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Fffreak9999

Former Developers
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Everything posted by Fffreak9999

  1. Fffreak9999

    New Forums!

    Guess that is why I don't like the layout as much as before, never was big on Social Media. But the updated stuff kinda improves enough to get over that issue anyway
  2. @Henk So you haven't updated it since then
  3. @Henk and @Ruud033 you will need to ensure the latest version is on the map test server before you do and able to be downloaded from the Repo
  4. Fffreak9999

    New Forums!

    The only thing I find annoying is that the default behaviour of the Unread content is to send you to the beginning of the thread, rather than to the last post you saw or the last post of the thread
  5. Fix your mutator then we can start with Mara pugs Yosh
  6. I'll be on barring any issues.
  7. Try using one of the download methods listed here. viewtopic.php?f=11&p=165735#p165735
  8. Yes, it would be nice Schmitz, also can we force a name to be chosen instead of "Player"?
  9. I would like to see something similar implimented, a chat lobby would be brilliant or at the very least something on the lines of " X People are in the Lobby (Launcher)". If you did a chat lobby, it could also take the players names at this point and prevent people joining as a default "Player" since everyone should be forced to take a name and not leave it blank.
  10. Thats the exact reason i don't join any server <20 players. If i cant get a slot on that 40+ server i'll skip this day... This is part of the reason why we don't get many servers active. If players were willing to join another server, you can quite easily get 60-80 players on during the day.
  11. You can shoot swimming players, you just have to be in the water with them
  12. It will depend on what you are trying to download, If you are downloading a patch, there is a good chance it is downloading from a poor mirror choice for you. If you are downloading a custom map then it will be a poor connection to the CT map Repository. Or it could just be down to you, and your line. It may be many people using your network or provider in the area, which may have an impact on your speed.
  13. 1: if you use a bat file to open the server you can add a optional statement to start with bots I think it is something like ?initialbots=10 2: You can find the bot names in the configs of the server. Try looking at the UDK configs and it should list the bot names in one of them.
  14. Try checking the launcher config and make sure it says release.json at the end of the value towards the end of the config file
  15. Server listings should be back up now
  16. Use one of the above methods to download the game, I recommend using the Installer (MSI) files, and then run though that. Once installed, run the launcher from the directory you installed it to, and this will start updating the game. Once it has updated to the latest version (Currently: 5.24) You should see a list of servers in the launcher. It will also tell you how many players are playing on that server along with other details. Just click "Join Server" and the game should load. If you happen to need any of the maps on the server, the launcher should try to download them for you, so it may take a short while to download (Dependant on your download speed).
  17. A server owner is allowed to run whatever mutators they want Alkaline. If you don't like what they have done to modify the game, from the Core then you are not required to play on that server. It is up to the server owner to determine what they want from the server, if they want to take feedback from your suggestion then it is their prerogative to either listen or not. Just stating that you want them to stop is not likely to give you an ideal outcome.
  18. I can agree on friendly mines being shown, but not enemy mines even with comms centre, since the comms centre is about communication (players) not mines.
  19. Deck is just a map to play, just like any other map, it just has different settings which allow it to be a TDM.
  20. This is set at Server Level. The owner is capable of determining the time for the wait, under a config called: NetWaitTime This defaults to 20 seconds, but during the PUG game, we have it set to 60 seconds. So it is easy to change. I have bumped this up to 30 seconds on CT for a short while to see if this makes a difference
  21. You could try checking the properties of the file to see if it has an option called "unblock"
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