Eagle XI Posted January 11, 2018 Share Posted January 11, 2018 Its the rate at it can apply the damage, if it was reduced to 4 missile per salvo but damage of each rocket upped to compensate could be more manageable to fight against, as currently its an MRLS without any of its disadvantages. Also its lock-on need to be limited to forward arc only. Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted January 11, 2018 Share Posted January 11, 2018 Don't forget that the Recon bike is a Tiberium Sun crate vehicle (unless you are on the AGN mutator server or playing Fort where they can be purchased) and as such is expected to be much stronger than their equivilant purchased counter parts. All Tiberium sun vehicles are stronger in more than one way over their counterparts. They are also much lower spawning than other crate types on most servers to balance the fact they can turn the tide of battle much easier. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 11, 2018 Totem Arts Staff Share Posted January 11, 2018 Recon bikes are also extremely squishy. Quote Link to comment Share on other sites More sharing options...
vandal33 Posted January 11, 2018 Share Posted January 11, 2018 should just be an mlrs with buggy speed and armor and gunner damage Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted January 11, 2018 Share Posted January 11, 2018 Wouldn't it just make more sense to lower the damage of each missile rather than reduce the amount of missiles in a barrage? Forward arc lock-on only? Nahhh... Recon bikes are pretty lightly armoured, easy kill. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 11, 2018 Totem Arts Staff Share Posted January 11, 2018 On AGN we decreased the damage for the recon bike from 50 to 44 (total clip dmg changed from 300 to 264), and increased to the reload time for 4 to 5.5. This is live as of now. Quote Link to comment Share on other sites More sharing options...
[B]Veyron Posted January 12, 2018 Share Posted January 12, 2018 (edited) the range is ridiculous even with the TS buggy. talk about infinite range or close to. you gotta position the recon bike snug into a corner and you can fire the rockets in a sideways arc type way and smack the enemy in the face Edited January 12, 2018 by ☢☢☢☢ Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted January 12, 2018 Totem Arts Staff Share Posted January 12, 2018 Well they were never made to be spammable They also die if you so much as look at them for too long. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 12, 2018 Totem Arts Staff Share Posted January 12, 2018 Yeah, they were implemented with the idea that they were rare/powerful. ¯\_(ツ)_/¯ Quote Link to comment Share on other sites More sharing options...
Syntharn Posted January 12, 2018 Share Posted January 12, 2018 (edited) So far no one has pointed out recon bikes strongest perks, the ludicrous speed and tiny hitbox. If you master driving it at full speed while at the same time firing at enemies in the opposite direction you have a godlike "hit and run" machine. For max efficiency you would require to know pretty much every inch of every map, to be able to drive blindly so you can get in close enough, fire your rockets while at the same time making your way back to safety, before you get rekt. All of that is purely skillbased, and such things should always be made possible even if exceeds other vehicles average performances. It does have a quite decent damage output, but lesser range than a C&C dawn MLRS and Arty, and as mentioned its really squishy, very hard to run people over with it to. So compared to other vehicles (especially Tiberian sun vehicles) i wouldn't call it OP at all based on stats and damage. It does however have the potential to be the most skillbased vehicle ever in Renegade X in my opinion. If only you could pop a wheelie with it Edited January 12, 2018 by Syntharn Quote Link to comment Share on other sites More sharing options...
Eagle XI Posted January 12, 2018 Author Share Posted January 12, 2018 Ah, noo, i wouldnt call it OP either. 11 hours ago, Sarah! said: On AGN we decreased the damage for the recon bike from 50 to 44 (total clip dmg changed from 300 to 264), and increased to the reload time for 4 to 5.5. This is live as of now. Not a fan of purchasable TS era vehicles as they are supposed to be rare. Quote Link to comment Share on other sites More sharing options...
BlackHand1337 Posted January 12, 2018 Share Posted January 12, 2018 23 minutes ago, Eagle XI said: Not a fan of purchasable TS era vehicles as they are supposed to be rare. Well recon bikes were a thing in C&C1, so why not. Quote Link to comment Share on other sites More sharing options...
SvN91 Posted January 12, 2018 Share Posted January 12, 2018 3 hours ago, Eagle XI said: Not a fan of purchasable TS era vehicles as they are supposed to be rare. I agree, the recon bike isn't that bad but the rest of the vehicles are to futuristic for me. Are they even balanced? I'm thinking of a titan rush with 10 titans.. The recon bike is fine as it is, one or two hits and it is destroyed. Also it's almost the cost of a med. Quote Link to comment Share on other sites More sharing options...
Eagle XI Posted January 12, 2018 Author Share Posted January 12, 2018 4 hours ago, BlackHand1337 said: Well recon bikes were a thing in C&C1, so why not. If someone can create an appropriate TD version that has weaker firepower than the TS version it can even be added as an regular purchasable vehicle. (prolly) I too love those Nodmots. Quote Link to comment Share on other sites More sharing options...
BlackHand1337 Posted January 12, 2018 Share Posted January 12, 2018 Thats basically what AGN Mutator did, but without a new modell. Tbh I think a new version would more a nice to have than necessary. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 12, 2018 Totem Arts Staff Share Posted January 12, 2018 8 hours ago, Eagle XI said: Ah, noo, i wouldnt call it OP either. Not a fan of purchasable TS era vehicles as they are supposed to be rare. ¯\_(ツ)_/¯ Quote Link to comment Share on other sites More sharing options...
vandal33 Posted January 13, 2018 Share Posted January 13, 2018 future vehicles are all broken , I wish the big walker was just a reskinned med tank, and the small walker with the dual machine guns was just a reskinned humvee. Quote Link to comment Share on other sites More sharing options...
djlaptop Posted January 13, 2018 Share Posted January 13, 2018 22 hours ago, Syntharn said: If you master driving it at full speed lol Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted January 13, 2018 Totem Arts Staff Share Posted January 13, 2018 2 hours ago, vandal33 said: future vehicles are all broken , I wish the big walker was just a reskinned med tank, and the small walker with the dual machine guns was just a reskinned humvee. Get to it then Quote Link to comment Share on other sites More sharing options...
TomUjain Posted January 18, 2018 Share Posted January 18, 2018 (edited) On most maps / servers, as it was pointed out -- they are rare, special units that require 'luck'. Both teams have a fair chance to aquire one, and yes they are stronger than typical tanks. That is the whole point of them. In regards to the Recon bike, I strongly disagree. Strong? Yes, for sure - but as it was pointed out, that thing is made of paper - it makes the artillary look like a mammoth tank. A skilled player can pick it off with a marksman, if they have a good vantage point -- or even a havoc, heck even a humvee can kill this thing if you are careful. Yes that thing is fast, but on most maps that isn't always a good thing -- as you zip and fly off into rocks. In my exerience hills / rock cover is where the recon bike shines but on the open field -- they are sitting ducks. I honestly think the 'risk vs reward' is what makes the recon bike worth considering and honestly think they are fine as they are. The 'arc' doesn't always work to your advantage, as the rockets can and sometimes will fly off into a wall or rock (the snow tunnel is a great example of where recon bikes suck, rockets flying off into the wall) but you can get some good shots from an open field if you are careful. They are a great counter to meds (if you keep your distance and avoid open areas) but any unit (even free ones) can really make life hard for a recon, if a patch or any other higher tier unit gets close to you you've lost. Edited January 18, 2018 by TomUjain Quote Link to comment Share on other sites More sharing options...
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