greatShot Posted March 12, 2018 Share Posted March 12, 2018 (edited) Command and conquer Tiberian Sun is in the same timeline as Tiberian dawn (CnC1). And i was wondering since 2 years, what the "game mode" option is for. So i was thinking of a Tiberian sun mode in wich all Buildings are being replaced by the unique TibSun buildings, The infantry haves more advanced weapons and armor and all the vehicles are from tiberian sun. The Buildings: The Tiberium sun buildings already exist in a Command and conquer renegade- mod called Tiberian Sun Reborn. You can see all of the models of tiberian sun buildings there, their functions and their Interior ( idk if i wrote that right). The Infantry: The infantry units already are in the game Tiberium sun reborn, have unique weapons and looks ( armor, health and so on..), costs for purchasing them and different ways of movement ( for example jumpjet trooper and the reaper cyborg have their unique way of moving across the battlefield). But they still have to be rebalanced, and made again in the unreal engine. Things like recoil, resistances, rebalanced health points,....... The Vehicles: Just like the Infantry, the vehicles are also aviable in the mod, But have to be rebalanced with hitpoints, armor, resistances and special functions of them. For example the "Devils Tongue" (Suberterran Flame Tank) for Nod haves the function to dig itself under the earth and appear almost anywhere on the battlefield ( accept near the enemy base) I would be overjoyed if all of this would happen, but i know that it won't be soon. Also my other thaughts: -A football game mode. -A Tutorial Mode (Showing you how to play the game) -A bomb defusing game mode ( just like in Counter-Strike) -A Capture the flag Mode ( everyone knows what that is) -A Team Deathmach mode ( but without buildings and only purchase terminals for infantry) - A red alert mode ( Same like Tiberian sun but created by using information and modelling from: Red altert: A path beyond) And: - A mutant mode ( just like the zombie mode from Call of Duty but you are set under the Temple of Nod in the Catacombs ( The catacombs from the original game) and have to fight against the Tiberian mutants from the original game, while searching for weapons, weapon upgrades, armor, ammo and buffs like damage resistance or damage bonus) Edited March 13, 2018 by greatShot 1 Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted March 12, 2018 Share Posted March 12, 2018 @greatShot why are you opening the same topic twice? -> Downvote @Fffreak9999 spam alert 1 Quote Link to comment Share on other sites More sharing options...
greatShot Posted March 12, 2018 Author Share Posted March 12, 2018 (edited) DarkSn4ke because I wanted this post to get more attention and actually wanted to delete the other post but changed my mind. Also i didn't know there was spam alert How do I delete It? Edited March 12, 2018 by greatShot Quote Link to comment Share on other sites More sharing options...
greatShot Posted March 12, 2018 Author Share Posted March 12, 2018 Im deleting this one the other in "off Topic" will still be aviable Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted March 12, 2018 Share Posted March 12, 2018 I've locked the previous one, and will merge them into this one later Quote Link to comment Share on other sites More sharing options...
Syntharn Posted March 12, 2018 Share Posted March 12, 2018 Other than the win condition being different i feel that the standard renegade mode pretty much is TDM but with siege gameplay elements and maps. Quite uncommon for players to actually care about KD and winning in unreal tournament TDMs/DMs (which i play alot), skills speaks for itself, everyone is just there to shoot stuff and improve themselfes without having a grotesque respawn timer to slow things down. Without reworking the idea of connecting and leaving mid game with no strings attached, I dont think anyone would actually care in renegade X either. If you join a deathmatch halfway through and someone already has like 30 kills, you aren't gonna bother with catching up, you just go out and have fun. The win condition of having most kills by the end of the timer is mostly just a reason to change the map and shuffle players around, at least in casual games. In my opinion Renegade X is built on a TDM shooter basis and play very similar to one if you focus on PVP. If its one gamemode I myself would like to try out it in renegade x it would be "Vehicle CTF", like in UT3. some rules would have to be changed but not that much really, like making buildings invulnerable and removing any kind of base defenses. flags wouldn't be able to be carried from inside vehicles because thats too OP, drops upon entering vehicles. A SBH carrying a big shimmering flag is quite alright though. i think it would work ok with pre existing maps such as walls, just add 2 flag points at this point in each base, displayed by my random google pic. however im really satisfied with just the having the default renegade mode to, no pressure intended. Quote Link to comment Share on other sites More sharing options...
j0g32 Posted March 13, 2018 Share Posted March 13, 2018 I think that C&C gamemode already offers a lot of variety and complexity, and incorporates elements of multiple other game modes. RenX is developed in the Unreal Development Kit, and generally/natively supports game modes that are already in Unreal Tournament 3, e.g. Team Death Match, Vehicle Capture the Flag, Warfare etc. Do feel free to experiment with that, there are plenty resources online. I personally do like and support the idea of adding new gameplay elements and objectives on custom maps. For example, we have a TechBuilding/MCT on C&C Reservoir which simply controls a set of doors. In doing so, controlling this MCT changes the flow of the map and the options available to either team. I would love to see more clever use and level design with features like this. Quote Link to comment Share on other sites More sharing options...
Syntharn Posted March 13, 2018 Share Posted March 13, 2018 yeah secondary objectives such as tech buildings and the reservoir secret path are awesome, adds alot of flavor and versatility to the gameplay. Quote Link to comment Share on other sites More sharing options...
winterfox Posted March 21, 2018 Share Posted March 21, 2018 I think the c&c mode is great, I'm not sure if it's ever been mentioned but how about a mode where the idea is to take over the enemy base and not destroy it? With each building your side would have access to the enemy troops, tanks, additional harvester, etc. One of the best parts of c&c 95 was taking over buildings with engineers! Quote Link to comment Share on other sites More sharing options...
vandal33 Posted March 24, 2018 Share Posted March 24, 2018 I just want a beacon pedestal back. I enjoy games with more winning condition. Just played Renegade last week where a server enable the pedestal end game thing and it helped losing teams to come back. 1 Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted March 24, 2018 Share Posted March 24, 2018 11 minutes ago, vandal33 said: I just want a beacon pedestal back. I enjoy games with more winning condition. Just played Renegade last week where a server enable the pedestal end game thing and it helped losing teams to come back. play CNC-Paradise and find the secret room 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted March 24, 2018 Totem Arts Staff Share Posted March 24, 2018 12 hours ago, DarkSn4ke said: play CNC-Paradise and find the secret room But all I found were posters with gorgeous women ... 1 Quote Link to comment Share on other sites More sharing options...
limsup Posted March 24, 2018 Share Posted March 24, 2018 2 minutes ago, roweboat said: But all I found were posters with gorgeous women ... What you're referring to is actually a CAVE. Sn4ke was talking about a room 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted March 24, 2018 Totem Arts Staff Share Posted March 24, 2018 cave... room... same thing in my book =D Quote Link to comment Share on other sites More sharing options...
DoctorAnubis Posted April 12, 2018 Share Posted April 12, 2018 On 24/03/2018 at 9:07 AM, vandal33 said: I just want a beacon pedestal back. I enjoy games with more winning condition. Just played Renegade last week where a server enable the pedestal end game thing and it helped losing teams to come back. I put the end game pedestal in Paradise, fully functioning. It is accessible from next to the security office after about 45 minutes, too bad nobody plays it! 1 2 Quote Link to comment Share on other sites More sharing options...
isupreme Posted April 14, 2018 Share Posted April 14, 2018 Quote . I enjoy games with more winning condition Yes yes and more yes with some Yes sauce poured all over it. Quote Link to comment Share on other sites More sharing options...
Darkraptor Posted April 15, 2018 Share Posted April 15, 2018 On 24.3.2018 at 10:07 AM, vandal33 said: I just want a beacon pedestal back. I enjoy games with more winning condition. Just played Renegade last week where a server enable the pedestal end game thing and it helped losing teams to come back. What about this idea: In some maps there is a special tech building, for example the Temple of Nod. When you capture this building and hold it for about 5 minutes, you win the game. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.