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Everything posted by NodSaibot
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The menus do not support controllers.
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Are you updated to 5.373? What is your game version?
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Is port 7777 (or w/e port you're using) open?
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Version 1.1 is now available. Changelist: Added more CText messages Added all chat logging for certain commands with a custom prefix Added godmode Added a destroy defenses command (you can NOT undo this, you'll have to restart the match to get them back)
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And that's the weird issue. The engine does not utilize all CPUs correctly. How many cores do you have and what are the clocks?
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Bots don't use PTs, so I guess he just didn't want to die A limit of Unreal Engine. This happens especially with larger player counts and in some cases, smaller maps. You will also notice a higher ping. I usually go from my normal 130 to a very high 200. This has something to do with some sort of map physics problem. I heard once that it is some sort of alleged landscape problem. It's not an FPS problem.
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No, it's the purchase system and the Fort tech building. If you have questions, you can ask on Discord
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Video is laggy, but shows the point
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https://renegade-x-download.com/ This is an unofficial download repo for the game. It is not updated to 5.372 yet it looks like. And yes, you can use bIsLanMatch=true on the startup line. Either way, you should be able to see it on the local tab of your game. And I'm going to look into hosting a more up to date full installer.
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So far, never. There are sub-leaderboards you can access with the drop down menu for daily, weekly, monthly and yearly results. It auto updates to your last used name. It tracks you by SteamID.
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I just installed it on WIndows 7 not too long ago, there's no Windows 7 specific installation issues.
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Version 4.0
1841 downloads
https://github.com/RenXModCommunity/CreativeMode This mutator is designed to be a unique gamemode that testers, alternate gameplay players and others may use. Using this mutator on a server that is meant for regular matches to be played is NOT allowed. Current Features: Set character Give weapon Spawning (summon) Give credits Give VP Fly God mode Destroy defences Lock building HP Display server tick rate and delta time Chat prefix for Admin and Mods To add this to your server, add ?Mutator=Rx_CreativeMode.Rx_CreativeMode to your server startup. You may then press B to open the menu. You can close the menu using the same buttons. Potential Future Features: Change move speed Configurable keys- 1 review
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[Mutator] Creative Mode View File https://github.com/RenXModCommunity/CreativeMode This mutator is designed to be a unique gamemode that testers, alternate gameplay players and others may use. Using this mutator on a server that is meant for regular matches to be played is NOT allowed. Current Features: Set character Give weapon Spawning (summon) Give credits Give VP Fly God mode Destroy defences Lock building HP Display server tick rate and delta time Chat prefix for Admin and Mods To add this to your server, add ?Mutator=Rx_CreativeMode.Rx_CreativeMode to your server startup. You may then press B to open the menu. You can close the menu using the same buttons. Potential Future Features: Change move speed Configurable keys Submitter NodSaibot Submitted 03/06/2019 Category Modifications
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Good luck rewriting half the game if you wanna do 1v1v1
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Steam doesn't remove stuff on it's own? Sounds like a Steam support issue if that's the case. We have nothing to do with Steam except using SteamIDs.
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No Most likely not, maybe a few additions, but we currently don't have any plans for this Don't think so? You're talking about the PT? What is wrong with it? The sight might need a bit of an upgrade, but the damage and ease of aim is fine, in my eyes Not sure what you mean Not sure what you mean
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No, this is the only single player we will ever make for RenX.
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Which animation issue? Show picture or video We do not plan to extend into the Red Alert universe We are currently working on some maps, but at this point I would say most new maps are going to be community made Drag and drop into your files and starting it seems pretty simple for me, but we aren't planning on making an UI or download system for it No lol
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Since no one else seems to actually be answering the questions; Totem Arts is not an actual company, or any legal entity. It is just a group of people who are passionate about C&C, RenX and game development. Like-minded people who are willing to volunteer their time for the good of all. It requires good leadership, passionate creators (art, maps, code) and a lot of love for the game. I assume this is supposed to be something along the lines of "how have you continued development this far". While I haven't been around for that long, all I can say is that the only real drive here is passion. There's not much else to get out of RenX besides the feeling of accomplishment and having people express their gratitude. The team has had nearly 100? devs, and has been in WIP for a long time. Assuming this is something like "why do you think RenX is such a great game". I personally like RenX for a few reasons. First and foremost, it's Command & Conquer, obviously. I like the combat, specifically infantry, even though vehicles are a lot of fun too. Weapon handling, character movement and TTK are the main things I like about infantry combat. I also love the unique environments some maps have, such as Mesa, XMountain and Complex. Working together as a team to destroy the infidels or simply popping heads with a sniper bring joy to me. There's many different roles you can play in RenX, and you can swap at will. It's fluid and dynamic. It has good progression (veterancy/building armor), and vehicle explosions, nukes and ions are very satisfying.
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They don't work because they modify the same class. I will probably make a new admin tool mutator that is actually not half broken eventually
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bBotsDisabled = true = no bots allowed bBotsDisabled = false = bots allowed as well as bBotVotesDisabled, same as bBotsDisabled
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if theyre in their own base and you hs, it gives you a lot more
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https://wiki.renegade-x.com/wiki/Server