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DrSilence

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About DrSilence

  • Birthday July 17

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  • Allegiance
    Nod
  • Location
    Germany - Berlin

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  1. Better (real) fix: Create a virtual sound device (i.e. virtual audio cable) Make that one the system-default. Configure this virtual sound device to loopback on your headphones. now you can plug and unplug as you wish and will never loose your system-default device thats been locked by games and so on. , cheers
  2. idk, but this is an annoying bug and should be fixed
  3. wohoo, more base campers and more "buy tanks!!!" in chat on a map with 4 buildings you need 8 hotties and 9-10 techs. -> means ~50% of the players are required to mine the base. to even worse it up, you can make it behave like AT Mines: -> if the player dies or change class, mines get removed.
  4. It's not a barrier, more like a micro edge where the player getting stuck. Like hitting your head on the ceiling. (Sorry for the low quality but with this its more visible)
  5. I'm against removal or changing how it works for now. (except the opinions about make it more visible or adding some time delay ~3-5 min. between each surrender vote) Reason: Instead of moving forward to the next round, more players will simply exit the game if they are "forced" to keep the round alive. From my point of view, you guys should not discuss about what to change about the vote system, instead look about the reasons why one team is trying to surrender. Is it saving time on an already lost game, to many AFKs in on the team, missing team play and just trying to survive or whatever. Pls keep in mind that every successful surrender vote is the will of that team. Cheers,
  6. Thanks for the info, but i usually delete these files by hand: Default.m4v Default.mp4 loading.mp4 UE3_logo.bik UDKFrontEnd.udk_loading.bik UDKFrontEnd.udk_loading_HowToPlay.bik
  7. ja das skip intro funzt bei mir auch nicht.
  8. ~psssst~ don't spoil the pro tricks
  9. Fullscreen games tend to be limited to the primary monitor (primary output). You can move windowed games to another monitors at some performance cost though. If you set the window to borderless, it would look just fine but udk3 don't offer this. You just have to switch the primary monitor setting in windows - no 3rd party app needed for this. BTW: i7-980EE + 12 GB RAM + GTX480 = stable 60 fps (high-settings, unless Agent is doing this nuke thing )
  10. I agree - to powerful. it's more like useful on maps without base defenses, since base defense shoots on spies. My personal problem with spies is more that every player can easily distinguish them by just aiming and look for the color change on the crosshair. maybe that friend/foe color behavior of the hud should be fooled too.
  11. i would lie if i would say i haven't wished for it a couple of times. but traps would render sbh's almost useless for a lot of tactics.
  12. I'm not much playing SBH a lot (except to stress some annoying snipers) and i don't think they need another hustle to care for. Mobius, Officers, Grenades, APC's, Humvee's are a big thing against them. Don't change
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