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TK0104

Totem Arts Staff
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Everything posted by TK0104

  1. Soon as in a month or Soon as in December? Anyways I like the night scene. Looking forward to it! (This reply was posted with my brand new laptop for my education. I'm lovin' it! (I can play RenX PUG's when I'm on holidays from now on!))
  2. @Schmitzenbergh no I've seen them on Storm, not copied
  3. Grass and Bushes ARE in the map, but I've set the minimum detail mode to medium I believe. So some stuff (without collision) and background disappears on low settings.
  4. Guess there is still a lot for me to fix DAT PINK OCEAN.........SpoilerAlert (This is one of the Dutch Islands: Texel. Recently a place with water turned pink I guess I can keep it )
  5. @Luhrian - I'll check out those KillZ's - No it is suppose to be that vehicles can enter the outposts - Since the map is quite big map and it's scaled for the map overview, it's crappy atm. @yosh56 Make it possible to let us scale the map overview - Always the same with the harversters - Forgot that - Weird the Tib meshes don't have any collision. Probably did something wrong...
  6. Yooow, Today is the big day! CNC-Outposts is released! Goddamn it it's been a while since I started this map and I'm very proud of the end result! Of course this is the first version and there will be some bugs here and there but still, I like it! So I hope the loyal map testers can do their amazing job once again! And I hope this map could go to an official patch, that would be awesome! So testers, go on and have fun Cheers, TK0104
  7. View File CNC-Outposts The map takes place at the dunes with 6 outposts. 4 are currently used, 2 are abandoned by both GDI and Nod. Behind the sandy dunes, a green field of grass, bushes and tree's for infantry combat. Buildings: - GDI Barracks and Hand of Nod - GDI Weapons Factory and Nod Airstrip - GDI Refinery and Nod Refinery - Adv. Guard Tower and Obelisk of Light - GDI Repair Facility and Nod Repair Facility - Tiberium Silo - Communications Center Submitter TK0104 Submitted 08/01/2017 Category Levels
  8. Funny this topic is active after a few months This model I made was really basic made just to test things out. The real deal has yet to come!!
  9. PUG - July 29th 2017 Round 1: Tomb
  10. About the preview image @Luhrian: Remove "Texture2D" in the line and it's suppose to be fixed
  11. Yeah you're right @yosh56. That was for Beta 1
  12. Hi there, If you readed the title, you already know what's all this about. I've been playing Renegade X a lot over the past years and I still keep reading the problem that new players don't know how to play this game. One of the biggest issues with new players is that they have zero knowledge about mining the base. That's the main reason why I started this topic and YouTube series. So as I said new players don't know to mine or what to do with mines. Mines are basicly used for defending the base from sneakers that want to solo kill a structure (like me). New players don't know that and starting to mine on random spots like: the field, the tunnels or even the enemy's base. And of course people that DO know how to mine start to complain the mining is bad and start to shout at people: "[Player] stop overmining!!!" and sometimes even wants to mine ban the player. Luckly that does not happens that much, but you get the point right? So here's the first tutorial, the tutorial that shows you how to mine the base properly. I hope you guys understand the meaning of this series. It's not about the views, subsribers or likes. Once again, it's about showing new players how to play the game. Cheers!, TK0104
  13. I got this from an official announcement topic:
  14. I'm planning on making a few Gameplay Tutorials on YouTube. Mining will be the first tutorial since so many players don't know how to mine.
  15. Too late. Already removed the video. Btw would take ages to upload it to dropbox because the video was something near the 30GB
  16. PUG - July 22nd 2017 Round 1: Walls Round 2: Lakeside Not going to be uploaded since it's such a long match and boring one.
  17. I'm sorry for not being the commander that people used to know and letting the team fall. I was tired of work (don't ask how). In the upcoming weeks I work on Satursay too so I'll be in touch if I can still command after work.
  18. Clear. I ain't commanding after work
  19. Re-uploaded all files. Not it's 100% the latest version
  20. Yeah because we were GDI we had a disadvantage because flamers will rush WF so Silo was in my opinion a waste of time in the early game.
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