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hm shark

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    hmshark

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  1. You can use blender if u are new to 3d modeling ( its free unlike 3DS max)
  2. Probably not. Considering it has a very hard counter (Getting Remote C4'd through the wall) it's never been that high on the list. Flame tanks can stay far from the walls and not get hurt by c4. Also please s̶e̶n̶d̶ ̶m̶e̶ ̶t̶̶̶h̶̶̶a̶̶̶t̶̶̶ ̶̶̶x̶̶̶-̶̶̶r̶̶̶a̶̶̶y̶̶̶ ̶̶̶v̶̶̶i̶̶̶s̶̶̶i̶̶̶o̶̶̶n̶̶̶ teach me how to know where flame tanks are without x-ray so I can see where the flame tanks are and put the c4 in the perfect place to destroy the flame tanks. Also even if we try doing that, the flames will kill us long before we are able to successfully use the c4 to blow them up. You know what, that opens a great idea for a bug fix, can remote c4 from inside a building not hurt anyone outside it? haha joking yosh. I love you developers of renegade x.
  3. when is the PUG today? I dont see it in the server list. Edit, it turns out u guys are on teamspeak and the server is hidden from the server list. The 2 games i played in the PUG today were fun, thanks to the guys that organize this every week
  4. My truck is loaded! Also I love the veterancy system! Btw, I would love to test new maps, any way I could join the map testers?
  5. Yeah, but imagine yourself as a new player ( a very unlucky new player) first trying the game on field. Honestly, if we had more active servers with a lot of players, then people who don't like field ( or other maps) can leave the server they are in and join another server with a different map, but unfortunately, this game's low active playerbase results in an even less playerbase and the cycle continues.
  6. Awesome 3d printed stuff. My favourite one is the obelisk
  7. Thank you everyone for taking your time to post your opinions here. As a response to every person that talked about how teamwork is important to win in a marathon server: I do agree with that point and I know that this is game is heavily based on teamwork, but it gets really hard to convince people to listen to your ideas ( most people don't even notice the chat or vote message). The commander mod would be a great addition to the game because people will be more inclined to listen to the commander. I think that if the map is AOW and it does not have FULL base defences, then games will last a short time which keeps the game refreshing. ( or even marathon and no/basic defences) Well, I created this topic to explain why my friends thought the game is not good. 5+ of my friends refuse to play this game for ANY reason because they get bored fast. I know that teamwork is important but, imagine a server ( field map) with 40/40 new players, the marathon server would never finish lol. They wouldn't know how to end it. I do agree with your point of organizing attacks ( those are fun) but it is hard to get everyone to agree with you when they are busy doing their own thing. a̶i̶m̶b̶o̶t̶ ̶s̶n̶i̶p̶e̶r̶s̶ . I dont understand how people quitting leads to repetitive gameplay and boring maps. Yes I suggested to leave the advertising till the problems are fixed. More gamemodes? I have not heard of those. What are they? Yes i have played a PUG 2 times. When I played them, there was soo much teamwork and it was a really fun game. That is why I would suggest implementing a microphone system ingame. If people are busy shooting, then they wont see other people's messages or even votes, and because people keep spamming "repair that building". The usefull messages will be flooded with spam. I know that you can argue that people can join teamspeak, but many people wouldn't do that when they are new players. If you can talk with your mic ingame, then the whole team will hear you and that would be awesome. This may result in a lot of 12 year olds spamming the mic and ruining the gameplay, so I think that this feature would be best fit for the commander in the commander mod ( if that is going to be implemented in the game). Great point, no not choosing marathon servers, but choosing AOW to get imbalanced games. If the server starts with lets say 10 players, then in 10 min, they become 30 players. As a result the game will be imbalanced as u stated so it will end too quickly and the map will change. If it ends too quickly then a new map will load and everyone will enjoy a balanced AOW game !! I disagree with "boring maps can be played better with fewer players" but, lets say that it is true, ( for this argument). If there are 4 players playing a boring map and in 30 min, the player count becomes 30, then we can now change the boring map, right? Wrong, people will refuse to change the map and the new players will suffer Yes the commander mod would be awesome, and as I stated above, enabling microphones ingame would be nice ( could be only for the commander) Yes I know, that is why I picked them, and thanks for calling them boring You are right. Well for base defences, it is 2 times harder to destroy a base when it has advanced base defences, so yes that is a major reason why games are long and boring. Now not only does the attacking faction have to face a full defending army, but they also have to face the base defences. Now you may ask, " how do face a full army AND an OP base defence?" good question. To do that, we have to have much more money than the enemy, and how do we get more money? Easy, lets just stay outside their base for 2 hours and keep destroying their harvester, eventually( hopefully in less than 5 hours) we will have more money than them and that will allow us to completely destroy them because we have 20x more money than they have. Remember Command and Conquer RTS games? Even if we had 1.5x the money the enemy has, we would be able to destroy them, but why in renegade x, do we need to have 100x more money to destroy them? The answer is bottlenecks, last time I was playing in X-mountain ( no base defences) and we defended against like 200 medium tanks I think, how did we do that? Because of the bottleneck, they couldn't attack us with all the tanks at the same time ( like in C&C games). So all we did was stand inside out base and destroy their tanks 1 by 1 because they kept coming in 1 by 1. That is a problem that we have in renegade-x. Honestly I think that if we have an open area map then it would be ACTUALLY simulate the C&C experience ( ofc with some obstacles like mountains and other stuff, but it shouldn't have a bottleneck to enter the enemy base. Remember in how in C&C games, there was more than one non-bottleneck entrance to the base? Imagine yourself playing C&C and trying to destroy an enemy base by sending in 1 tank at a time through a bottleneck. i̶m̶ ̶s̶u̶r̶e̶ ̶t̶h̶a̶t̶ ̶w̶o̶u̶l̶d̶ ̶b̶e̶ ̶f̶u̶n̶.̶ I totally agree with you, and as I stated above, yes we need to fix the problems before advertising. @j0g32, yeah I agree with you.
  8. If you do not want to read this huge block of text explaining everything in detail, there is a small conclusion in the end. Total amount of downloads ( at the time of posting this) 3̶1̶7̶0̶5̶ 3̶1̶7̶1̶1̶ 31717 ( wow over 12 people downloaded this game while i was typing this, see? There are new players !! But they are not staying, if the active playerbase rises at this rate, then the game will be famous in no time.) The question is: why don't people/new players keep playing this game? I have invited many friends to play this game with me, but after playing it for the first time, they don't want to give it a second chance and play it again. Some played it more than one time, but it was because I kept telling them to play it with me. I gathered some reasons of why my friends don't play this game again and what I think is the reason they don't play it again. What they said: What I think about what they said: -Repetitive gameplay. -I think that it does get repetitive especially when I play the same map for 2 hours without it changing. -The same maps get selected over and over again. - My friend thought that this game had like 5 maps because people kept voting for the same maps. -Not alot of players are playing. - Seeing little players does discourage people from playing the game, sometimes when I see 5 players in a map, I don't join because it will not be fun, but if people actually see alot of players, then they WILL JOIN. Today my friend and I joined a server that had 12 players and in like 15 min, the server player count went up from 12---->36. Unfortunately, what scares new players from playing is the small playerbase and that decreases the playerbase even more. -The map never ends and it gets really boring playing the same map for 1-2 hours.( Marathon servers) - I do 100% agree with this. What made me quit this game when I first downloaded it was the Marathon servers (don't worry I came back ). I think that marathon servers make this game worse by amplifying the fact that the gameplay gets repetitive after a while. Standing outside someone's base and farming for points by spamming the left click of a mouse is NOT fun.( That is why I never play as a tank, tanks battles are fun, but standing outside an enemy's base is not.) -Players are either too pro or too new. -When new players ( like my friend) join the game and get destroyed by a̶i̶m̶b̶o̶t̶ ̶s̶n̶i̶p̶e̶r̶s̶ veterans, they get discouraged to continue playing the game because there is a large skill gap. Friends' reactions when they first play the game vs when they quit it. When they first play:Everytime I show a friend this game's trailer, their first reaction is "cool, this game look's awesome" and they have the same reaction when they FIRST play the game. When they quit: After 1-2 hours they get bored because we are stuck on that repetitive map called FIELD and because people refuse to change it to another map. Maps I think bore new players to death: -Field -Under -Mesa II -Goldrush Reasons I think people keep selecting these maps: -I dont know any reason, can any person that loves boring maps tell me why? I am assuming they are veterans that like sneaking up past enemy defences w̶i̶t̶h̶ ̶a̶ ̶t̶i̶b̶e̶r̶i̶u̶m̶ ̶g̶u̶n̶( hah you can't buy that anymore you boring lone wolf). I understand that once in a while, maps with defences are fun, but come on, playing them all day everyday sucks. Message to s̶e̶l̶f̶i̶s̶h̶ players: -Before you vote for maps that takes hours to complete, think about all those new players playing the game for the first, second, and third etc... time. Would they enjoy playing the shitty map you want to play? Think about the consequences of your s̶e̶l̶f̶i̶s̶h̶ actions if you want to keep this game alive. I do understand that there are non-marathon servers, but the problem is, this game has a very small playerbase, so all players either play in MARATHON or all players play in NON-MARATHON servers. Maps I think make this game awesome: Any map that lasts 15-45 min ( any map without the obelisk or adv. guard tower) One of my friends even said that he thinks the game would be better if each map lasted 15 min instead of 1+ hours. My opinion about advertising this game more: Many players over the lifespan of this game kept suggesting, " ADVERTISE THE GAME, EXPOSE IT TO MORE PEOPLE". Now it is right that this game is not exposed to a lot of people but imagine if all the 3̶1̶7̶0̶5̶ 3̶1̶7̶1̶1̶ 31717 players kept playing. If they did keep playing then they would invite their friends to join and the playerbase would increase exponentially. ( 31717 is still a huge number of players in my opinion). So I think that the main problem is keeping players playing, not getting more players. I think that if someone already tried this game and he/she didn't like it, then they would NEVER give this game another chance, even if every problem has been fixed. Now that is a lot of potential players lost. Most of the 31717 players that downloaded this and then quit will not give it another chance, would you guys want to lose even more potential players? SO I think that the current problems must be fixed before mass advertising this game. I know that some of you may argue that if we expose the game to more players, then more C&C players will find out about this game, and as a result we will get more loyal players, but that is a very small % of current gamers, so that would not be effective. ( A lot of potential players would be lost by doing that) In the end, I think that it comes down to one problem that causes a chain effect and that results in the other problems. This causes players to not come back to the game. Here are the problems just to remind you: -Repetitive gameplay. -The same maps get selected over and over again. -Not alot of players are playing. -The map never ends and it gets really boring playing the same map for 1-2 hours. -Players are either too pro or too new. Conclusion: The source of all of the problems I stated at the start (in my opinion) is the long repetitive maps that keep getting selected over and over again. Same repetitive long maps ---> repetitive gameplay ---> people leave the game because it gets boring ---> less people playing -----> since there are less people playing, people will be reluctant to join ( only 5 people in the server so no one will join) ---> even less players ingame----> only the veterans are left playing --->large skill gap---> new players getting destroyed by a̶i̶m̶b̶o̶t̶ ̶s̶n̶i̶p̶e̶r̶s̶ veterans that have played renegade-x for hundreds of hours. Remember, this is not the only reason new players quit this game. Possible solutions to keep players playing: -Removing marathon servers and long maps from the map list temporarily, or stop voting for long maps. (they could be brought back later when there are a lot of active servers, so people can choose if they want to play in marathon or non-marathon servers and in long or short maps.) -Helping new players out by guiding them ingame and being nice to them. Thanks for reading through all of this and please state your opinions/solutions down below because I would love to read them even if you disagree with me. Edit 1: 5+ of my friends refuse to play this game again because they got bored while playing Field or Under.( marathon). Yes all of them played one of those and got bored even though their first reaction of the game was "awesome, this game is cool" More solutions: -Mic system ingame so players can communicate their ideas. ( If you want, only commanders can have this to avoid mic spam) - Ingame tutorial, even if it is a text tutorial that clears up any confusions then that would be awesome. A great first sentence for that would be "Teamwork is very important to win games and have an enjoyable experience" -Maps without bottlenecks ( it is explained down below in my response post) ( There are a ton of map makers and not one has thought of an open area battlefield, like the game battlefield. ) -Commander mod !! Now I know that my solutions could be too much to ask from a busy dev team that only develop renegade-x in their free time, but they are obvious problems that are causing this game to lose players.
  9. I'm sorry to hear this i know that you spent a lot of time and effort into this project, hopefully it will not go to waste and everything will work out
  10. As u wish bro, but the concepts of the models are copyrighted lol so noone can use it in their game. EA would sue them if they try to profit from it.
  11. I dont think that posting all his hard work on the internet is a good idea.... People could possibly use the models for something other than this mod....
  12. no im not talking about that, im talking about how in the picture i have, the sphere is darker, which looks more like the original tesla coil. Also, im done with the sentry gun model
  13. @ska-ara hmm, the spheres in the bottom part of the tesla coil looked different ( darker and better in my opinion) in the pictures meta-mind sent me
  14. @madkill40 what if the player doesnt want to attack his team? he has the choice not to do so, so i guess he will not want to attack his team, i think that the player should still be in the vehicle and cannot move or do anything BUT an ai takes control over him or his tank and all he can do is watch himself or his tank shoot his friends @Havoc89 the tesla coil is ready if you want ( still doesnt have textures). meta-mind is currently working on the textures, but if you want, i can make simple plain color textures for it and you can use it.
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