Jump to content

TK0104

Totem Arts Staff
  • Posts

    2004
  • Joined

  • Last visited

Everything posted by TK0104

  1. So I had a great idea to release in an upcoming version. We all know the buildings have 1 standard looking. I wanted to give the buildings in Tomb a different looking. Buildings with sand on the exterior.....think about it: And look: This is just the barracks, but I will make for all the buildings sandblend versions Also a question to be awnsered. Do i have to add base defence so games will be better without early rushes
  2. Are people forgotten about this? Nobody on TS and no server...
  3. @DoctorB0NG I think LakeSide is good as flying map. Only there are some spots to fix and then it's good
  4. Michael Jackson faked his death on the orders of the United Nations so he could join GDI. Those Noddies won't know what hit em' when they see him moon walk into the Hand of Nod lol
  5. No I didn't. But placing some rocks sounds good to me
  6. So some changes: - Changed to the 5.003 light and sky (now with fog and some settings in world properties) - Re-Added the bridge and made it bigger so it is no small bridge - Removed for both refinery's the ramps (A. to make the path near it infantry friendly B. no one uses it - Made the base entrances (vehicle paths) smaller so B2B is not available - Added in the center of the tiberium fields a rock for cover so you can repair it - Vehicles can't reach the infantry tunnel anymore to prevent vehicle camping - Added containers at base entrances (infantry path) so you can sneak easier - Added a new route to the silo (from the center) - Changed haverster locations. Harverster goes to the closest tiberium field from the refinery - Added some rubble at the beach route
  7. Could this Engi be Michael Jackson?
  8. So I found on my drive one of the REAL first version of CNC-TrainingYard.............Which was called Tutorial back in the day. I'm quite dissappointed about what I did to the map in the past. So I want to make it look like the original version again. Think about the 5.003 version and then you know what I mean
  9. They have to add some pathnodes and should be fixed
  10. Going to do a 2 hour live stream on youtube of this PUG. People who don't make it or don't wanna play, you always can watch
  11. Can I please have this map added to your awesome server? Map name:CNC-City Flying Download link:https://drive.google.com/file/d/0B2ze9DgoAGKIMEJzNUlUdTJDdDg/view?usp=sharing Topic link:http://renegade-x.com/forums/viewtopic.php?f=138&t=76377 Thank you in advance, you're awesome.
  12. So after a lot of months developing, I finally can release the real first version of CNC-City Flying. I hope you like it once again. This is what the map looks like http://i.imgur.com/zQGpaTY.jpg http://i.imgur.com/jxOdD8U.jpg http://i.imgur.com/UqPEY7m.jpg Enjoy! https://drive.google.com/file/d/0B2ze9D ... sp=sharing
  13. Did you gave the map another name (for example: CNC-GrassyKnoll_Test) to prevent version mismatch?
  14. Hope that people love it now
  15. I just say: "Release it and see what happens" maybe they like the map
  16. So today I found some problems and fixed them: - Fixed a small hole at the overpass where you could see through and wasn't meant to be - Edited a material at the overpass, it had the wrong physical material Tomorrow I do some funky stuff with the tunnel ceiling because it noticed the ceiling is too low and the camera will go through the ceiling when in 3rd person view
  17. I say they Just add an auto-kick system where you will be kicked in 5 minutes if you don't move. This will help the "Team AFK joined the game" problem and fixes the unbalanced teams.
  18. I will do that when everything is done (almost done) Sounds awfully cosmetic. The minimap would probably still work, but jeez chief, I could have made the minimap based off the new cosmetics if I had known Hell, if the minimap works and is to acceptable scale and precision, screw the cosmetics, it'll do the job for anyone needing navigation, so I am hella excited. Trust me you don't see the difference
  19. If people are in to do a test session again...............It will help a lot
  20. So today I have been working on some bugs and stuff I didn't like at all on the map: Small Updates: - We have now a working Minimap - Edited the ceiling of the tunnels because they were too low - Made a new overpass by myself with SketchUp With good collision (Kenz can't complain about that anymore ) - Optimized some materials because they were too big and you could see every detail on it - Overpass has now multiple materials instead of 1 crappy material - Updated Preview Image Now only I have to wait for is the loading screen and then I'm going to contact patchers to put it in a future patch
  21. Since walls is the most played map I think this has to be included in the game. Now you choose Field / Canyon and you get either a night or day version, imagine you choose Walls and have two options: the snowy one and the normal one. Total in for it! Bring the RxD maps back
  22. oooh a winter walls. Any chance you release this?
  23. I will do that. I will stop on all the maps for now, and concentrate on TrainingYard and Tomb to make sure it will be in a future patch
  24. I should not enable air vehicles with obby/agt because air vehicles will be quiet useless in good rushes (that's how I think about it) Or just remove obby/agt and add in GT's / Turret's and AA-Tower/SAM-site's
×
×
  • Create New...