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Valor

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Everything posted by Valor

  1. I have never seen MPF populated except that one time when CT went down. I prefer MPF though since ping is only 60 for me. CT seems to be the only populated server and even it will be empty when Europeans go to sleep.
  2. In old Ren at least, the Airstrip/WF should always win because of APC whoring, to a certain point where servers would actual discourage against it. Having been on the Bar/Hon side many times, it's very discouraging to just stay in the base with a Mob/Syd and try to fend off endless tank rushes. Not to mention it's stupidly hard to attack a base with just infantry, especially when there are base defenses. In a marathon it's pretty much game over for infantry side, in AOW the infantry could still win by points if they can successfully prevent arty/mrls whoring.
  3. Best thing to do is wait for the real release then do an all-out advertising push. But the devs need to make sure everything is perfect otherwise potential players will lose interest fast like when the beta was released. Also they better hurry up, it's nearing the 3-year mark since the beta was released. Most AAA titles would be lucky to still have interest after that amount of time.
  4. Valor

    Marathon PUGs

    What about the regular CT marathon server? Frequently 40/40.
  5. Plenty of players are from the US but there's only one active server and it has high ping for US West Coast.
  6. Valor

    Marathon PUGs

    Increase the player limit if it's marathon.
  7. This happened when the first beta came out and I believed it did more harm than good since the new players basically downloaded a game that was buggy, unbalanced, and crashed all the time and I doubt they'll be coming back. Wait until final release before spreading the word.
  8. Ask a C&C related question, like "who is the leader of Nod?" Though I fear even bots may be able to answer this via automated Google searching.
  9. It was like that for the original Ren too. Or EU players are just cheap bastards who like free games.
  10. Mine limit is the same as original, it's still up to the server overall though. 30-40 is the standard. Pretty sure the mines work the same way too. SBH weapon buff is due to pistol nerf.
  11. Try this: renegade-x.com/forums/viewtopic.php?f=34&t=72023 If doesn't work, post log files using instructions here: viewtopic.php?f=34&t=72159
  12. Another person who thinks the guns aren't hitscan. This should be looked into, quite a few people have complained specifically about this or mentioned that the bullet speeds don't feel the same as in the original. Simply saying "the guns in Ren X are hitscan" isn't going to cut it. I believe this could be due to the different engines or something. If that's the case then there's really nothing that can be done about it.
  13. It's bugged. Sometimes the server doesn't even show up and other times it's just outdated (different map and player count).
  14. I still think the best way is to make them do more damage only on your teams half of the map.
  15. I wouldn't count on bans for beacon placements, I've never seen it happen despite many claims of glitched beacons. Unless a mod actually sees the beacon they likely won't ban, which means they'd have to be on the opposing team and at the right time and place. Plus there's no way to force disarm the beacon, so the match itself is still ruined.
  16. They got nerfed a bit and people are finally starting to wise up. This is no longer an issue.
  17. Is it a remake or completely new?
  18. It seems the buildings on this map have a much larger nuke/ion radius than they should. For example: viewtopic.php?f=124&t=73261
  19. Confirmed this. Tried running back to base but I didn't make it.
  20. Sometimes in Ren I liked to place a timed C4 on an ally. Then they would follow me around and I would try to run away from them because when the C4 explodes I'd get killed.
  21. I never understood that. Don't they still have to pay server fees even if there are never any players?
  22. Old time Renegade players are used to seeing this.
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