Guest Gliven Posted May 20, 2016 Share Posted May 20, 2016 anyone going to join before or after PUG tomorrow? Quote Link to comment Share on other sites More sharing options...
testman Posted May 23, 2016 Share Posted May 23, 2016 Ok, here are some things that I found: On the map with the hovercraft: That's on the vehicle path between bases That's on the infantry path, I got stuck there I don't think that should be accessible Just a bit of floating geometry, nothing serious On CNC-City: You might have a blocking volume or two I don't think vehicles are supposed to be able to get there Fun place for a nuke Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted May 23, 2016 Totem Arts Staff Share Posted May 23, 2016 It is impossible there is blocking volume there. Im sure of it I fixed that. About ramps....the vehicles these days are so tiny they can get on ramps Quote Link to comment Share on other sites More sharing options...
Guest Gliven Posted May 23, 2016 Share Posted May 23, 2016 oh there is definatly something there, choppers run into blocking volumes on gdi highway ramp. Also i am not too worried about vehicles climbing buildings, as long as you cant base to base from said climbing i dont think it is a problem. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted July 11, 2016 Totem Arts Staff Share Posted July 11, 2016 Yoooo, is anyone in to do a test session for new maps (Fort, City, Reservoir,...)? We need to test them so the mappers can fix bugs and then it can be added to the game itself Quote Link to comment Share on other sites More sharing options...
Guest Gliven Posted July 11, 2016 Share Posted July 11, 2016 Yeah I am, let me know when Quote Link to comment Share on other sites More sharing options...
Ryz Posted July 11, 2016 Share Posted July 11, 2016 I am in if I am available. Set some dates Thommy! I can help, for example tonight as mentioned in another topic. Before PUG is hard for me What I propose: Pick a date PM map makers (Henk for example) so they know, and get some stuff going tonight... Quote Link to comment Share on other sites More sharing options...
Henk Posted August 12, 2016 Share Posted August 12, 2016 Can we do a test session for Tunnels in the near future? To possibly find some bugs and get some feedback on the gameplay. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted August 12, 2016 Totem Arts Staff Share Posted August 12, 2016 I think it is time to do a test again. Could we do also City soon? Quote Link to comment Share on other sites More sharing options...
Guest Gliven Posted August 12, 2016 Share Posted August 12, 2016 I'm down anytime today and tomorrow Quote Link to comment Share on other sites More sharing options...
Henk Posted September 7, 2016 Share Posted September 7, 2016 Maybe we can test Tunnels this saturday before the PUG or on saturday/sunday afternoon? Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted September 7, 2016 Share Posted September 7, 2016 @Henk and @Ruud033 you will need to ensure the latest version is on the map test server before you do and able to be downloaded from the Repo Quote Link to comment Share on other sites More sharing options...
Henk Posted September 7, 2016 Share Posted September 7, 2016 @Ruud033 Mentioned it was added in the release topic of the map Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted September 7, 2016 Share Posted September 7, 2016 @Henk So you haven't updated it since then Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted September 7, 2016 Share Posted September 7, 2016 (edited) Frostbite is also ready for a playtest. [See thread for changes] Edited September 7, 2016 by Madkill40 Quote Link to comment Share on other sites More sharing options...
Henk Posted September 7, 2016 Share Posted September 7, 2016 3 hours ago, Fffreak9999 said: @Henk So you haven't updated it since then Yep it's been ready for testing for almost a month now I mostly need feedback on the gameplay but I'm starting to think releasing it into the game might be the best way to get that kind of feedback, unless the test session would get a decent player count. But that's not up to me. But of course I can also get good feedback and impressions with a low playercount. But seeing 12 to 20 players on each team would be really nice. Quote Link to comment Share on other sites More sharing options...
Ryz Posted September 8, 2016 Share Posted September 8, 2016 Tried to get some people together for some testing, but proved to be difficult. Hope it works out now! Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted September 11, 2016 Share Posted September 11, 2016 (edited) We need to have a weekly STD. [Sunday Test Day] Edited September 11, 2016 by Madkill40 Quote Link to comment Share on other sites More sharing options...
DrSilence Posted September 12, 2016 Share Posted September 12, 2016 i'm up for some testing. Tell me please time (utc) and place to be Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.