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Valor

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Everything posted by Valor

  1. In Ren X Nod still wins most of the time, however this was not the case in the original. This was because the original Orca was so much better thus it ensured GDI would always control the map. Piloting isn't very polished in Ren X so that may contribute to people not buying Orcas. Also because in Ren X sbh can hide easier as the base is actually larger, plus the better graphics make sbh harder to see.
  2. This was because the Orca hotkey was broken in Beta 1. They fixed it and this is an unwanted side-effect.
  3. It was an enemy C4. The reason why the two allies appeared to have committed suicide is due to a bug. The enemy placed the C4 then got killed, therefore those C4 no longer give him credit for any kills.
  4. You can type "god" and "givecredits" into the console for invincible and infinite money.
  5. That does seem to be the case Agent. 150 starting creds and ref down = couldn't buy a McFarland.
  6. Yep, highly abusable on Islands.
  7. Well there used to be a strategy where you rush with 2 APCs, one is full and the other is a decoy (driver only). This makes it pointless to do.
  8. I find that sometimes I will mistakenly press E twice and buy an Engineer over a paid character, this happens especially on servers with high ping. Change the key to G maybe?
  9. If people move on it won't be because of this. OP had a series of bad teams, shit happens.
  10. I always though Walls was the most popular map in the original too. Field sucks now since GDI always controls field thanks to arty nerf. Not sure why people don't like Islands, too bright maybe?
  11. You can see whether an enemy tank has any passenger(s). This should be removed unless it was this way in the original Ren.
  12. I've been noticing sometimes my mammoth fire three shells with the primary fire. Definitely heard it and saw it, not sure if the third shell does any damage though.
  13. If you killed the buyer you still couldn't steal it in Ren X. Not sure if it was fixed in Beta 2.
  14. It's starting to become like Beta 1 now. EU has a few full servers but NA only gets one full server and it's marathon. Which sucks because you have idiots who spam map end polls all the time.
  15. It seems the game uses a lot of system resources when switching maps. I always hear my computer fan running loudly just for a few seconds during map switch, I think this is related.
  16. Valor

    Airstrike

    It means the server changed the price of the airstrike, usually to 1500.
  17. Rendering thread exception: Fatal error! Address = 0x0 (filename not found) From map change bug.
  18. Valor

    Polls / Votes

    Yeah I've noticed many people seem to think the perfect length for a marathon is however long it takes for them to get bored. Even ran into people who purposely block teammates from disarming a beacon to force their team to lose. For the voting system, I don't think kicking a player and vote map end should require the same amount of votes. Also, 30 seconds is way too long, 15 seconds is more ideal. (Old system was ~7 seconds I believe)
  19. Getting more frequent Built with UDK crashes now, not just at map change anymore. Other than that, I find it weird how objects like crates and the tiberium silo have hitboxes. Still getting map change crashing too.
  20. Am I the only one who feels a difference in the patch?
  21. A workaround is to type givecredits into the console.
  22. Too much notes, might be easier to focus on what hasn't been fixed yet. Besides 64 player not fixed what else is conspicuously absent from this patch? And yes, I'm also concerned about whether both GDI and Nod side entrances on Walls were fixed, the notes only mention GDI's.
  23. There are no restrictions for recording or streaming.
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