Yeah it was onesided (and yeah I fired a SBH gun instead of a carabine when attacking hotties in the back so I blew the suprise).
This PUG was the worst, it was like the enemy team was throwing out a wood stick and 'our' team was a dog and just went for it over and over again... We were totally dictated what to do by the enemy and did not launch any clear attack.
Most of this has been spoken out after the game on TS, but short thing below here to summarize these suggestions to change this:
- B0NG / Yosh / Agent (and some others) will look for a way to delay the time between rounds to so people can be instructed.
- Preserve teamchat for commands and gameplay related stuff, not for chitchat-
- People need to attend on time, if they are late they can join the next round
- People may get kicked / banned if they ignore teamchat all the game (like a few people on our team...)
- There might be a 'start' point where people have to assemble and if they don't come there they will be removed from the game
- Make teamleader a priority speaker
- Acknowledge commands so commander knows you received them (affirmitive / negative if you can't)
- The PUG will have a (more) clear leader and people follow that. Now more complaining about 'I don't want to be in this team' etc.
I mean this could have been cool even if we lost, but not if it takes 5 ~ 15 minutes to organize ANYTHING we did. We had vehicles coming in with airdrops being destroyed before people could get in (and loads of engies ignoring it), rounds where the order was 'max out tanks' and where we never had more than 5, beacon attacks where ppl forgot the beacon, snipers driving around in vehicles without a plan, rushes where half the team did something else, enemy attacks where nobody cared to respond and so on...
Last night I had a talk about this with Machette and I think he said something like if felt a lot of people where playing for their own ego.. It could have been different if people sacrificed their vehicles to make that extra push or get engies for the team instead of playing selfish (or not playing in the team you are in at all),