pc and don't want to let me game And 5 minutes before it supposed to start there were only 3 to 4 People on TS. Test session is not really popular Quote
[TmX]Super-Kh Posted January 30, 2016 Posted January 30, 2016 everytime I download the maps and get ready,some new maps are put instead..... #blameYosh Quote
Bananas Posted February 3, 2016 Posted February 3, 2016 This should probably be a little more organized this week if we are still doing it. Should go ahead and decide which maps to do. Quote
Totem Arts Staff TK0104 Posted February 3, 2016 Totem Arts Staff Posted February 3, 2016 I heard Tomb wasn't tested, only GrassyKnoll Quote
Ryz Posted February 3, 2016 Posted February 3, 2016 I heard Tomb wasn't tested, only GrassyKnoll A lot off people has issues testing grassyknol cause they had the wrong version, before that Woods was tested. Not sure why Tomb wasn't on the list, hope this weekend? Quote
Totem Arts Staff yosh56 Posted February 3, 2016 Author Totem Arts Staff Posted February 3, 2016 Soooo Is B0ng going to undercut the Yosh this weekend as well? I'm calling Tomb. We only ever end up with one map getting done anyway. Quote
Ryz Posted February 4, 2016 Posted February 4, 2016 If I am there I would also favor Tomb! But who am I? Quote
Bananas Posted February 6, 2016 Posted February 6, 2016 Tomb is good. Possibly Uphill too if we have time. Tomb: https://drive.google.com/file/d/0B2ze9D ... ZoUnM/view Uphill: https://drive.google.com/file/d/0B2ze9D ... l6aWc/view Quote
Totem Arts Staff TK0104 Posted February 10, 2016 Totem Arts Staff Posted February 10, 2016 Super-Kh":3ajzrurs]what's this week's maps ? I prefer Beach Head. kenz did some good updating so we have to test it Quote
Redline Posted February 16, 2016 Posted February 16, 2016 Expect a polished Cliffside to test this week. Map is 90% done. Quote
Totem Arts Staff TK0104 Posted February 16, 2016 Totem Arts Staff Posted February 16, 2016 Expect a polished Cliffside to test this week. Map is 90% done. If this is going to continue, I think we test first Beach Head because it wasn't tested last week Quote
Ryz Posted February 16, 2016 Posted February 16, 2016 Did nobody test these map(s) past week? Otherwise we might be able to do it 'solo' instead of on a planed timeslot. Quote
Ruud033 Posted February 16, 2016 Posted February 16, 2016 Don't think so? Beachhead takes a long time to compile, be warned. It's a great map though! Latest version is on the test server. Quote
Alaa Posted March 13, 2016 Posted March 13, 2016 Would it be fine to make a video just showing around the maps that are being posted to show around if some people don't feel like actually downloading it or are having some troubles and so on? Quote
Totem Arts Staff Handepsilon Posted March 15, 2016 Totem Arts Staff Posted March 15, 2016 Would it be fine to make a video just showing around the maps that are being posted to show around if some people don't feel like actually downloading it or are having some troubles and so on? Thommy(or someone else?) already did that once Doesn't work too well... Quote
Ruud033 Posted March 15, 2016 Posted March 15, 2016 Would it be fine to make a video just showing around the maps that are being posted to show around if some people don't feel like actually downloading it or are having some troubles and so on? There;s a launcher in the works that auto-downloads missing maps to your client if you join a server. Quote
Ryz Posted March 15, 2016 Posted March 15, 2016 There;s a launcher in the works that auto-downloads missing maps to your client if you join a server. Yeah can't wait for that! Quote
RoundShades Posted May 9, 2016 Posted May 9, 2016 Can we test City soon? That, and another map, don't really care, either Cliffside, Beach Head, or something. Quote
Ryz Posted May 10, 2016 Posted May 10, 2016 Can we test City soon? That, and another map, don't really care, either Cliffside, Beach Head, or something. I am trying to convince some mappers to do another testing session, but so far no reply... Quote
Fffreak9999 Posted May 10, 2016 Posted May 10, 2016 I don't mind joining, would be a lot of fun Quote
Ruud033 Posted May 11, 2016 Posted May 11, 2016 I personally would like to do this along with the new launcher Quote
Totem Arts Staff DaKuja Posted May 11, 2016 Totem Arts Staff Posted May 11, 2016 Hopefully this time i'm in! Quote
DoctorB0NG Posted May 11, 2016 Posted May 11, 2016 I'll get it set up for this weekend. Testing will begin one hour before the PUG (12:00 PM Central standard time) Quote
Ryz Posted May 12, 2016 Posted May 12, 2016 I'll get it set up for this weekend. Testing will begin one hour before the PUG (12:00 PM Central standard time) Difficult time to be there for me, but will try! Quote
Crowsy Posted May 12, 2016 Posted May 12, 2016 Is it open for anyone or just developers and selected few can join? Quote
Crowsy Posted May 12, 2016 Posted May 12, 2016 Nice to know! Most likely ill be there to peck around then . Quote
Totem Arts Staff TK0104 Posted May 14, 2016 Totem Arts Staff Posted May 14, 2016 Are people forgotten about this? Nobody on TS and no server... Quote
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