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Fffreak9999

Former Developers
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Everything posted by Fffreak9999

  1. Hi Ruud, Once the map is in release it will be changed from the various V numbers to Woods, I used the V tag to indicate the major revision between original woods and new woods
  2. Sounds like a good checklist to me
  3. I will see what can be done, if necessary
  4. Ok, Enjoy your vacation Jeff. Hope you enjoy it. @Yosh When I go on my break later, I will boot up the server (It will be unlisted), I will give you the details later.
  5. Yosh, do you need me to boot up the server, or are you going to do it?
  6. I won't be available for the pug, however if you need the server setting up, then let me know, I can boot it up in time for the PUG. FYI - You will still need a server admin. Boxes/Poi (Jeff) may be able to do it, I will be on Teamspeak for a short while before the PUG if necessary
  7. Make sure the team ID is correct on the refinery node
  8. What about setting a object (such as a door) and have it animate/move it based on if your team ID is of a certain number? Would that have a similar effect?
  9. its worth checking if you have the correct node placement and build paths. That's often the main issue with harvester pathing
  10. That looks cool DaKuja, keep up with it, hopefully it will get implemented because it looks amazing
  11. The game is on. Details will be on TS3 at start time
  12. As far as I am aware it is running, haven't had a chance to speak to Bong about it, but haven't had an announcement on the matter yet.
  13. Haha can't blame you for being keen
  14. Message for owner of: T. O. Test Try changing the file name of the map from CNC-WoodsV2.1 to V2 (without .1 addition)
  15. That may be a developer protection?
  16. Woods has been updated. https://drive.google.com/file/d/0B1Ch2k ... sp=sharing Significant Changes: Less Places to get stuck Changed 2 tunnels to bridges. Many minor adjustments to various aspects.
  17. Ruud, If you get a chance before I do. I have put an updated version of Woods on the Repo.
  18. The AA settings seem to cause issues with the mini-map. Until fixed, just turn it off and it will be fine.
  19. Hi nBab, I added your map to the rotation of the test server. @Ruud, can you add the map to the auto-downloader for the launcher?
  20. I originally started on team 1 and moved to team 2 after the shuffle to ensure the numbers caught up.
  21. Found this post on a forum regarding Path colours.
  22. I'll look into the file name for you later on. P.S: Agent does have a bot named after her anyway.
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