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NodSaibot

Totem Arts Staff
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Everything posted by NodSaibot

  1. No map is ever balanced, that's the fun of the game. Some strategies work better on some maps than they do on others. Adapt to the map
  2. Spam LCG and airstrikes to victory
  3. It's really no big deal, our server has plenty of power to spare. Takes about 5 minutes to setup a server
  4. S_CruiseMissileFire.WAV S_Jet_Distant.WAV They really aren't that quiet.
  5. If you'd like, I can setup a private server for you to play around on.
  6. You don't shoot buildings, because it sucks at that. It's decent at anti veh, low range though.
  7. Does it though
  8. That's kinda the point
  9. They aren't supposed to be exactly the same. That's why they have different guns now.
  10. You could also try changing the Decal settings in UDKSystemSettings.ini. they are at the very top.
  11. https://www.pcworld.com/article/244314/how_to_forward_ports_on_your_router.html Basically, you would just set it up like any other server. Try not to use Hamachi, it just adds complications.
  12. I would guess your port is open for it? Port 7777? If you have access, just port forwarding your router and using that instead of hamachi is a lot easier. You can also hide your server from the launcher so no one else can get your IP as well. In C:\Program Files (x86)\Renegade X\UDKGame\Config\UDKRenegadeX.ini, set bListed to false. Your server will no longer appear on the launcher.
  13. So you're on a local network? I actually don't know the support for this in RenX. I know we were working on something. You'd probably have to connect using your local IP. The IPv4 address would be the local IP I believe. In-game you could press f5, then type "open ip here". I am not sure though.
  14. No, it's just an engine setting. I don't exactly how it works, but it's not an actual cap.
  15. Did you try using the zip?
  16. The cap isn't actually a cap. I don't know why it was worded that way on the UI. It should say "desired FPS count"
  17. This game is driven by passion -- many of the developers work full time now, so the development is a little slow, but it comes along. A few devs pay out of pocket to keep the game running I am glad that you enjoy the game!
  18. Damage scales far more than reps do. Have you tried flanking the reps? And EMPs reduce the heal rate significantly.
  19. The flare appears for a little bit, the message is what should be most obvious. And politics hardly relates to game development. We ask for people to voice their opinions, most people don't go around asking for political opinions. Like I said before, game awareness is a skill, and if you don't have it, you are going to die. Just like checking mine counts all the time, it's something you have to learn how to do. If people don't pay attention to the messages, that's something they need to learn to do.
  20. Plugged in
  21. Wenn Sie über die "Constructive Tyranny Organized Play" sprechen, müssen Sie dem "Discord" Server für RenegadeX beitreten. Oder was meinst du? Ich verwende Google Translate, ich hoffe, dass diese Nachricht klar ist.
  22. The alerts for cruise missiles are being improved. However, there is already a message, a flare and a sound.
  23. If you're running at 20 fps, your client will experience a lot of issues. What are your PC specs?
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